The Problem with Stellar Blade’s Gameplay | Save Room @Dualshockers
The Problem with Stellar Blade’s Gameplay | Save Room  @Dualshockers
Uploaded April 2024 | Updated September 2026, 2 weeks ago
How would you define great gameplay? Often, it’s the movement mechanics that help great gameplay come together. And in this regard, I’m not sure if Stellar Blade feels good to play.

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Chapters:

00:00 - Intro
01:36 - Stellar Blade
10:55 - Mirror’s Edge
18:59 - Conclusion

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Resources:
Mirror’s Edge Archive – mirrorsedgearchive.org
IGN – ign.com/articles/stellar-blade-dev-talks-inspirations-and-yes-nier-automata-is-right-up-there
Polygon - polygon.com/2016/5/25/11758974/designing-mirrors-edge-the-making-of-a-franchise

Music used (chronologically):
Home Screen (Stellar Blade); Duo des Fleurs; Main Menu (Stellar Blade); Overworld (Stellar Blade demo; Rays of Light (NIER Automata); Still Alive (Mirror’s Edge); Heat (Mirror’s Edge); Camp (Stellar Blade)

Additional photography and footage from:
Pixabay

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The Problem with Stellar Blade’s Gameplay | Save Room

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