@SteamworksDev
  @SteamworksDev
Steamworks Development | The Steam Controller – Production, Programming, and What’s Next (Steam Dev Days 2014) @SteamworksDev | Uploaded February 2014 | Updated October 2024, 5 hours ago.
The Steam Controller is going to be used by many Steam gamers to play your games. During this hour we'll discuss the rollout plans for the controller, how to get the most out of the Steam controller for your customers, we'll demonstrate how to integrate the Controller API into your games, and we'll share what we've learned so far from the public beta testing.

Speakers: Eric Hope (Valve), John McCaskey (Valve)
Slides (PDF): media.steampowered.com/apps/steamdevdays/slides/controller.pdf
Slides (PowerPoint): media.steampowered.com/apps/steamdevdays/slides/controller.ppt
The Steam Controller – Production, Programming, and What’s Next (Steam Dev Days 2014)Steamworks Quick Tips - 3 Types of Steam KeysPortal 2 and Team Fortress 2 Alternate Reality Games Q&A (Steam Dev Days 2014)Steam Business Update (Steam Dev Days 2014)Building Unity Games for SteamOS/LinuxSteam Business UpdateSteamworks Quick Tips - Playtesting with Steam Remote Play TogetherSteamworks Quick Tips - Steam Game Recording and Steam Timeline APISteamworks Quick Tips - Bulk Pricing ToolUnity Development for VRVirtual Reality and Steam (Steam Dev Days 2014)Steamworks Quick Tips - Introducing Steam Deck Verified

The Steam Controller – Production, Programming, and What’s Next (Steam Dev Days 2014) @SteamworksDev

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER