The JanuS Miracle Possible 100% (NoClip) | Geometry Dash 2.1 @RedaGD
The JanuS Miracle Possible 100% (NoClip) | Geometry Dash 2.1  @RedaGD
Uploaded July 2017 | Updated September 2026, 2 hours ago
The final version of tjm possible that I build some hours ago. As you can see, I nerfed and buffed it, so here is the list of all the changes that I made to the level:

NERFS:
-1%: the word "Megadere" now is written with 3d lines, so you can jump beforethe triple spikes
-5%: moved the little spike by 2 MINI steps
-28%: moved the big black mountain (the one below) down by 3 small steps
-34% resized the spike to 0.90
-34% moved the big spike (the one above) by 2 small steps left
-48% moved the slopes below down by 3 small steps, and the slopes above up by 3 small steps
-51% added a normal size portal to make the transition less difficult
-53% removed the 2 spikes under the ship portal to fix the transition
-60% removed some gears to make the part possible.

BUFFS:

-1% added some spikes
-9% added blocks and spikes, the 3 yellow orbs now require timings
-15% added 2 triple spikes
-19% added a block to a pillar, now the 5 orbs require timings
-36% replaced 2 small spikes with 2 big spikes
-37% removed a blue pad, the part is no more auto
-44% replaced 2 small spikes with 2 big spikes
-68% added a gear, now you have to hit the edge of the block above as shown in the video (super difficult)
-70% removed the purple orb, now there is a 4 spikes jump.
-72% replaced 3 blue pads with 3 blue orbs
-74% added a triple spikes
-81% added a triple spikes
-85% added a purple orb . now the path is more difficult
-87% added a spike on a block, now you have to hit the edge of that block
-92% removed a block and remade it with 3d lines, the path now is much more difficult.

I reb
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Reda |

The JanuS Miracle Possible 100% (NoClip) | Geometry Dash 2.1

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