Uploaded April 2025 | Updated September 2026, 3 weeks ago
“You either die a hero, or you live long enough to see yourself become the villain.” This quote, which sounds like ancient wisdom, is only from 2008, but has set a prevailing narrative since; today’s friends will be tomorrow’s enemies. It’s fitting for Hideo Kojima’s Metal Gear Solid 3, particularly The Boss, in a usual bout of fact vs fiction for the MGS series. The Boss’ story explores loyalty, ideals, nation, and more, which this video essay will attempt to explain; why does the hero become a villain?
With Metal Gear Solid Delta releasing this year, it was only right to have some discussion and analysis surrounding the story from Kojima’s Snake Eater, the game which introduced MGS fans to a new side of Big Boss. As the cold war threatened nuclear catastrophe between the United States and the Soviet Union, Snake is sent in to stop Volgin, the Soviet Commander, destroy Shagohod, the nuclear capable tank, and eliminate The Boss, the once American hero turned traitor/defector. However, as Snake comes to see, reality, truth, fact, is anything but this prevailing political narrative. After all, weren’t the US and USSR friends only a handful of years before they’re now raging enemies? The Boss is actually against “loyalty to the end,” the undying devotion to nation which allows such things to occur, where story and narrative shape facts and reality, rather than the other way around. The devotion she has isn’t to a country which morphes and changes so often, but to her ideals; to things like unity. She explains this is what’s important; what do you believe in, outside of these things lille nation which can only ever be false narratives? Metal Gear Solid 3: Snake Eater is well deserving of a video essay to analyze and discuss these themes
0:00 Intro
2:25 Part 1 | Obsolete and Obscure
11:50 Part 2 | Inherited Will
17:18 Part 3 | Fit the Narrative
25:33 Part 4 | Loyalty to the End
31:24 Outro
#mgs #mgs3 #metalgearsolid3 #videoessay
“You either die a hero, or you live long enough to see yourself become the villain.” This quote, which sounds like ancient wisdom, is only from 2008, but has set a prevailing narrative since; today’s friends will be tomorrow’s enemies. It’s fitting for Hideo Kojima’s Metal Gear Solid 3, particularly The Boss, in a usual bout of fact vs fiction for the MGS series. The Boss’ story explores loyalty, ideals, nation, and more, which this video essay will attempt to explain; why does the hero become a villain?
With Metal Gear Solid Delta releasing this year, it was only right to have some discussion and analysis surrounding the story from Kojima’s Snake Eater, the game which introduced MGS fans to a new side of Big Boss. As the cold war threatened nuclear catastrophe between the United States and the Soviet Union, Snake is sent in to stop Volgin, the Soviet Commander, destroy Shagohod, the nuclear capable tank, and eliminate The Boss, the once American hero turned traitor/defector. However, as Snake comes to see, reality, truth, fact, is anything but this prevailing political narrative. After all, weren’t the US and USSR friends only a handful of years before they’re now raging enemies? The Boss is actually against “loyalty to the end,” the undying devotion to nation which allows such things to occur, where story and narrative shape facts and reality, rather than the other way around. The devotion she has isn’t to a country which morphes and changes so often, but to her ideals; to things like unity. She explains this is what’s important; what do you believe in, outside of these things lille nation which can only ever be false narratives? Metal Gear Solid 3: Snake Eater is well deserving of a video essay to analyze and discuss these themes
0:00 Intro
2:25 Part 1 | Obsolete and Obscure
11:50 Part 2 | Inherited Will
17:18 Part 3 | Fit the Narrative
25:33 Part 4 | Loyalty to the End
31:24 Outro
#mgs #mgs3 #metalgearsolid3 #videoessay







![The Necessity of Violence
Violence, while its form will change greatly with time and place, may always be a necessity in the meeting of beings.
Psycho-Pass, the all-time great anime from Gen Urobuchi (Fate/Zero, Madoka Magica), is about society with Akane, free will with Kogami and Makishima, and the value of human beings with the Inspectors, Enforcers, and all alike, however included in this is also violence, with the Dominators enacting the Sibyl System’s will. Psycho-Pass presents a society under Sibyl which is seemingly ultra peaceful, but can a society ever be free of conflict, or is such a thing always a dangerous lie? Let’s analyze Urobuchi’s classic in this video essay and see what we can learn (again!)
Jormungand, often compared to Black Lagoon, is of course discussing violence with the anime’s aggressive use of weapons and war. Jormungand follows Koko Hekmatyar, an arms dealer, and her bodyguards, mostly Jonah, as they both inflame conflict… and also prolong peace. Koko is a character showcasing human duality, as she sells weapons with the goal of peace, allowing someone who hates all weapons like Jonah to follow her. But with people like her brother Kasper who have no such moral objection to weapons and war, could this arms dealer truly provide world peace?
Vinland Saga, through Thors, Thorfiinn, Canute and more, discusses a much more brutal form of violence with its viking action. Whether they leave it like Thors, enter it like Thorfinn, or control it like Canute, this brutal nature touches every life in this viking world. Vinland Saga explains just how hard a path of peace can be in extreme detail, but analysis quickly reveals that the violent path, while simpler, can only ever lead to a worse future. And so, “the path of a true warrior” becomes one of peace; fighting against every single day.
A video essay analyzing and explaining the necessity of violence across three anime (Psycho-Pass, Jormungand [& Perfect Order], & Vinland Saga [Seasons 1 & 2])
0:00 Introduction
1:51 Part 1 | PSYCHO-PASS
20:42 Part 2 | Jormungand
39:40 Part 3 | Vinland Saga
#anime #psychopass #jormungand #vinlandsaga #professorviral #videoessay The Necessity of Violence](https://i.ytimg.com/vi/xmIOroDFhsg/mqdefault.jpg)


