Uploaded March 2025 | Updated September 2026, 1 week ago
Update: So someone has linked me to the speedrun page for this game. speedrun.com/The_Classroom
I only got a PB in this case, 2nd is nice at least. But i know i can do better and i will try to pull it off some time soon. Made adjustments to accommodate for this, but yea. I legit couldn't find this board or any runs for this game at all at the time i ran this, and the board only has 3 runs from over a year ago so...
Here's a dumb one i just did today as of this upload because i felt like it. I felt it would be nice to do this and also give a run down on how each of these levels work.
Level 1: Just hold down mouse button. Nerd is next to you, you're good.
Level 2: Run killer right off the bat. The teacher starts moving at a random time. Entirely luck based on if you can get the full bar beforehand, he might start moving almost immediately from you moving, he might start moving halfway through the bar, he might start moving when the bar is nearly completed. It's random. If you can't get the full bar before movement, restart the run.
Level 3: Move immediately and you can get up to the B in BAR. Go all the way down otherwise as you'll see from my mistake here, teacher's radius hits you. The radius is very long, but doesnt go all the way to the wall.
Level 4: The first of a small few levels where you cannot do anything until an event happens. As soon as the teacher looks at the suicidal student, move. You can quickly tap to get a small amount of meter up, but you better back off before the speechbubble disappears or else you're caught. Once the teacher starts moving, go for the rest of the bar before heading back to your desk.
Level 5: This one is annoying and can also be a run killer. Once the lights go out, go down+left towards the other side of the hall, then go up for a few seconds, tapping left while holding down the mouse. Once you see the mouse icon appear, you've got the guy. If you don't get him before the lights come back on, restart run. You'll need to time yourself best with the movement like i had to, and even then you're walking in the dark regardless on where you may end up. If you go too far left, you'll be on the far left side which you don't want. It's also easy to miss the nerd and end up stuck at a desk or the teacher's desk which is instant game over.
Once you're there though, once the lights are back on, go between the students and a bit to the left, but still getting the bar up. The teacher's radius won't touch you where i was. Get the bar, be careful around the teacher as he has a BIG invisible hitbox around his red circle here, and get to the desk.
Level 6: Immediately run to the nerd's desk close to the top right of it and get the full bar. As long as you're there, during the entire event the teacher's radius shouldn't hit you at all. If it did, you weren't close enough to the corner.
Level 7: Get around the classroom til you're behind the teacher near his desk. Once he starts moving down to stop the fight, get the bar up. Student will interrupt him, move up a bit and then back down once the teacher looks back.
Level 8: The students actually help in regards to getting you out of the way when they run off as they'll push you away. That being said, once teacher is walking back, you can get a bit more before actually needing to back off for the cycle to repeat. I don't think it's possible to get this in the one cycle.
Level 9: You can snag some of the bar from the beginning when the teacher looks at the window near the desk, but back off a bit after he starts moving. Get back over when the radius is directly looking at the window, get some more. Then you'll need to back off just a bit after the talking sound. I find the safe spot to be in is just behind the 3rd row of chairs. If you get closer, chances are the explosion will hit you. Once the explosion is done, run up, finish the bar, get to desk.
Level 10: Hold down+right the entire time until you're able to move. Once you're past the chair next to you, hold up til you get the door. Run's done after hitting Next as it's just ending cutscene and credits leading back to menu.
Feel free to try beating my run.
#Speedrun #TheClassroom #FlashGame
Update: So someone has linked me to the speedrun page for this game. speedrun.com/The_Classroom
I only got a PB in this case, 2nd is nice at least. But i know i can do better and i will try to pull it off some time soon. Made adjustments to accommodate for this, but yea. I legit couldn't find this board or any runs for this game at all at the time i ran this, and the board only has 3 runs from over a year ago so...
Here's a dumb one i just did today as of this upload because i felt like it. I felt it would be nice to do this and also give a run down on how each of these levels work.
Level 1: Just hold down mouse button. Nerd is next to you, you're good.
Level 2: Run killer right off the bat. The teacher starts moving at a random time. Entirely luck based on if you can get the full bar beforehand, he might start moving almost immediately from you moving, he might start moving halfway through the bar, he might start moving when the bar is nearly completed. It's random. If you can't get the full bar before movement, restart the run.
Level 3: Move immediately and you can get up to the B in BAR. Go all the way down otherwise as you'll see from my mistake here, teacher's radius hits you. The radius is very long, but doesnt go all the way to the wall.
Level 4: The first of a small few levels where you cannot do anything until an event happens. As soon as the teacher looks at the suicidal student, move. You can quickly tap to get a small amount of meter up, but you better back off before the speechbubble disappears or else you're caught. Once the teacher starts moving, go for the rest of the bar before heading back to your desk.
Level 5: This one is annoying and can also be a run killer. Once the lights go out, go down+left towards the other side of the hall, then go up for a few seconds, tapping left while holding down the mouse. Once you see the mouse icon appear, you've got the guy. If you don't get him before the lights come back on, restart run. You'll need to time yourself best with the movement like i had to, and even then you're walking in the dark regardless on where you may end up. If you go too far left, you'll be on the far left side which you don't want. It's also easy to miss the nerd and end up stuck at a desk or the teacher's desk which is instant game over.
Once you're there though, once the lights are back on, go between the students and a bit to the left, but still getting the bar up. The teacher's radius won't touch you where i was. Get the bar, be careful around the teacher as he has a BIG invisible hitbox around his red circle here, and get to the desk.
Level 6: Immediately run to the nerd's desk close to the top right of it and get the full bar. As long as you're there, during the entire event the teacher's radius shouldn't hit you at all. If it did, you weren't close enough to the corner.
Level 7: Get around the classroom til you're behind the teacher near his desk. Once he starts moving down to stop the fight, get the bar up. Student will interrupt him, move up a bit and then back down once the teacher looks back.
Level 8: The students actually help in regards to getting you out of the way when they run off as they'll push you away. That being said, once teacher is walking back, you can get a bit more before actually needing to back off for the cycle to repeat. I don't think it's possible to get this in the one cycle.
Level 9: You can snag some of the bar from the beginning when the teacher looks at the window near the desk, but back off a bit after he starts moving. Get back over when the radius is directly looking at the window, get some more. Then you'll need to back off just a bit after the talking sound. I find the safe spot to be in is just behind the 3rd row of chairs. If you get closer, chances are the explosion will hit you. Once the explosion is done, run up, finish the bar, get to desk.
Level 10: Hold down+right the entire time until you're able to move. Once you're past the chair next to you, hold up til you get the door. Run's done after hitting Next as it's just ending cutscene and credits leading back to menu.
Feel free to try beating my run.
#Speedrun #TheClassroom #FlashGame