The thin line between Taking Inspiration and Copying.. @Aarimous
The thin line between Taking Inspiration and Copying..  @Aarimous
Uploaded March 2026 | Updated September 2026, 1 week ago
A Game About Feeding A Black Hole has sold over 160,000 copies, so it's not surprise that devs are starting to take inspiration from our game. I'm flattered and we took inspiration for Keep On Mining when we first started creating our game. But today I was sent a game that felt a bit too on the nose..

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Checkout my games on Steam: store.steampowered.com/developer/aarimous

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igdatc.org

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The thin line between Taking Inspiration and Copying..They Changed GodotHow I got my game to 2000 WishlistsGame Dev BurnoutGame Dev Scientific MethodI can no longer tell if my game is fun..On the Success (or Failure?) of my Next GameA Game About Feeding A Black Hole
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The thin line between Taking Inspiration and Copying..

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