Uploaded December 2023 | Updated September 2026, 3 weeks ago
I think, chapter 11 is overall the hardest chapter. Chapter 6 is only very difficult in the burning house section and maybe fighting the Sentinel.
The first enemy encounter can be done very easily without using many resources:
- Deal with the first enemy which comes at you however you want
- Shoot the Haunted behind the fence with the sniper
- Look to the far end of the section, next to the door you need to escape through, and shoot the Haunted with the sniper
- Jump over the fence and go to the right to perform a stealth kill
- Just go around and kill the remaining two Haunted
- Interact with the door and three Haunted will come through the other door. You can shoot all three with the shotgun and burn them (a bit lucky but not difficult to deal with)
- Go up the ladder and place a shock bolt close to the ladder at the top
- Prepare your harpoon bolt, take the keys and shoot the gunner who comes through the door
- Run
The first water section is pretty easy (even though I die once because of Sebastian's weird bottle throw...).
The second enemy encounter is straightforward if you are quick enough. Shoot the first Fake with a harpoon bolt as soon as you can. He looks dead but burn him. Then shoot a shock bolt towards the second Fake and run to him as quickly as possible. The electricity doesn't last long. When you burn him all other enemies die.
In the third enemy encounter things get rough. You can shoot the first two with your sniper.
Wave I:
- Switch to your freeze bolt and shoot it inside the "building". Get at least two of the Haunted
- The last Haunted can be killed with the shotgun in one shot (if he falls down)
Wave II:
- Switch to your shock bolt and place it somewhere close to the middle of the dark spot on the ground. You need all enemies to come out of the building to burn them with one match
Wave III:
- As soon as Wave II ends, a sniper enemy will start shooting you. Run back and find the spot which triggers the door to open. Now you can shoot him
- Two more enemies are on their way to you - including dynamite throwing enemies. I suggest taking them down with the shotgun when they drop down
- Another dynamite throwing enemy is on the balcony. You can use the sniper or anything else
Wave IV:
- Wave IV has two machine gun Haunted. You can easily take them out with the shotgun when they drop down
Wave V:
- Two more of those will come for you. Kill them the same way
- Additionally, one last machine gun Haunted stays in the building. Be very careful because his shooting is very precise. You can use the sniper (you only have a very small window of opportunity) or throw grenades
- (Lucky me, I threw one grenade too high so it bounced back off of the balcony...)
At this point, I was very low on ammo. So the next two sections were extremely stressing me out. Thankfully, the game was gracious enough to not give me any ammo from enemies or crates.
If you can, kill both gunners from the gondola immediately. Then, run through to the gondola because the other Haunted were already up the ladder.
I don't have many tips for the gondola ride. I barely had any ammo and i died countless times. You have to memorize when Haunted spawn where.
In the beginning, the second Haunted on the left can be dealt with a bit later so you just need to waste one bullet shooting the red barrel. With this strategy, you can easily take out the first six enemies with your pistol with little risk of missing. After that, it's chaos for me. I believe using more flash bolts would have helped me. As you can see, I don't even kill the last three Haunted to preserve some of my non-existent ammo.
The next water section is fairly straightforward. You don't have to go up the stairs. You could instantly swim to the car. Swim left of the pillars and the Shigyo disappears.
To save Kidman was a bit of a struggle due to not really having ammo (seems to be a trend in chapter 11). Using the shock bolt and matches to deal with huge quantities of Haunted seems to do the trick. In the second part when tree more Haunted come through the door and a machine gun Haunted appears from the elevator. The easiest is to let Kidman deal with the first three Haunted and run through. To let Kidman deal with the Haunted, I believe you should stay away from the door leading to the stairs.
The factory section isn't too hard. The first part is more annoying because the saw-blade robots are random. Don't really have tips for this section. The second part is easy if you follow the path in the video. Have a flash bolt prepared for the four Haunted that come through the door you open.
Once out, congratulations. You will be able to beat the game!
0:00 Chapter 11: Reunion
2:32 Enemy Encounter I
7:06 Shigyo (1st Encounter)
8:25 Death/Respawn
10:10 Enemy Encounter II
12:42 Enemy Encounter III
17:09 Enemy Encounter IV
20:10 Death/Respawn
21:06 Gondola Ride
26:35 Shigyo (2nd Encounter)
28:55 Saving Kidman
36:25 The Factory
I think, chapter 11 is overall the hardest chapter. Chapter 6 is only very difficult in the burning house section and maybe fighting the Sentinel.
