Uploaded February 2019 | Updated September 2026, 2 weeks ago
One of the parts that tends to stick out the most when it comes to Zelda games are the dungeons. Every Zelda game has their share of bad dungeons, however within these titles there are also ones that are memorable because of the level design and unique concepts.
Because of the open world and freedom, Breath of the Wild had to go a different route with its dungeons. To keep the world interesting, the choice to have a variety of "mini-dungeons" along with the main 4 was made. This kept the exploration aspect more interesting, as there was more to discover.
But how does this change the standard formula for Zelda dungeons? Was it executed brilliantly or does the final result feel like it's lacking? In todays episode of the Documentary of Breath of the Wild, we go more in-depth with the level design of the Divine Beasts and Shrines!
Breath of the Wild: Why It's No Masterpiece
youtube.com/watch?v=8OggwgWO7J4&t=701s
Zelda Footage Used
youtube.com/user/ZeldaMaster2010
youtube.com/user/chuggaaconroy
youtube.com/channel/UCZU03wNQEGmDkGcNN-BT2Ng
Watch the Whole Series!
youtube.com/playlist?list=PLZBqIJ9ldH71PCAtwf-bDPjgNyyIVShhB&disable_polymer=true
Twitter - twitter.com/NintendoBlackC
discord server: discord.gg/xNQ8TaV
One of the parts that tends to stick out the most when it comes to Zelda games are the dungeons. Every Zelda game has their share of bad dungeons, however within these titles there are also ones that are memorable because of the level design and unique concepts.
Because of the open world and freedom, Breath of the Wild had to go a different route with its dungeons. To keep the world interesting, the choice to have a variety of "mini-dungeons" along with the main 4 was made. This kept the exploration aspect more interesting, as there was more to discover.
But how does this change the standard formula for Zelda dungeons? Was it executed brilliantly or does the final result feel like it's lacking? In todays episode of the Documentary of Breath of the Wild, we go more in-depth with the level design of the Divine Beasts and Shrines!
Breath of the Wild: Why It's No Masterpiece
youtube.com/watch?v=8OggwgWO7J4&t=701s
Zelda Footage Used
youtube.com/user/ZeldaMaster2010
youtube.com/user/chuggaaconroy
youtube.com/channel/UCZU03wNQEGmDkGcNN-BT2Ng
Watch the Whole Series!
youtube.com/playlist?list=PLZBqIJ9ldH71PCAtwf-bDPjgNyyIVShhB&disable_polymer=true
Twitter - twitter.com/NintendoBlackC
discord server: discord.gg/xNQ8TaV










