The Evolution of Tsubasa Masaos game Art career @GameArts1
The Evolution of Tsubasa Masaos game Art career  @GameArts1
Uploaded April 2023 | Updated September 2026, 1 week ago
Tsubasa Masao ( 政尾 翼 ) is a game artist who worked for Konami on the Metal Gear series, Zone of the Enders, and then switched to Square Enix to work on games such as Tactics Ogre let us cling together and Final Fantasy 14. A fun trivia: he also worked a lot with Akihiko Yoshida at Square Enix.

You can find his art in the following artbooks:
Tactics ogre art book: amzn.to/3S7jUuL (ENG), amzn.to/3vKRMRu (JP)
ZOE, Anubis: amzn.to/3zUJmck
FF14 A realm reborn 1-2.5: amzn.to/3CI1J67

Disclaimer: all the art are shown from Tsubasa Masao's works at various game companies such as Square enix and Konami.

Summary on Tsubasa's art career:
Masao Tsubasa is a highly skilled Japanese game illustrator and conceptual artist, born on May 5, 1974 in Saitama, Japan. He has made significant contributions to the gaming industry, having worked on several games in the popular Metal Gear series, including the critically acclaimed Metal Gear Acid and its sequel, Metal Gear Acid 2, where he served as character designer. Masao Tsubasa's expertise also extended to facial expressions in Metal Gear Solid 2: Sons of Liberty, as well as character designing for Guy Savage and Zone of the Enders: The 2nd Runner, where he worked alongside renowned artist Nobuyoshi Nishimura. In 2007, Masao Tsubasa parted ways with Konami and joined Square Enix. He continued to create amazing game art for various titles, including Final Fantasy: 4 Heroes of Light, Tactics Ogre: Wheel of Fate and Final Fantasy XIV: A Realm Reborn. His unique style and exceptional talent have made him a highly sought-after artist in the gaming industry.

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#gameart #gameartist #tacticsogre #zoneoftheenders #metalgearsolid #ff14
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The Evolution of Tsubasa Masao's game Art career

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