Uploaded May 2020 | Updated September 2026, 2 weeks ago
This video covers the various different methods of TRE that were found overtime, as well as their implications for the any% speedrun across the different regions of the game.
SolidifiedGaming: youtube.com/user/SolidifiedGaming
Really_Tall: youtube.com/channel/UC0K4CSDupzyxMDtbTxHrjMQ
TiWill14: youtube.com/channel/UC6NYlI54oWAwIBpscj9JPuQ
Sjorec: youtube.com/channel/UCkU3KswUjKEYZP-0LBCtong
Methods:
1. Bobbery Glitch + Flurrie Superslide (JP Only): youtube.com/watch?v=DUAGcybP1-8
2. Flurrie Superslide without Bobbery (JP Only): youtube.com/watch?v=obH_mNMkdWk
3. Flurrie Superslide without Super Boots (JP Only): youtube.com/watch?v=NyFUCX18j70
4. Mowz Ultra Boots: youtube.com/watch?v=9HV1Q6Xb9gA
5. Ultra Boots without Mowz: youtube.com/watch?v=9n3ujW3YLcY
6. RTA Viable Ultra Boots without Mowz: youtube.com/watch?v=uEXgBtKwKH0
7. Tube Mode (US/PAL Only): youtube.com/watch?v=y1-xtqJ_ulY
8. Super Jump: youtube.com/watch?v=Idiw9TtZaSs
9. Super Jump without Bobbery/Tube Mode (PAL Only): youtube.com/watch?v=KZabRiYoB3o
10. Super Jump with Item: youtube.com/watch?v=YtBBDGrfOpc
11. Super Jump with Star Piece: youtube.com/watch?v=rtwcJErTAYo
12. Paper Mode Unspin Clip: youtube.com/watch?v=FSTQR8A6-vI
_____________________________
Twitter: twitter.com/tasmalleo
Twitch: twitch.tv/tasmalleo
Join my Discord! discord.gg/VRk59mY
Intro/Outro by TheSneaky Spy: twitter.com/TheSneakySpy and youtube.com/TheSneakySpy
Check out Mario Kart Wii TASes: mkwtas.com
This video covers the various different methods of TRE that were found overtime, as well as their implications for the any% speedrun across the different regions of the game.
SolidifiedGaming: youtube.com/user/SolidifiedGaming
Really_Tall: youtube.com/channel/UC0K4CSDupzyxMDtbTxHrjMQ
TiWill14: youtube.com/channel/UC6NYlI54oWAwIBpscj9JPuQ
Sjorec: youtube.com/channel/UCkU3KswUjKEYZP-0LBCtong
Methods:
1. Bobbery Glitch + Flurrie Superslide (JP Only): youtube.com/watch?v=DUAGcybP1-8
2. Flurrie Superslide without Bobbery (JP Only): youtube.com/watch?v=obH_mNMkdWk
3. Flurrie Superslide without Super Boots (JP Only): youtube.com/watch?v=NyFUCX18j70
4. Mowz Ultra Boots: youtube.com/watch?v=9HV1Q6Xb9gA
5. Ultra Boots without Mowz: youtube.com/watch?v=9n3ujW3YLcY
6. RTA Viable Ultra Boots without Mowz: youtube.com/watch?v=uEXgBtKwKH0
7. Tube Mode (US/PAL Only): youtube.com/watch?v=y1-xtqJ_ulY
8. Super Jump: youtube.com/watch?v=Idiw9TtZaSs
9. Super Jump without Bobbery/Tube Mode (PAL Only): youtube.com/watch?v=KZabRiYoB3o
10. Super Jump with Item: youtube.com/watch?v=YtBBDGrfOpc
11. Super Jump with Star Piece: youtube.com/watch?v=rtwcJErTAYo
12. Paper Mode Unspin Clip: youtube.com/watch?v=FSTQR8A6-vI
_____________________________
Twitter: twitter.com/tasmalleo
Twitch: twitch.tv/tasmalleo
Join my Discord! discord.gg/VRk59mY
Intro/Outro by TheSneaky Spy: twitter.com/TheSneakySpy and youtube.com/TheSneakySpy
Check out Mario Kart Wii TASes: mkwtas.com





![[MKWii TAS] Rainbow Road (Ultra) - 38.695
Authors: Malleo, @Monster3rum , @mkwLuke , @justin3055 , @Kierio04 , @EjayB , @cesar_mk, @p9e-x4u
This is a Tool-Assisted Speedrun (TAS). For more information, please visit https://tasvideos.org
TAS BKT Cut: -1:06.382
Previous BKT (1:45.077 by RS, Luke, Malleo): https://www.youtube.com/watch?v=Xt1aj_sIjRI
Current No-Glitch BKT (2:14.984 by RS, Luke, Marth, Ejay): https://www.youtube.com/watch?v=Y_ysFbXZamE
