Uploaded January 2024 | Updated September 2026, 3 weeks ago
Tekken 8 is an incredible game. Its story mode, The Dark Awakens is... interesting. Let's talk about its successes and failures in this Tekken 8 review/analysis!
Thanks to Bandai Namco for the early review code.
Support the show on Patreon - patreon.com/writingongames
Podcast - http://anchor.fm/writingongamescast
Second Channel - youtube.com/channel/UC1xxfS_HILi09yaELQdmV1A
---
I am on the record as being weirdly obsessed with the Tekken lore—centring on the Mishima blood feud between Heihachi, Kazuya and Jin (among others), but incorporating all kinds of different stories intermingling and allowing you to fill in the contextual blanks in your own head. It's why 7, with its comparatively paltry single player offering and lacklustre narrative, became pretty disappointing to me over the years.
All of which is why, with this video, I wanted to focus not on the new Heat system or online play, but on the story (entitled The Dark Awakens) specifically—what works, what doesn't, and how the game got me rethinking what I thought was always the problem with Tekken story modes. In this review/analysis, let's discuss The Dark Awakens, as well as Tekken 8's story more generally.
0:00 - I am really into the Tekken lore
2:29 - The Successes and Failures of Tekken 8 The Dark Awakens
7:25 - The Real Problem With Tekken's Story
10:18 - How Tekken 8 Fixes The Problem
12:12 - Tekken 8 Is For Everyone
13:29 - Outro
Tekken 2 Kazuya ending footage from The Gaming Restoration - youtube.com/watch?v=9z7kPZXNabc&pp=ygUWdGVra2VuIDIga2F6dXlhIGVuZGluZw%3D%3D
---
Thumbnail by hotcyder - twitter.com/hotcyder
Intro text animation by Isaac Holland - twitter.com/drazgames
#tekkencartoon
Tekken 8 is an incredible game. Its story mode, The Dark Awakens is... interesting. Let's talk about its successes and failures in this Tekken 8 review/analysis!
Thanks to Bandai Namco for the early review code.
Support the show on Patreon - patreon.com/writingongames
Podcast - http://anchor.fm/writingongamescast
Second Channel - youtube.com/channel/UC1xxfS_HILi09yaELQdmV1A
---
I am on the record as being weirdly obsessed with the Tekken lore—centring on the Mishima blood feud between Heihachi, Kazuya and Jin (among others), but incorporating all kinds of different stories intermingling and allowing you to fill in the contextual blanks in your own head. It's why 7, with its comparatively paltry single player offering and lacklustre narrative, became pretty disappointing to me over the years.
All of which is why, with this video, I wanted to focus not on the new Heat system or online play, but on the story (entitled The Dark Awakens) specifically—what works, what doesn't, and how the game got me rethinking what I thought was always the problem with Tekken story modes. In this review/analysis, let's discuss The Dark Awakens, as well as Tekken 8's story more generally.
0:00 - I am really into the Tekken lore
2:29 - The Successes and Failures of Tekken 8 The Dark Awakens
7:25 - The Real Problem With Tekken's Story
10:18 - How Tekken 8 Fixes The Problem
12:12 - Tekken 8 Is For Everyone
13:29 - Outro
Tekken 2 Kazuya ending footage from The Gaming Restoration - youtube.com/watch?v=9z7kPZXNabc&pp=ygUWdGVra2VuIDIga2F6dXlhIGVuZGluZw%3D%3D
---
Thumbnail by hotcyder - twitter.com/hotcyder
Intro text animation by Isaac Holland - twitter.com/drazgames
#tekkencartoon

![How the Meaning of Vanquish (and Spec Ops: The Line) Changed
► Support the show on Patreon (it means a lot) - https://www.patreon.com/writingongames
► Subscribe to the podcast on iTunes - https://itunes.apple.com/gb/podcast/writing-on-gamescast/id1124674245
► Podcast RSS feed - http://writingongamescast.libsyn.com/rss
► Follow me on Twitter - http://twitter.com/hamboblack
► Facebook - https://www.facebook.com/writingongames/
Vanquish was recently re-released on PC to the delight of the cult following it has developed since 2010. Whilst the experience has remained largely unchanged, however, as a whole it meant something very different to me now than it did back then; all because of the new context under which I was playing it.
This also got me thinking about games whose themes rely on context to convey meaning. Spec Ops: The Line turns five in June, and yet the industry it was furiously reacting against has changed dramatically since then. In this episode of Writing on Games then, I want to explore just how much a shift in context can have on the meaning of a game, and what this means for the future of our medium.
Nier Automata & How We Define Meaning in Video Games (SPOILERS) - [game array] - https://www.youtube.com/watch?v=pNjJ8skeG1g
Why Sledgehammers founders wanted to take Call of Duty back to World War 2 (VentureBeat) - https://venturebeat.com/2017/04/26/why-sledgehammers-founders-wanted-to-take-call-of-duty-back-to-world-war-ii/
EA turns horrors of WWI into tone-deaf Battlefield 1 memes, quickly deletes them (Polygon) - https://www.polygon.com/2016/10/31/13478344/battlefield-1-ea-deleted-tweets-marketing
Call of Duty WW2/Infinite Warfare footage from Activision
Battlefield One/Army of Two footage from EA
Far Cry 5/Rainbow Six Siege footage from Ubisoft
Gears of War footage from Microsoft
Bayonetta footage from Sega
Devil May Cry 4 footage from Thunder Kat - https://www.youtube.com/watch?v=2CcQEW8bjlk
50 Cent Blood on the Sand footage from gamesoverdose - https://www.youtube.com/watch?v=1qADNFcVQ4c
Thank you all SO much for your continued support. Whether you support the Patreon, subscribed or just watch the video, I just want to say thank you—people like you are changing my life for the better every day. How the Meaning of Vanquish (and Spec Ops: The Line) Changed](https://i.ytimg.com/vi/BvTGmRedBqQ/mqdefault.jpg)








