Uploaded March 2013 | Updated September 2026, 4 days ago
Flux, Xanth, and Ynzerg talk Diablo 3 economy and the huge differences between the HC and softcore economy. What's cheaper and what's *much* more expensive for Hardcore? How does the lack of an RMAH in HC affect the economy? Also, impatience at the promised itemization changes and Diablo 3 console news.
Approximate topic start points on this episode:
0:10 -- Ynzerg and Xanth intro and recent play experiences. Mostly Hardcore.
4:00 -- Trivia quiz. Obscure item names and Xanth sabotages the joke.
12:00 -- Hardcore economy. Thriving market for selling lvl 1-60 gear. Huge price swings since the v1.07 crafting recipes, with some slots getting cheaper and others much more expensive.
17:30 -- Cost of crafting items in Hardcore is insane. Tomes of Secret now cost 40-80x more in HC than in SC. Fiery Brimstones are 25-35x the price. Yet some things are cheaper.
26:00 -- Flux can't afford to upgrade the last levels of Artisans in HC since they require dozens of Tomes of Secret.
32:00 -- What effect does the lack of a RMAH have on the HC Economy? Harder to farm gold in HC and no in-game method to sell it for money. Surprised Blizzard never added it in post-release?
37:50 -- Shared stash and no corpse looting... ever removed your best items before danger to save them in case of Hardcore death?
41:30 -- Flux recounts his first HC death, a 56 Demon Hunter's tragic fate. Is Vortex the most dangerous boss mod? Frozen?
44:50 -- Itemization updates from Blizzard. Why so slow to make decisions and implement them?
51:30 -- Console coming soon. Demo at PAX East. Has excite? Not so much...
52:50 -- Diablo 3 Expansion thoughts. Wish list for fixes and changes?
55:00 -- Final thoughts. Closing Hardcore proselytizing from the guests.
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Flux, Xanth, and Ynzerg talk Diablo 3 economy and the huge differences between the HC and softcore economy. What's cheaper and what's *much* more expensive for Hardcore? How does the lack of an RMAH in HC affect the economy? Also, impatience at the promised itemization changes and Diablo 3 console news.
Approximate topic start points on this episode:
0:10 -- Ynzerg and Xanth intro and recent play experiences. Mostly Hardcore.
4:00 -- Trivia quiz. Obscure item names and Xanth sabotages the joke.
12:00 -- Hardcore economy. Thriving market for selling lvl 1-60 gear. Huge price swings since the v1.07 crafting recipes, with some slots getting cheaper and others much more expensive.
17:30 -- Cost of crafting items in Hardcore is insane. Tomes of Secret now cost 40-80x more in HC than in SC. Fiery Brimstones are 25-35x the price. Yet some things are cheaper.
26:00 -- Flux can't afford to upgrade the last levels of Artisans in HC since they require dozens of Tomes of Secret.
32:00 -- What effect does the lack of a RMAH have on the HC Economy? Harder to farm gold in HC and no in-game method to sell it for money. Surprised Blizzard never added it in post-release?
37:50 -- Shared stash and no corpse looting... ever removed your best items before danger to save them in case of Hardcore death?
41:30 -- Flux recounts his first HC death, a 56 Demon Hunter's tragic fate. Is Vortex the most dangerous boss mod? Frozen?
44:50 -- Itemization updates from Blizzard. Why so slow to make decisions and implement them?
51:30 -- Console coming soon. Demo at PAX East. Has excite? Not so much...
52:50 -- Diablo 3 Expansion thoughts. Wish list for fixes and changes?
55:00 -- Final thoughts. Closing Hardcore proselytizing from the guests.
diablo.incgamers.com
Find Diablo:IncGamers on
* Facebook: facebook.com/DiabloIncGamers
* Twitter: twitter.com/DiabloIncGamers










