Madbook | The Idea Of A Difficulty CURVE Is All Wrong | Better Game Design @Madbook | Uploaded March 2021 | Updated October 2024, 8 minutes ago.
The common interpretation for how a game's difficulty curve should work is generally wrong. Understanding how they should actually be used can be really helpful for when we are testing and trying to balance our games.
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Video Links
David's Stuff:
Twitter: twitter.com/DavesInHisPants
Blog: davetech.co.uk
Try Tadpole Tales: store.steampowered.com/app/1428900/Tadpole_Tales
Battletoads Perfect Walkthrough Level 3 - Turbo Tunnel: youtube.com/watch?v=oD9MarvOz1U&t=111s&ab_channel=Shadowserg
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Remember to Subscribe!
Follow me on twitter:
twitter.com/madbookstudios
Join the madbook discord:
discord.gg/JYqFddm
Check all my FREE games on itch:
madbookstudios.itch.io
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TIMESTAMPS
0:00 - Intro
0:10 - The Normal Interpretation
1:24 - A Better Alternative
2:47 - Avoid Difficulty Spikes
3:10 - Battletoads and more
4:53 - Tadpole Tales
5:40 - How does this help you?
7:13 - The Zero Problem
8:50 - Important Info
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Thanks all!
#gamedesign #gamedev #indiedev
The common interpretation for how a game's difficulty curve should work is generally wrong. Understanding how they should actually be used can be really helpful for when we are testing and trying to balance our games.
----------------------------------------------------------------------------
Video Links
David's Stuff:
Twitter: twitter.com/DavesInHisPants
Blog: davetech.co.uk
Try Tadpole Tales: store.steampowered.com/app/1428900/Tadpole_Tales
Battletoads Perfect Walkthrough Level 3 - Turbo Tunnel: youtube.com/watch?v=oD9MarvOz1U&t=111s&ab_channel=Shadowserg
----------------------------------------------------------------------------
Remember to Subscribe!
Follow me on twitter:
twitter.com/madbookstudios
Join the madbook discord:
discord.gg/JYqFddm
Check all my FREE games on itch:
madbookstudios.itch.io
----------------------------------------------------------------------------
TIMESTAMPS
0:00 - Intro
0:10 - The Normal Interpretation
1:24 - A Better Alternative
2:47 - Avoid Difficulty Spikes
3:10 - Battletoads and more
4:53 - Tadpole Tales
5:40 - How does this help you?
7:13 - The Zero Problem
8:50 - Important Info
----------------------------------------------------------------------------
Thanks all!
#gamedesign #gamedev #indiedev