Uploaded April 2026 | Updated September 2026, 1 week ago
Myke talks to Jason Schreier of Bloomberg about the realities of reporting – how stories start, how sources are built, and how he balances fast-moving news with the slower, deeper work of writing books.
Buy our products at: cortexbrand.com
Shownotes and links for this episode: http://www.relay.fm/cortex/178
- Jason Schreier - @jasonschreier.bsky.social — Bluesky - https://bsky.app/profile/jasonschreier.bsky.social
- Jason Schreier | Bloomberg - bloomberg.com/authors/AUvqMRVAZCw/jason-schreier
- Sony UX570 Digital Voice Recorder - sony.co.uk/electronics/voice-recorders/icd-ux570-series
- Blood, Sweat, and Pixels by Jason Schreier – HarperCollins - harpercollins.co.uk/products/blood-sweat-and-pixels-the-triumphant-turbulent-stories-behind-how-video-games-are-made-jason-schreier?variant=32639682969678
- Press Reset by Jason Schreier – Hachette Book Group - hachettebookgroup.com/titles/jason-schreier/press-reset/9781538735497
- Play Nice by Jason Schreier – Hachette Book Group - hachettebookgroup.com/titles/jason-schreier/play-nice/9781538725436
- Why 'Silksong,' Team Cherry's Sequel to 'Hollow Knight,' Took So Long to Make - Bloomberg - bloomberg.com/news/newsletters/2025-08-21/why-silksong-team-cherry-s-sequel-to-hollow-knight-took-so-long-to-make
- Triple Click | Maximum Fun - maximumfun.org/podcasts/triple-click
Chapters:
00:00:00 - Jason Schreier – State of the Workflow
00:01:07 - Most Important Device
00:02:32 - Jason's Work
00:03:51 - Why Video Games?
00:05:02 - Why Bloomberg?
00:09:12 - Breaking News
00:13:34 - Recording Interviews
00:16:12 - Being Ready to Work
00:19:47 - Proactive vs Reactive
00:21:02 - Building Trust
00:22:32 - Being the News
00:26:28 - Writing Books
00:42:49 - Time Management
00:44:32 - Influence and Responsibility
00:51:11 - Working With Game Developers
00:59:54 - Promotion Time
Listen to the latest episodes: http://www.relay.fm/cortex
CGP Grey: youtube.com/user/cgpgrey
Myke Hurley: instagram.com/imyke
Myke talks to Jason Schreier of Bloomberg about the realities of reporting – how stories start, how sources are built, and how he balances fast-moving news with the slower, deeper work of writing books.
Buy our products at: cortexbrand.com
Shownotes and links for this episode: http://www.relay.fm/cortex/178
- Jason Schreier - @jasonschreier.bsky.social — Bluesky - https://bsky.app/profile/jasonschreier.bsky.social
- Jason Schreier | Bloomberg - bloomberg.com/authors/AUvqMRVAZCw/jason-schreier
- Sony UX570 Digital Voice Recorder - sony.co.uk/electronics/voice-recorders/icd-ux570-series
- Blood, Sweat, and Pixels by Jason Schreier – HarperCollins - harpercollins.co.uk/products/blood-sweat-and-pixels-the-triumphant-turbulent-stories-behind-how-video-games-are-made-jason-schreier?variant=32639682969678
- Press Reset by Jason Schreier – Hachette Book Group - hachettebookgroup.com/titles/jason-schreier/press-reset/9781538735497
- Play Nice by Jason Schreier – Hachette Book Group - hachettebookgroup.com/titles/jason-schreier/play-nice/9781538725436
- Why 'Silksong,' Team Cherry's Sequel to 'Hollow Knight,' Took So Long to Make - Bloomberg - bloomberg.com/news/newsletters/2025-08-21/why-silksong-team-cherry-s-sequel-to-hollow-knight-took-so-long-to-make
- Triple Click | Maximum Fun - maximumfun.org/podcasts/triple-click
Chapters:
00:00:00 - Jason Schreier – State of the Workflow
00:01:07 - Most Important Device
00:02:32 - Jason's Work
00:03:51 - Why Video Games?
00:05:02 - Why Bloomberg?
00:09:12 - Breaking News
00:13:34 - Recording Interviews
00:16:12 - Being Ready to Work
00:19:47 - Proactive vs Reactive
00:21:02 - Building Trust
00:22:32 - Being the News
00:26:28 - Writing Books
00:42:49 - Time Management
00:44:32 - Influence and Responsibility
00:51:11 - Working With Game Developers
00:59:54 - Promotion Time
Listen to the latest episodes: http://www.relay.fm/cortex
CGP Grey: youtube.com/user/cgpgrey
Myke Hurley: instagram.com/imyke










