Uploaded December 2025 | Updated September 2026, 2 weeks ago
In this part, we obtain the Fire Chip just before we leave Flare Pool, however upon leaving lava bursts from the nearby pipes blocking access back into Flare Pool for quite a while. We then return to Myles and give him the Fire Chip, which he then uses to upgrade us with the Fire Shot our first elemental Beam Weapon. Afterwards, we backtrack across the areas we'd previously been to and use the Fire Shot to burn the webs blocking collectibles.
Timestamps:
1. Biology Scan 30 (of 63): Pyremite - 1:05
2. Fire Chip - 3:30
3. Missile Expansion #9 - 4:59
4. Biology Scan 31 (of 63): Varmis - 12:30
5. Missile Expansion #10 - 17:07
6. Fire Shot - 18:15
7. Shot Expansion #1 - 22:09 to 23:18
8. Shot Expansion #2 - 29:23
9. Shot Expansion #3 - 34:10
10. Missile Expansion #11 - 35:45
11. Missile Expansion #12 - 37:01
12. Shot Expansion #4 - 38:09
13. Shot Expansion #5 - 40:44
Additional Info
- The Fire Shot is the first of our three Elemental Beam Weapons. It can be used to consistently burn enemies, burn webs, destroy Fire Locks, and melt ice.
- The room at 25:50 can be used to rescan the Regional Bosses that give us the Master Teleporter Keys assuming we missed them. There are exceptions to this, such as Carvex's Vine and Pollen Sac which cannot be rescanned and were missable.
In this part, we obtain the Fire Chip just before we leave Flare Pool, however upon leaving lava bursts from the nearby pipes blocking access back into Flare Pool for quite a while. We then return to Myles and give him the Fire Chip, which he then uses to upgrade us with the Fire Shot our first elemental Beam Weapon. Afterwards, we backtrack across the areas we'd previously been to and use the Fire Shot to burn the webs blocking collectibles.
Timestamps:
1. Biology Scan 30 (of 63): Pyremite - 1:05
2. Fire Chip - 3:30
3. Missile Expansion #9 - 4:59
4. Biology Scan 31 (of 63): Varmis - 12:30
5. Missile Expansion #10 - 17:07
6. Fire Shot - 18:15
7. Shot Expansion #1 - 22:09 to 23:18
8. Shot Expansion #2 - 29:23
9. Shot Expansion #3 - 34:10
10. Missile Expansion #11 - 35:45
11. Missile Expansion #12 - 37:01
12. Shot Expansion #4 - 38:09
13. Shot Expansion #5 - 40:44
Additional Info
- The Fire Shot is the first of our three Elemental Beam Weapons. It can be used to consistently burn enemies, burn webs, destroy Fire Locks, and melt ice.
- The room at 25:50 can be used to rescan the Regional Bosses that give us the Master Teleporter Keys assuming we missed them. There are exceptions to this, such as Carvex's Vine and Pollen Sac which cannot be rescanned and were missable.










