BWDev | The End of the Void! Indie Game Devlog @BWDev | Uploaded August 2020 | Updated October 2024, 4 minutes ago.
Get Core here: bit.ly/Core-BWDev3
Lumbermill Wishlist: store.steampowered.com/app/1151300/Lumbermill
Patreon: patreon.com/bwdev
Discord:discord.gg/KX5rq78
Pretty bold changes in the devlog this week! The black void surrounding the forest is now gone, and has been replaced by water. You can now select islands on which you will build your lumber mills. The islands are based on those in the canadian province of Nova Scotia; covered in pine trees and perfect for a lumber empire. See how I implemented this in Unity, including a big redesign for pine trees and the addition of flowers and other details to the procedurally-generated world.
-- Social Media --
Instagram - instagram.com/benwimsett
Twitter (BWDev) - twitter.com/bwdev1
Twitter (Lumbermill) - twitter.com/LumbermillGame
Trello - trello.com/b/M6rEUFrM/lumbermill
Get Core here: bit.ly/Core-BWDev3
Lumbermill Wishlist: store.steampowered.com/app/1151300/Lumbermill
Patreon: patreon.com/bwdev
Discord:discord.gg/KX5rq78
Pretty bold changes in the devlog this week! The black void surrounding the forest is now gone, and has been replaced by water. You can now select islands on which you will build your lumber mills. The islands are based on those in the canadian province of Nova Scotia; covered in pine trees and perfect for a lumber empire. See how I implemented this in Unity, including a big redesign for pine trees and the addition of flowers and other details to the procedurally-generated world.
-- Social Media --
Instagram - instagram.com/benwimsett
Twitter (BWDev) - twitter.com/bwdev1
Twitter (Lumbermill) - twitter.com/LumbermillGame
Trello - trello.com/b/M6rEUFrM/lumbermill