The Design Choices that made my Demo Fun @Aarimous
The Design Choices that made my Demo Fun  @Aarimous
Uploaded September 2025 | Updated September 2026, 1 week ago
Making good games is all about getting hundreds (if not thousands) of little details right to create the emotions and experiences players feel. It hasn’t been easy, but with my new game A Game About Feeding A Black Hole I think I finally figure some things out. In this video I react and review @orbitalpotato's video where he played my new demo!

A Game About Feeding A Black Hole is a short incremental game about feeding a Black Hole matter by destroying Asteroids, Planets, and Stars.

Play the Demo now:
store.steampowered.com/app/3694480/A_Game_About_Feeding_A_Black_Hole

Checkout @orbitalpotato channel and watch the full video here: youtu.be/It-XIQad4Fc?si=lgbfDyGv1ob7AQt5

#aarimous #gamedev #indiedev

Find my Games:
Steam: store.steampowered.com/developer/aarimous
Itch: aarimous.itch.io

Game Dev Coaching:
For more info DM me on Discord or email me at aarimous@gmail.com

My Podcast: @ScopeCreepers

My other Social Media:
Discord: discord.gg/qSs4QAsmf9
Twitch: twitch.tv/aarimous
Bluesky: https://bsky.app/profile/aarimous.com

00:00 Game Dev is an Illusion
01:57 Easy to Understand
02:30 Hinting at Future Fun
03:53 No Tutorial
06:05 Promising Growth
07:23 Early Ordering of Upgrades
08:54 Pacing of Costs
10:45 Letting the Player Figure it Out
12:33 Tech Tree Gates
13:12 Scaling Income
15:00 Timing of Novelty
16:39 Smoothing out Dopamine
18:20 Pacing, Pacing, Pacing
20:20 Micro Updating Strategy
22:15 It's Just Fun
23:30 Future Effects
25:03 Cat
25:35 Make the Player Do the Fun Thing
27:13 Beating the Demo
The Design Choices that made my Demo FunCoyote TimeMy Git Commit HistoryOptimizationAn update about the next few months..Importing Game Data to Godot from a Spreadsheet - Godot TutorialPicking a Game EngineTile Placement in my Indie GameWhy would I Quit my Job to make GamesMy game might never be finished..Simple Clean Game DevMy Plan to Release 3 games in a Year
Aarimous |

The Design Choices that made my Demo Fun

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