Uploaded July 2017 | Updated September 2026, 2 weeks ago
The Making of Super Metroid is a retro gaming history documentary about the game development of Super Metroid by Jordan H J.
Super Metroid, is my favourite game. I personally consider it to be perfect – there is absolutely nothing about the game I would change, it is a masterpiece. It's one of the most genre-defining games that has ever been created, inventing the action exploration genre, and influencing untold game developers and designers to this very day, earning its spot as a pinnacle of what a game can be. It's an important story in gaming history and game development.
But how did it come about? How did it get this way? Join me, Jordan H J in my history of Super Metroid, as I delve into the making of this classic, from conception to completion. I'm not going to review the game, or talk about it's impact on gaming after it was released – that information has been covered a thousand times, and isn't anything new. This is something different, this is the pitch, the creation, the design and development of an absolute classic. Welcome to The Making of Super Metroid
Comment below your thoughts on this classic, and if you like the video, consider sharing and subscribing! For my next entry in this series I am going to pick a British game so I can conduct some interviews myself, and include more pictures and footage of the developers, and concept art etc, which was difficult to come by for this project. I'd be interested in hearing any suggestions you guys might have in the comments below, for a good game to pick.
Check out my other channels @JordansAnimeChannel @cinewhirl
Support the channel, and me as a creator!
patreon.com/jordanhj
Sources:
SNES – The Complete Manual (Published by Retro Gamer).
uk.ign.com/articles/2008/08/15/ign-presents-the-history-of-metroid?page=3
Club Nintendo – 1994 Issue - metroid-database.com/sm/16bitdimension.php
eurogamer.net/articles/the-history-of-metroid-article
gamesradar.com/the-history-of-metroid
#SuperMetroid #RetroGaming #GamingHistory
The Making of Super Metroid is a retro gaming history documentary about the game development of Super Metroid by Jordan H J.
Super Metroid, is my favourite game. I personally consider it to be perfect – there is absolutely nothing about the game I would change, it is a masterpiece. It's one of the most genre-defining games that has ever been created, inventing the action exploration genre, and influencing untold game developers and designers to this very day, earning its spot as a pinnacle of what a game can be. It's an important story in gaming history and game development.
But how did it come about? How did it get this way? Join me, Jordan H J in my history of Super Metroid, as I delve into the making of this classic, from conception to completion. I'm not going to review the game, or talk about it's impact on gaming after it was released – that information has been covered a thousand times, and isn't anything new. This is something different, this is the pitch, the creation, the design and development of an absolute classic. Welcome to The Making of Super Metroid
Comment below your thoughts on this classic, and if you like the video, consider sharing and subscribing! For my next entry in this series I am going to pick a British game so I can conduct some interviews myself, and include more pictures and footage of the developers, and concept art etc, which was difficult to come by for this project. I'd be interested in hearing any suggestions you guys might have in the comments below, for a good game to pick.
Check out my other channels @JordansAnimeChannel @cinewhirl
Support the channel, and me as a creator!
patreon.com/jordanhj
Sources:
SNES – The Complete Manual (Published by Retro Gamer).
uk.ign.com/articles/2008/08/15/ign-presents-the-history-of-metroid?page=3
Club Nintendo – 1994 Issue - metroid-database.com/sm/16bitdimension.php
eurogamer.net/articles/the-history-of-metroid-article
gamesradar.com/the-history-of-metroid
#SuperMetroid #RetroGaming #GamingHistory









