Uploaded July 2021 | Updated September 2026, 3 weeks ago
In this Sound Test BONUS, I'm joined by Peter McConnell for a detailed look at the music of Psychonauts - just ahead of the release of its long-awaited sequel!
Within, you'll hear details about Psychonauts' cinematic and gameplay scores, their use of live instrumentation and plenty of insightful thoughts on specific, well-loved tracks. We also discuss the game's VR sequel - Rhombus of Ruin - and the implications of composing for virtual reality.
This is a must-hear for all Psychonauts fans, and keep your eye out for another talk with Peter about Psychonauts 2 following its release!
Lee Tyrrell on Twitter:
twitter.com/GreenT128
Peter McConnell on Twitter:
twitter.com/PeterNMcConnell
"The Sound Test" is also available through:
Audioboom
audioboom.com/channels/4966905
Spotify
open.spotify.com/show/0nt97mhg0PgE3pqUmDXmhC
iTunes
podcasts.apple.com/us/podcast/the-sound-test/id1418674203?mt=2
Stitcher
stitcher.com/podcast/the-sound-test?refid=stpr
and many more!
Pledge to patreon.com/_secretcave to help support The Sound Test's second season, and unlock backdated episodes of its LIVE version (and other content)!
#VGM #VideoGameMusic #Psychonauts
In this Sound Test BONUS, I'm joined by Peter McConnell for a detailed look at the music of Psychonauts - just ahead of the release of its long-awaited sequel!
Within, you'll hear details about Psychonauts' cinematic and gameplay scores, their use of live instrumentation and plenty of insightful thoughts on specific, well-loved tracks. We also discuss the game's VR sequel - Rhombus of Ruin - and the implications of composing for virtual reality.
This is a must-hear for all Psychonauts fans, and keep your eye out for another talk with Peter about Psychonauts 2 following its release!
Lee Tyrrell on Twitter:
twitter.com/GreenT128
Peter McConnell on Twitter:
twitter.com/PeterNMcConnell
"The Sound Test" is also available through:
Audioboom
audioboom.com/channels/4966905
Spotify
open.spotify.com/show/0nt97mhg0PgE3pqUmDXmhC
iTunes
podcasts.apple.com/us/podcast/the-sound-test/id1418674203?mt=2
Stitcher
stitcher.com/podcast/the-sound-test?refid=stpr
and many more!
Pledge to patreon.com/_secretcave to help support The Sound Test's second season, and unlock backdated episodes of its LIVE version (and other content)!
#VGM #VideoGameMusic #Psychonauts
![Race Kings OST - Theme - Steve Collett (aka Steve Rockett) [ORIGINAL SOUNDTRACK]
HIGH-QUALITY DOWNLOAD:
https://greentearooms.bandcamp.com/track/race-kings-theme
Composed and performed by Steve Collett (aka Steve Rockett).
This track is available on disc four of The Collett Collection, which brings together Steve Colletts music for six different driving games, and more!
https://greentearooms.bandcamp.com/album/the-collett-collection-motogp-2-speed-kings-the-italian-job-crash-n-burn-more
The Sound Tests Racing Special, an in-depth documentary podcast with Steve Collett, Ian Livingstone and TDK:
https://audioboom.com/posts/7675236-st2-12-racing-special-w-steve-collett-ian-livingstone-and-tdk-composer-interview-podcast
#VGM #RaceKings Race Kings OST - Theme - Steve Collett (aka Steve Rockett) [ORIGINAL SOUNDTRACK]](https://i.ytimg.com/vi/MFA2YOH8Bgg/mqdefault.jpg)