The first enemy encounter can be done very easily without using many resources:
- Deal with the first enemy which comes at you however you want
- Shoot the Haunted behind the fence with the sniper
- Look to the far end of the section, next to the door you need to escape through, and shoot the Haunted with the sniper
- Jump over the fence and go to the right to perform a stealth kill
- Just go around and kill the remaining two Haunted
- Interact with the door and three Haunted will come through the other door. You can shoot all three with the shotgun and burn them (a bit lucky but not difficult to deal with)
- Go up the ladder and place a shock bolt close to the ladder at the top
- Prepare your harpoon bolt, take the keys and shoot the gunner who comes through the door
- Run
The first water section is pretty easy (even though I die once because of Sebastian's weird bottle throw...).
The second enemy encounter is straightforward if you are quick enough. Shoot the first Fake with a harpoon bolt as soon as you can. He looks dead but burn him. Then shoot a shock bolt towards the second Fake and run to him as quickly as possible. The electricity doesn't last long. When you burn him all other enemies die.
In the third enemy encounter things get rough. You can shoot the first two with your sniper.
Wave I:
- Switch to your freeze bolt and shoot it inside the "building". Get at least two of the Haunted
- The last Haunted can be killed with the shotgun in one shot (if he falls down)
Wave II:
- Switch to your shock bolt and place it somewhere close to the middle of the dark spot on the ground. You need all enemies to come out of the building to burn them with one match
Wave III:
- As soon as Wave II ends, a sniper enemy will start shooting you. Run back and find the spot which triggers the door to open. Now you can shoot him
- Two more enemies are on their way to you - including dynamite throwing enemies. I suggest taking them down with the shotgun when they drop down
- Another dynamite throwing enemy is on the balcony. You can use the sniper or anything else
Wave IV:
- Wave IV has two machine gun Haunted. You can easily take them out with the shotgun when they drop down
Wave V:
- Two more of those will come for you. Kill them the same way
- Additionally, one last machine gun Haunted stays in the building. Be very careful because his shooting is very precise. You can use the sniper (you only have a very small window of opportunity) or throw grenades
- (Lucky me, I threw one grenade too high so it bounced back off of the balcony...)
At this point, I was very low on ammo. So the next two sections were extremely stressing me out. Thankfully, the game was gracious enough to not give me any ammo from enemies or crates.
If you can, kill both gunners from the gondola immediately. Then, run through to the gondola because the other Haunted were already up the ladder.
I don't have many tips for the gondola ride. I barely had any ammo and i died countless times. You have to memorize when Haunted spawn where.
In the beginning, the second Haunted on the left can be dealt with a bit later so you just need to waste one bullet shooting the red barrel. With this strategy, you can easily take out the first six enemies with your pistol with little risk of missing. After that, it's chaos for me. I believe using more flash bolts would have helped me. As you can see, I don't even kill the last three Haunted to preserve some of my non-existent ammo.
The next water section is fairly straightforward. You don't have to go up the stairs. You could instantly swim to the car. Swim left of the pillars and the Shigyo disappears.
To save Kidman was a bit of a struggle due to not really having ammo (seems to be a trend in chapter 11). Using the shock bolt and matches to deal with huge quantities of Haunted seems to do the trick. In the second part when tree more Haunted come through the door and a machine gun Haunted appears from the elevator. The easiest is to let Kidman deal with the first three Haunted and run through. To let Kidman deal with the Haunted, I believe you should stay away from the door leading to the stairs.
The factory section isn't too hard. The first part is more annoying because the saw-blade robots are random. Don't really have tips for this section. The second part is easy if you follow the path in the video. Have a flash bolt prepared for the four Haunted that come through the door you open.
Once out, congratulations. You will be able to beat the game!
0:00 Chapter 11: Reunion
2:32 Enemy Encounter I
7:06 Shigyo (1st Encounter)
8:25 Death/Respawn
10:10 Enemy Encounter II
12:42 Enemy Encounter III
17:09 Enemy Encounter IV
20:10 Death/Respawn
21:06 Gondola Ride
26:35 Shigyo (2nd Encounter)
28:55 Saving Kidman
36:25 The Factory
