Uploaded January 2022 | Updated September 2026, 5 days ago
A quick update and the winner of Haggis Tools...
Buy here with 25% off - onlinerender.gumroad.com/l/haggistools
Features
Name Collection and Move - Creates a collection with the same name as the active object and moves the object into the collection.
Collection Move Lights - Creates a collection called Lights Collection, colours the collection and moves all lights into the collection.
Collection Move Mesh - Creates a collection called Mesh Collection, colours the collection to blue and moves all Mesh objects into the collection.
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Empty with Name Enabled - Creates and Empty called "HPR Empty" on the world origin and enables the name in the 3Dviewport
Empty with and Parent Selected - Adds an empty and parents to the active selected object.
Empty on World Origin - Creates and Empty on the world origin 0,0,0.
Add Empty to Vertex - In Edit mode select the vertices you wish to add an empty - go back to object and enable - this will add an empty to every selected vertex.
Empty Snap Selection - Adds an empty in the snap location of the selected object.
Add Bones on Selected - Adds an armature/bone on all selected object locations and rotations.
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Open Working Directory - Open the file browser of the working directory - if the scene is not saved will revert to the Blender install directory
Open Render Directory - Opens the file browser of the render directory - this must be set in the render properties first otherwise it will again open the Blender install directory.
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Save System info - Save the Blender System to a text file - ideal for seeing what addons are installed and file path locations.
Open Install Directory - Opens the Blender Install Directory
Disable Splash Screen - Disables the splash screen on Load
Install Add-on - 1 click install addon - no need to enter preference menu
Enter Edit Mode - on Mesh creation will automatically enter edit mode.
Open Ui Window Type - A dropdown list of Window types that can be assigned to the quick toggle Open Editor Window.
A quick update and the winner of Haggis Tools...
Buy here with 25% off - onlinerender.gumroad.com/l/haggistools
Features
Name Collection and Move - Creates a collection with the same name as the active object and moves the object into the collection.
Collection Move Lights - Creates a collection called Lights Collection, colours the collection and moves all lights into the collection.
Collection Move Mesh - Creates a collection called Mesh Collection, colours the collection to blue and moves all Mesh objects into the collection.
---
Empty with Name Enabled - Creates and Empty called "HPR Empty" on the world origin and enables the name in the 3Dviewport
Empty with and Parent Selected - Adds an empty and parents to the active selected object.
Empty on World Origin - Creates and Empty on the world origin 0,0,0.
Add Empty to Vertex - In Edit mode select the vertices you wish to add an empty - go back to object and enable - this will add an empty to every selected vertex.
Empty Snap Selection - Adds an empty in the snap location of the selected object.
Add Bones on Selected - Adds an armature/bone on all selected object locations and rotations.
--
Open Working Directory - Open the file browser of the working directory - if the scene is not saved will revert to the Blender install directory
Open Render Directory - Opens the file browser of the render directory - this must be set in the render properties first otherwise it will again open the Blender install directory.
--
Save System info - Save the Blender System to a text file - ideal for seeing what addons are installed and file path locations.
Open Install Directory - Opens the Blender Install Directory
Disable Splash Screen - Disables the splash screen on Load
Install Add-on - 1 click install addon - no need to enter preference menu
Enter Edit Mode - on Mesh creation will automatically enter edit mode.
Open Ui Window Type - A dropdown list of Window types that can be assigned to the quick toggle Open Editor Window.








![Vector Pass - Blender Basics
Vector
Motion vectors for the Vector Blur node. The four components consist of 2D vectors giving the motion towards the next and previous frame position in pixel space.
Unlock the full potential of Blender’s Vector Pass in this step-by-step tutorial! Whether youre creating high-speed animations or refining compositing workflows, the Vector Pass is an essential tool for adding realistic motion blur and dynamic effects to your scenes.
📌 What Youll Learn:
What is the Vector Pass in Blender?
How to set up the Vector Pass in your project
Using the Compositor to apply motion blur
Advanced compositing techniques with the Vector Pass
🎨 Key Features Explored:
Blender’s Render Layers
Node-based compositing
Enhancing realism with motion blur
📂 Project Files: Download the project files here: [Link]
🔗 Related Tutorials:
Compositing Basics in Blender: [Link]
Advanced Motion Blur Techniques: [Link] Vector Pass - Blender Basics](https://i.ytimg.com/vi/HCtccAR6910/mqdefault.jpg)