Current Real-Time WR (1:56.824 by Justin): https://www.youtube.com/watch?v=GWny_T84-7o
Alternative Encode with Debug Info: https://youtu.be/AGp1twuKXUA
Music: Super Smash Bros. Brawl - Tetris A Theme
Over 2 years since I proved that Rainbow Road ultra could be done 3 times in a time trial, we have finally put together a 3lap Rainbow Road TAS. Attempts were made to start a TAS using the Quacker, but due to the sheer difficulty of the 1 mushroom ultra, we ultimately abandoned the project.
Fast forward to a month ago and Justin has discovered the RR ultra can be done with 1 mushroom using the Shooting Star. Not only is this strategy RTA viable, its objectively faster than the Quacker method. Since this method is faster, easier, and more fun to work on, motivations were high to tackle this track once and for all.
For the start of each lap, our goal is to start charging a standstill mini-turbo as early as possible, while still landing in an optimal position to set up for the wallclip. We can bonk the wall pretty early and use our airtime and momentum to keep moving away from the finish line while charging the SSMT. The clip itself just involves drifting, shrooming, and wheeling in just the right way such that we get a few frames of airtime before bonking the wall. The drift helps us rotate Funky to the right, so that hell take a more direct path towards the last ramp. Upon landing, we can exploit outward-drifting bike mechanics; we start a right drift but then hold left. This actually shoots us considerably far to the left, allowing us to avoid bonking the ramp wall and carry a considerable amount of momentum off the trick ramp.
At the end of each lap, we perform a superhop. This outward-drifting bike exploit allows us to build what we call External Velocity, ultimately allowing us to reach the speed cap. While this primarily saves time when entering a new lap, this is set up fast enough such that we actually save time before crossing into a new lap versus not doing the superhop. On the last lap, we perform the superhop in the opposite direction. This ultimately allows us to take a much more direct line towards the finish line.
On a personal note: it really warms my heart to see so many authors coming together to help make this possible. 15 years after the games release and the TAS scene is still going strong. Im excited for whats to come!
Want to make your own Mario Kart Wii TASes or chat with other TAS enthusiasts? Join our Discord over at https://discordapp.com/invite/EPD9yCu
Check out the history of all Mario Kart Wii TASes at https://mkwtas.com/
Twitter: https://twitter.com/tasmalleo
Twitch: https://twitch.tv/tasmalleo [MKWii TAS] Rainbow Road (Ultra) - 38.695](https://i.ytimg.com/vi/v2phc-ckt60/mqdefault.jpg)

![[MK8] Everything Unlocked
All unlocks in Mario Kart 8, including the gold glider.
How To
Characters/Mii* - A random character will unlock after beating a cup you have not previously beaten.
Vehicle Parts - Unlocked every 50 coins up until 1000, and then every 100 coins. (eg. 850, 900, 950, 1000, 1100, 1200, etc.)**
Gold Standard Kart - Obtain at least a 1 star rank on all cups.
Gold Tires - Beat all 32 staff ghosts.
Gold Glider - 10000 coins.
* - Always the 8th character unlock.
** - Stops at 2800 coins. [MK8] Everything Unlocked](https://i.ytimg.com/vi/vh4b2K_C8vA/mqdefault.jpg)


