Uploaded August 2026 | Updated September 2026, 1 week ago
Ok, after the last episode I took an extended break to look over things and really try to figure out what the heck I was meant to do to salvage this lineup, because things were looking *dire* after the last session and with no bots to save us anymore. I didn't know what I could do. DNA gave me the encouragement I needed in DM's (sorry for putting all that on you before you woke up man!), and I started testing this lineup on the Casual Ladder. Could Toxicroak be what we need to turbo-charge the TR team in Ultra Ball?
Challenge Rules:
1) At the start of each season, permanently recruit 6 new Pokémon from the current Regulation. There are no restrictions on what you can pick outside of Species Clause.
2) Build the team using only those 6 Pokémon. No held items of any kind are allowed at the start of the first season, but any unlocked items may be used in subsequent seasons.
3) Before battling with a Pokémon for the first time, you may alter the FIRST move it knows to an appropriate STAB option of your choice. Then, your initial moveset becomes the Pokémon's memory, to be noted for future reference.
4) At any time between games, you are allowed to freely EV Train any of your Pokémon (including changing Natures), teach a move in a Pokémon's memory, and/or teach EXACTLY Protect/Detect to any Pokémon.
5) Go on the Doubles Ranked Ladder and attempt to win games. For every game you win you earn a Champion Point to spend on an improvement to your team.
6) Champion Points may be spent on the following:
a) Recruit a new Pokémon. (Unlocked Affinity Tickets may be used at this time)
b) Unlock 1 Item at random from all available choices. (Cannot be redeemed from bot victories)
c) Unlock 1 Mega Stone of your choice.
d) Add one move to the memory any of your Pokémon.
e) Change the Ability of one of your Pokémon.
7) Upon reaching Ultra Ball 4 in subsequent seasons, you may unlock a Pokémon from the previous season(s) chosen at random. This is repeated the first time you hit each new bracket from UB 3-1. If you reach Master Ball, all prior Pokémon become usable again.
8) Any Pokémon recruited in Master Ball will go into a collection that you can tap into after picking your initial team of 6 in the following season. You will be allowed to pick up to 4 Pokémon from this pool to bring forward.
9) Shiny Rule - In the event that a Recruitable Pokémon is a shiny, that Pokémon is obtained for free and can be edited in any way the player wishes. An additional recruit shall happen after the shiny is collected.
Ok, after the last episode I took an extended break to look over things and really try to figure out what the heck I was meant to do to salvage this lineup, because things were looking *dire* after the last session and with no bots to save us anymore. I didn't know what I could do. DNA gave me the encouragement I needed in DM's (sorry for putting all that on you before you woke up man!), and I started testing this lineup on the Casual Ladder. Could Toxicroak be what we need to turbo-charge the TR team in Ultra Ball?
Challenge Rules:
1) At the start of each season, permanently recruit 6 new Pokémon from the current Regulation. There are no restrictions on what you can pick outside of Species Clause.
2) Build the team using only those 6 Pokémon. No held items of any kind are allowed at the start of the first season, but any unlocked items may be used in subsequent seasons.
3) Before battling with a Pokémon for the first time, you may alter the FIRST move it knows to an appropriate STAB option of your choice. Then, your initial moveset becomes the Pokémon's memory, to be noted for future reference.
4) At any time between games, you are allowed to freely EV Train any of your Pokémon (including changing Natures), teach a move in a Pokémon's memory, and/or teach EXACTLY Protect/Detect to any Pokémon.
5) Go on the Doubles Ranked Ladder and attempt to win games. For every game you win you earn a Champion Point to spend on an improvement to your team.
6) Champion Points may be spent on the following:
a) Recruit a new Pokémon. (Unlocked Affinity Tickets may be used at this time)
b) Unlock 1 Item at random from all available choices. (Cannot be redeemed from bot victories)
c) Unlock 1 Mega Stone of your choice.
d) Add one move to the memory any of your Pokémon.
e) Change the Ability of one of your Pokémon.
7) Upon reaching Ultra Ball 4 in subsequent seasons, you may unlock a Pokémon from the previous season(s) chosen at random. This is repeated the first time you hit each new bracket from UB 3-1. If you reach Master Ball, all prior Pokémon become usable again.
8) Any Pokémon recruited in Master Ball will go into a collection that you can tap into after picking your initial team of 6 in the following season. You will be allowed to pick up to 4 Pokémon from this pool to bring forward.
9) Shiny Rule - In the event that a Recruitable Pokémon is a shiny, that Pokémon is obtained for free and can be edited in any way the player wishes. An additional recruit shall happen after the shiny is collected.