![THE SOUND TEST #09 - Tomb Raider Trilogy (w/Nathan McCree) [COMPOSER INTERVIEW / PODCAST]
Before Hollywood film adaptations, and more reboots than you can shake a Desert Eagle at, Tomb Raider began life as a trilogy of revolutionary 3D platformers. Its slow, contemplative atmosphere was enhanced at every step by beautiful music from Nathan McCree. In this episode, Nathan discusses the audio for Tomb Raider I, II & III, along with some of his earliest work on the Sega Megadrive/Genesis. Nathan is a true legend of VGM, and his recent Tomb Raider Suite is proof of his legacy.
Lee Tyrrell on Twitter
(https://twitter.com/GreenT128)
Nathan McCree on Twitter
(https://twitter.com/nrpmccree)
Tomb Raider Official Twitter
(https://twitter.com/tombraider)
Tomb Raider Suite Official Twitter
(https://twitter.com/TRSuiteOfficial)
Also available on:
iTunes
(https://itunes.apple.com/us/podcast/the-sound-test/id1418674203?mt=2)
Spotify
(https://open.spotify.com/show/0nt97mhg0PgE3pqUmDXmhC)
Audioboom
(https://audioboom.com/posts/7012516-tomb-raider-trilogy-w-nathan-mccree)
Twitch
(https://www.twitch.tv/videos/312587986)
Stitcher
(https://www.stitcher.com/podcast/the-sound-test?refid=stpr)
...and many more!
Pledge to my Patreon to help support The Sound Test, and next years second series.
(https://www.patreon.com/_secretcave) THE SOUND TEST #09 - Tomb Raider Trilogy (w/Nathan McCree) [COMPOSER INTERVIEW / PODCAST]](https://i.ytimg.com/vi/N5tw6IclNak/mqdefault.jpg)



![THE SOUND TEST #10 - The End is Nigh (w/RIDICULON) [COMPOSER INTERVIEW / PODCAST]
This week, RIDICULON return to the show to take us all the way back to the 19th century. The End is Nigh, a spiritual sequel to Super Meat Boy, features an OST of iconic classical masterworks, re-arranged and re-imagined by Jon Evans and Matthias Bossi. The results are an aural delight, perfectly marrying the melodic power of revered composers with the patented RIDICULON sound.
Lee Tyrrell on Twitter:
https://twitter.com/GreenT128
RIDICULON on Twitter
https://twitter.com/PlanetRidiculon
Also available on:
iTunes
(https://itunes.apple.com/us/podcast/the-sound-test/id1418674203?mt=2)
Spotify
(https://open.spotify.com/show/0nt97mhg0PgE3pqUmDXmhC)
Audioboom
(https://audioboom.com/posts/7015416-the-end-is-nigh-w-ridiculon)
Twitch
(https://www.twitch.tv/videos/315551889##)
Stitcher
(https://www.stitcher.com/podcast/the-sound-test?refid=stpr)
Pledge to my Patreon to help support The Sound Test, and next years second series.
(https://www.patreon.com/_secretcave) THE SOUND TEST #10 - The End is Nigh (w/RIDICULON) [COMPOSER INTERVIEW / PODCAST]](https://i.ytimg.com/vi/OpYcL3aB3n0/mqdefault.jpg)


![SOUND TEST 2 - #04 - Plants vs. Zombies (w/Laura Shigihara & Peter McConnell) [COMPOSER INTERVIEW]
Popcap are probably best known for a string of browser and mobile games that helped define their respective genres. Among their most successful series is Plants vs. Zombies, which has spawned several spin-offs and sequels since it first released in 2009.
It was also one of the games that established Laura Shigihara as a formidable musical talent. She provided such accomplished work to the game that Peter McConnell, who took over composing duties from PVZ2, has kept it firmly in mind for every sequel since. Because of that, the series has carved out its own distinctive feel, and one that expertly matches the cartoonish fun on screen.
In this episode, following on from her first short appearance in this series’ Minecraft episode, Laura Shigihara returns to the show for her first of two lengthier conversations. Additionally, Peter McConnell makes his Sound Test debut ahead of an expansive LucasArts podcast in 2020. In this Plants vs. Zombies special, the three of us explore what makes the franchise’s music stick out, and fit so well with the madcap world around it.
Lee Tyrrell on Twitter:
https://twitter.com/GreenT128
Laura Shigihara on Twitter:
https://twitter.com/supershigi
Peter McConnell on Twitter:
https://twitter.com/PeterNMcConnell
Now available through:
Audioboom
https://audioboom.com/posts/7427936-st2-04-plants-vs-zombies-w-laura-shigihara-peter-mcconnell
iTunes
https://podcasts.apple.com/us/podcast/the-sound-test/id1418674203?mt=2
Spotify
https://open.spotify.com/show/0nt97mhg0PgE3pqUmDXmhC
Stitcher
https://www.stitcher.com/podcast/the-sound-test?refid=stpr
and many more...
Support, early access, unedited interviews, backdated LIVE shows and more:
http://patreon.com/_secretcave SOUND TEST 2 - #04 - Plants vs. Zombies (w/Laura Shigihara & Peter McConnell) [COMPOSER INTERVIEW]](https://i.ytimg.com/vi/QsMNElPByuo/mqdefault.jpg)