The ULTIMATE Blockbench Tutorial [Animation, Entity Models, Custom Item/Weapon ] @Legitimoose
The ULTIMATE Blockbench Tutorial [Animation, Entity Models, Custom Item/Weapon ]  @Legitimoose
Uploaded November 2020 | Updated September 2026, 3 weeks ago
Learn everything you need to go from BEGINNER to ADVANCED in 63 minutes! How to make and animate models, and how to texture a CUSTOM PENGUIN GUN and SLICK RELOAD ANIMATION! (it shoots penguins!). 🔽Important things below!🔽

Blockbench DOWNLOAD [ blockbench.net ]
Datapack & Texture DOWNLOAD*** [ drive.google.com/file/d/1Z4f86UJHwNNTzG_SuaavpHmUcdx81K9m/view?usp=sharing ]
***In versions after 1.16 you must remove the pack_version part of the pack.mcmeta! See below for a working example.
OptiFine DOWNLOAD [ optifine.net ]
Notepad++ DOWNLOAD [ notepad-plus-plus.org ]

To find out what "pack_format" should be for your version, check here: minecraft.fandom.com/wiki/Pack_format
pack.mcmeta (updated to 1.19):
{
"pack": {
"pack_format": 9,
"description": "Tutorial pack from youtube.com/c/Legitimoose ;^)"
}
}

Cannon Command: /give @s minecraft:crossbow{CustomModelData:1}

🔽HELP🔽
Blockbench DISCORD[ discord.blockbench.net ]
(extremely helpful people here! If you have any difficult questions, ask them! (But check the FAQ first!))

OptiFine CEM Animation Docs
[ github.com/sp614x/optifine/blob/master/OptiFineDoc/doc/cem_animation.txt ]

I'll also happily answer any questions you have in the comments! Stick with it, Blockbench is a ton of fun!

===L O N K S===
My Patreon [ patreon.com/legitimoose ]
My Discord Server [ discord.gg/n7z4sVG ]
My Twitch [ twitch.tv/legitimoose ]
My Editor [ instagram.com/ciara_millinery ]


Timestamps:
0:00 - Intro
0:16 - Installing CEM Template Loader
0:46 - Project Setup
1:38 - Modelling a Penguin
4:35 - Texturing Entity
6:50 - Improvements to the Model

9:15 - Saving/Creating the Resource Pack

11:40 - Entity Animations STEP 1
16:00 - Entity Animations STEP 2
Wing Flapping
Walk Cycle
Head Movement
22:52 - How to Not Lose Your Work

23:40 - Making the Parachute
25:56 - What is Box UV
27:04 - Making the Parachute
27:45 - Parachute Animations
30:59 - Fixing Flipped Textures
31:50 - Parachute Animations

32:50 - Penguin Showcase

33:15 - Installing the Datapack

35:00 - Making the Cannon Item Model
46:16 - Positioning the Cannon Model

50:29 - Reload Animation
55:44 - Overriding the Crossbow Animation

1:01:50 - First Test
1:02:32 - Small Changes

1:02:58 - Parting Words
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The ULTIMATE Blockbench Tutorial [Animation, Entity Models, Custom Item/Weapon ]

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