Uploaded January 2024 | Updated September 2026, 2 weeks ago
The legacy of the PlayStation 2 goes beyond sales figures and iconic series. The best of modern video games take design philosophy inspiration from the PS2, emphasizing systems and mechanics to tell a story. And this philosophy might be the key to keep AAA gaming from being unsustainable.
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Chapters:
00:00 - Intro
04:22 - History and design philosophy of PlayStation 2 games
13:22 - Examples of PlayStation 2 games
19:52 - Modern 'PS2 games'
30:12 - The Looming Bubble
Our Social Media:
Facebook: / dualshockers
Twitter: / dualshockers
Instagram: / dualshockers
For more videos and articles, visit:
dualshockers.com
Resources:
TheGamingBritShow - The Atmosphere of Tekken 4
Game Maker’s Toolkit - Ico, and Design by Subtraction
Game Maker’s Toolkit - The Last Guardian and the Language of Games
Grand View Research - grandviewresearch.com/industry-analysis/video-game-market
GamesIndustry . Biz - https://www.gamesindustry.biz/how-sonys-playstation-2-took-the-world-by-storm
Sabukaru (PS2 ads)- https://sabukaru.online/articles/playstation-2-advertisements
DenOfGeek (PS2 design) - denofgeek.com/games/playstation-2-difficult-to-develop-retrospective-legacy
Gaming Bolt (MGS2) - gamingbolt.com/metal-gear-solid-2-a-technical-retrospective-of-hideo-kojimas-masterpiece
Eurogamer (MGS2) - eurogamer.net/digitalfoundry-2017-metal-gear-solid-2-df-retro
Forbes (AC6) - forbes.com/sites/olliebarder/2023/07/25/masaru-yamamura-and-yasunori-ogura-on-staying-true-to-the-legacy-of-armored-core/?sh=272332123a0f
Kotaku (Insomniac) - kotaku.com/what-hacked-files-tell-us-about-the-studio-behind-spide-1851115233
IGN (Kamiya) - ign.com/articles/hideki-kamiya-on-why-he-left-platinumgames-his-youtube-channel-and-his-next-game
Music used (chronologically):
Authentic Sky (Tekken 4); Wandering Flame (Final Fantasy X); Fs Gs (Rez); Heaven’s Night (Silent Hill 2); Menu Theme (Metal Gear Solid 2); Castle in the Mist (Ico); Claude’s Theme (Grand Theft Auto III); Hearing Things (Armored Core VI); Rough and Decent (Armored Core VI); Save Theme (Resident Evil 4 Remake); Ewige Wiederkunft (Signalis); Menu Theme (Marvel’s Spider-Man 2); The Gates of Hell (Bayonetta); Rays of Light City Ruins (NIER Automata); Aquatic Mines (Sonic Adventure 2)
Additional photography and footage from:
Pixabay
For copyright matters, please contact us at: legal@valnetinc.com
#armoredcore6 #alanwake2 #metalgearsolid #shadowofthecolossus #SpiderMan2
The legacy of the PlayStation 2 goes beyond sales figures and iconic series. The best of modern video games take design philosophy inspiration from the PS2, emphasizing systems and mechanics to tell a story. And this philosophy might be the key to keep AAA gaming from being unsustainable.
SUBSCRIBE for more Video Essays: bit.ly/2C8ipVh
Chapters:
00:00 - Intro
04:22 - History and design philosophy of PlayStation 2 games
13:22 - Examples of PlayStation 2 games
19:52 - Modern 'PS2 games'
30:12 - The Looming Bubble
Our Social Media:
Facebook: / dualshockers
Twitter: / dualshockers
Instagram: / dualshockers
For more videos and articles, visit:
dualshockers.com
Resources:
TheGamingBritShow - The Atmosphere of Tekken 4
Game Maker’s Toolkit - Ico, and Design by Subtraction
Game Maker’s Toolkit - The Last Guardian and the Language of Games
Grand View Research - grandviewresearch.com/industry-analysis/video-game-market
GamesIndustry . Biz - https://www.gamesindustry.biz/how-sonys-playstation-2-took-the-world-by-storm
Sabukaru (PS2 ads)- https://sabukaru.online/articles/playstation-2-advertisements
DenOfGeek (PS2 design) - denofgeek.com/games/playstation-2-difficult-to-develop-retrospective-legacy
Gaming Bolt (MGS2) - gamingbolt.com/metal-gear-solid-2-a-technical-retrospective-of-hideo-kojimas-masterpiece
Eurogamer (MGS2) - eurogamer.net/digitalfoundry-2017-metal-gear-solid-2-df-retro
Forbes (AC6) - forbes.com/sites/olliebarder/2023/07/25/masaru-yamamura-and-yasunori-ogura-on-staying-true-to-the-legacy-of-armored-core/?sh=272332123a0f
Kotaku (Insomniac) - kotaku.com/what-hacked-files-tell-us-about-the-studio-behind-spide-1851115233
IGN (Kamiya) - ign.com/articles/hideki-kamiya-on-why-he-left-platinumgames-his-youtube-channel-and-his-next-game
Music used (chronologically):
Authentic Sky (Tekken 4); Wandering Flame (Final Fantasy X); Fs Gs (Rez); Heaven’s Night (Silent Hill 2); Menu Theme (Metal Gear Solid 2); Castle in the Mist (Ico); Claude’s Theme (Grand Theft Auto III); Hearing Things (Armored Core VI); Rough and Decent (Armored Core VI); Save Theme (Resident Evil 4 Remake); Ewige Wiederkunft (Signalis); Menu Theme (Marvel’s Spider-Man 2); The Gates of Hell (Bayonetta); Rays of Light City Ruins (NIER Automata); Aquatic Mines (Sonic Adventure 2)
Additional photography and footage from:
Pixabay
For copyright matters, please contact us at: legal@valnetinc.com
#armoredcore6 #alanwake2 #metalgearsolid #shadowofthecolossus #SpiderMan2










