a16z | The Rise Of Game-Based Education @a16z | Uploaded September 2023 | Updated October 2024, 1 hour ago.
With recent innovations in VR, we believe game-based education is set to massively impact the way children learn.
Instead of passive learning through textbooks, students will soon learn through immersive experiences, traveling through history and architecting their own virtual cities.
On the a16z podcast, Allison Matthews, Head of Minecraft Education, discusses the future of game-based education and how Minecraft Education is leading the way with this change.
FULL EPISODE: youtu.be/JKfGSvtxkl8
Please note that the content here is for informational purposes only; should NOT be taken as legal, business, tax, or investment advice or be used to evaluate any investment or security; and is not directed at any investors or potential investors in any a16z fund. a16z and its affiliates may maintain investments in the companies discussed. For more details please see a16z.com/disclosures.
With recent innovations in VR, we believe game-based education is set to massively impact the way children learn.
Instead of passive learning through textbooks, students will soon learn through immersive experiences, traveling through history and architecting their own virtual cities.
On the a16z podcast, Allison Matthews, Head of Minecraft Education, discusses the future of game-based education and how Minecraft Education is leading the way with this change.
FULL EPISODE: youtu.be/JKfGSvtxkl8
Please note that the content here is for informational purposes only; should NOT be taken as legal, business, tax, or investment advice or be used to evaluate any investment or security; and is not directed at any investors or potential investors in any a16z fund. a16z and its affiliates may maintain investments in the companies discussed. For more details please see a16z.com/disclosures.