Matthewmatosis | The Lost Soul Arts of Demon's Souls @Matthewmatosis | Uploaded June 2017 | Updated October 2024, 9 minutes ago.
Some thoughts on the merits of Demon's Souls.
Patreon: patreon.com/matthewmatosis
Sources:
web.archive.org/web/20170402033346/theguardian.com/technology/2015/mar/31/bloodborne-dark-souls-creator-hidetaka-miyazaki-interview
Demon’s Souls was considered a failure internally.
web.archive.org/web/20170114122457/gameinformer.com/games/demons_souls/b/ps3/archive/2009/11/05/feature-demon-s-souls-director-discusses-difficulty-sequels-and-more.aspx
Bosses were designed to be different.
web.archive.org/web/20160601161850/ign.com/articles/2011/11/08/the-mind-behind-dark-souls?page=2
Player feedback helps drive the series.
Some thoughts on the merits of Demon's Souls.
Patreon: patreon.com/matthewmatosis
Sources:
web.archive.org/web/20170402033346/theguardian.com/technology/2015/mar/31/bloodborne-dark-souls-creator-hidetaka-miyazaki-interview
Demon’s Souls was considered a failure internally.
web.archive.org/web/20170114122457/gameinformer.com/games/demons_souls/b/ps3/archive/2009/11/05/feature-demon-s-souls-director-discusses-difficulty-sequels-and-more.aspx
Bosses were designed to be different.
web.archive.org/web/20160601161850/ign.com/articles/2011/11/08/the-mind-behind-dark-souls?page=2
Player feedback helps drive the series.