The Platform Design Problem  @GoogleTechTalks
The Platform Design Problem  @GoogleTechTalks
Google TechTalks | The Platform Design Problem @GoogleTechTalks | Uploaded December 2021 | Updated October 2024, 1 week ago.
A Google TechTalk, presented by Kiran Vodrahalli, 2021/11/30
ABSTRACT: A Google Algorithms Seminar. (joint work with Christos Papadimitriou and Mihalis Yannakakis) On-line firms deploy suites of software platforms, where each platform is designed to interact with users during a certain activity, such as browsing, chatting, socializing, emailing, driving, etc. The economic and incentive structure of this exchange, as well as its algorithmic nature, have not been explored to our knowledge. We model this interaction as a Stackelberg game between a Designer and one or more Agents. We model an Agent as a Markov chain whose states are activities; we assume that the Agent's utility is a linear function of the steady-state distribution of this chain. The Designer may design a platform for each of these activities/states; if a platform is adopted by the Agent, the transition probabilities of the Markov chain are affected, and so is the objective of the Agent. The Designer's utility is a linear function of the steady state probabilities of the accessible states minus the development cost of the platforms. The underlying optimization problem of the Agent -- how to choose the states for which to adopt the platform -- is an MDP. If this MDP has a simple yet plausible structure (the transition probabilities from one state to another only depend on the target state and the recurrent probability of the current state) the Agent's problem can be solved by a greedy algorithm. The Designer's optimization problem (designing a custom suite for the Agent so as to optimize, through the Agent's optimum reaction, the Designer's revenue), is NP-hard to approximate within any finite ratio; however, the special case, while still NP-hard, has an FPTAS. These results generalize from a single Agent to a distribution of Agents with finite support, as well as to the setting where the Designer must find the best response to the existing strategies of other Designers. We discuss other implications of our results and directions of future research.

About the speaker: Kiran Vodrahalli is a 5th year Ph.D. student at Columbia University advised by Daniel Hsu and Alex Andoni, and a student researcher at Google Brain research. He previously received a B.A. in Mathematics and an M.S.E in Computer Science from Princeton University, where he was advised by Sanjeev Arora. For more, his website is kiranvodrahalli.github.io/about/.
The Platform Design Problem2023 Blockly Developer Summit Day 2-6: Code.org - Sprite Lab2022 Blockly Developers Summit: Block Definitions - Past, Present, and FutureDaniel Johnsen | Chief Creative Officer at Playchain | web3 talks | Sep 1st 2022 | MC: Raphael HydePrivacy Preserving ML with Fully Homomorphic Encryption2023 Blockly Developers Summit Day 1-1: WelcomePrivate Convex Optimization via Exponential MechanismPrivate Multi-Group AggregationPeter Schiff | CEO & Chief global strategist of Euro Pacific Cap Inc | web3 talks | Sep 29th 20222022 Blockly Developers Summit: TypeScript MigrationGreybeard Qualification (Linux Internals) part 2 Execution, Scheduling, Processes & ThreadsHigh-Dimensional Prediction for Sequential Decision Making

The Platform Design Problem @GoogleTechTalks

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER