VOVO Returns | The Evil Within - All Cutscenes - ULTRA SETTINGS [4/5] @VOVOReturns | Uploaded 8 years ago | Updated 6 hours ago
Cutscenes were recorded before the patch.
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The Evil Within, also known as Psychobreak (サイコブレイク, Saikobureiku?) in Japan, is a survival-horror video game developed by Tango Gameworks and published by Bethesda Softworks. The game was directed by Shinji Mikami, the creator of Resident Evil & a former Resident Evil 4 director. The game utilizes id Tech 5 engine that has been modified to suit the game.
The Evil Within was released on October 14 2014 for PC, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One.
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▬▬▬▬▬ ᴍʏ ᴘᴄ ▬▬▬▬▬
sʏsᴛᴇᴍ: ᴡɪɴᴅᴏᴡs 8.1
ᴘʀᴏᴄᴇsᴏʀ: ɪɴᴛᴇʟ ᴄᴏʀᴇ ɪ7-4770ᴋ
ʀᴀᴍ: 16GB
ɢʀᴀᴘʜɪᴄs ᴄᴀʀᴅ: ɴᴠɪᴅɪᴀ ɢᴇғᴏʀᴄᴇ ɢᴛx 780
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Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use.
Cutscenes were recorded before the patch.
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The Evil Within, also known as Psychobreak (サイコブレイク, Saikobureiku?) in Japan, is a survival-horror video game developed by Tango Gameworks and published by Bethesda Softworks. The game was directed by Shinji Mikami, the creator of Resident Evil & a former Resident Evil 4 director. The game utilizes id Tech 5 engine that has been modified to suit the game.
The Evil Within was released on October 14 2014 for PC, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One.
----------------------------------------------------------------
▬▬▬▬▬ ᴍʏ ᴘᴄ ▬▬▬▬▬
sʏsᴛᴇᴍ: ᴡɪɴᴅᴏᴡs 8.1
ᴘʀᴏᴄᴇsᴏʀ: ɪɴᴛᴇʟ ᴄᴏʀᴇ ɪ7-4770ᴋ
ʀᴀᴍ: 16GB
ɢʀᴀᴘʜɪᴄs ᴄᴀʀᴅ: ɴᴠɪᴅɪᴀ ɢᴇғᴏʀᴄᴇ ɢᴛx 780
▬▬▬▬▬
Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use.