Uploaded March 2023 | Updated September 2026, 2 weeks ago
Join me as we revisit the early parts of Fire Emblem Engage on Maddening difficulty, exploring several important questions along the way:
- How should we assign our Emblem Rings?
- How can we earn a lot of EXP on these maps? Is that important?
- Who deserves training?
- Which mechanics and abilities define tactics and strategy in these early chapters?
- How should we use the forge, the arena, and the ancient well?
Original stream VOD with chat replay: youtube.com/watch?v=XDbYUThS_6A
I am using a handful of mods:
60 FPS Patch, by systemdev (gbatemp.net/threads/fire-emblem-engage-60-fps-mod-no-speedup.626519/)
Easy Exercise/Gym, by Sohn (gamebanana.com/mods/426270)
Fast Fishing, by SpookyPix (gamebanana.com/mods/428709)
Null Ring Bonuses, by me (gamebanana.com/mods/425893)
Steel-Only Dogs, by me (unpublished)
No Arena Support, by me (unpublished)
Deterministic Combat Flags, by me (unpublished)
#fireemblemengage #maddening
Join me as we revisit the early parts of Fire Emblem Engage on Maddening difficulty, exploring several important questions along the way:
- How should we assign our Emblem Rings?
- How can we earn a lot of EXP on these maps? Is that important?
- Who deserves training?
- Which mechanics and abilities define tactics and strategy in these early chapters?
- How should we use the forge, the arena, and the ancient well?
Original stream VOD with chat replay: youtube.com/watch?v=XDbYUThS_6A
I am using a handful of mods:
60 FPS Patch, by systemdev (gbatemp.net/threads/fire-emblem-engage-60-fps-mod-no-speedup.626519/)
Easy Exercise/Gym, by Sohn (gamebanana.com/mods/426270)
Fast Fishing, by SpookyPix (gamebanana.com/mods/428709)
Null Ring Bonuses, by me (gamebanana.com/mods/425893)
Steel-Only Dogs, by me (unpublished)
No Arena Support, by me (unpublished)
Deterministic Combat Flags, by me (unpublished)
#fireemblemengage #maddening




![He shall rise again in the resurrection at the last day | Fire Emblem Engage, Maddening [#18a]
Join me on my first adventure in Fire Emblem Engage! Im playing on Maddening difficulty. This is the day 18 of the run; Ive just finished Celicas paralogue after Chapter 20.
#fireemblemengage #maddening He shall rise again in the resurrection at the last day | Fire Emblem Engage, Maddening [#18a]](https://i.ytimg.com/vi/sa8cbskvoiM/mqdefault.jpg)
![He finished the week of celebration | Fire Emblem Engage, Maddening [#7]
Join me on my first adventure in Fire Emblem Engage! Im playing on Maddening difficulty. This is the day 7 of the run; Ive just completed Chapter 14.
#fireemblemengage #maddening He finished the week of celebration | Fire Emblem Engage, Maddening [#7]](https://i.ytimg.com/vi/sd-OHCmB2u0/mqdefault.jpg)
![Can you help me beat Awakenings hardest map? [Awakening Lunatic+, Chapter 2]
Ive got some good strategies down for the Prologue and Chapter 1, but are they good enough to set us up for success in Chapter 2? Lets test some things, look at some preliminary ideas, and brainstorm some even better solutions!
One of my long-term projects has been to develop a strategy for Lunatic+ that satisfies a few special goals:
- Dont pour all the resources into Robin. I want something that can support the deployment and training of a full army.
- Dont use the full water trick in the Prologue. Its really annoying to do, and its extremely frustrating when Robin gets destroyed by a crit from an Elthunder Mage 50 turns in. This makes the first point more necessary, since Im not going to get Robin to level 8+ in the prologue.
- Allow Asset/Flaw combinations that arent strictly optimal for clearing Lunatic+ (for which the best is probably +Spd/-Skl) but are better for post-game optimization, in case you want to take your L+ clear file into No-DLC/No-Rally Apotheosis or something.
For additional resources on Lunatic+, check out the methods developed by Interceptor (https://tinyurl.com/interceptor2Lplus), @kuroittv5015 (https://no-contest-creations.com/fire-emblem-awakening-resetless-lunatic-guide/ ), and @oEllery.
Special thanks to muhmuhten for developing a custom code patch for me that produces (approximately) fixed growths, but cut down by 20%. That means that, for example, a 60% growth rate gets treated as 0.48 and does not provide a stat point when leveling from 1 to 2, but does provide a point on the next level because 0.96 rounds up. Can you help me beat Awakenings hardest map? [Awakening Lunatic+, Chapter 2]](https://i.ytimg.com/vi/skQI619z6JY/mqdefault.jpg)
![And I looked, and behold a pale horse | Fire Emblem Engage, Maddening [#12]
Join me on my first adventure in Fire Emblem Engage! Im playing on Maddening difficulty. This is the day 12 of the run; Ive just done the Byleth paralogue after Chapter 17.
#fireemblemengage #maddening And I looked, and behold a pale horse | Fire Emblem Engage, Maddening [#12]](https://i.ytimg.com/vi/tKARzP7l6Qc/mqdefault.jpg)

![The desolations of many generations | Fire Emblem Engage, Maddening [#14]
Join me on my first adventure in Fire Emblem Engage! Im playing on Maddening difficulty. This is the day 14 of the run; Ive just finished Chapter 19.
#fireemblemengage #maddening The desolations of many generations | Fire Emblem Engage, Maddening [#14]](https://i.ytimg.com/vi/tRqg0MRfoVo/mqdefault.jpg)
![Thou huntest me as a fierce lion | Fire Emblem Engage, Maddening [#16]
Join me on my first adventure in Fire Emblem Engage! Im playing on Maddening difficulty. This is the day 16 of the run; Ive just finished Eirikas paralogue after Chapter 19.
#fireemblemengage #maddening Thou huntest me as a fierce lion | Fire Emblem Engage, Maddening [#16]](https://i.ytimg.com/vi/tZmiaJOnqXY/mqdefault.jpg)