Uploaded July 2026 | Updated September 2026, 2 weeks ago
At a big preview event for The Blood of Dawnwalker, Rob Leane spoke to Konrad Tomaszkiewicz (Game Director) and Adam Payet (Environment Artist) about their huge open-world vampire game.
We get into the game's huge amount of missable content, the prologue itself, and what the future could hold in terms of sequels. Plus, why those sequels are not dependant on hitting a certain sales target.
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#TheBloodofDawnwalker #Dawnwalker #TheWitcher #TheWitcher3
#RadioTimes #RadioTimesGaming #rebelwolves
00:00 Intro
00:40 Interview begins
03:13 Prologue impressions
09:43 Common themes
14:01 Lead actor
17:16 Sequels
20:24 Sales targets
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Follow us on Twitter: twitter.com/RadioTimes
Check out our TikTok: tiktok.com/@radiotimes
And we're here on Instagram: instagram.com/radiotimes/?hl=en
At a big preview event for The Blood of Dawnwalker, Rob Leane spoke to Konrad Tomaszkiewicz (Game Director) and Adam Payet (Environment Artist) about their huge open-world vampire game.
We get into the game's huge amount of missable content, the prologue itself, and what the future could hold in terms of sequels. Plus, why those sequels are not dependant on hitting a certain sales target.
đšī¸ Subscribe to our channel here: bit.ly/SubRadioTimesGaming
And check out our gaming newsletter here: radiotimes.com/gaming-newsletter
#TheBloodofDawnwalker #Dawnwalker #TheWitcher #TheWitcher3
#RadioTimes #RadioTimesGaming #rebelwolves
00:00 Intro
00:40 Interview begins
03:13 Prologue impressions
09:43 Common themes
14:01 Lead actor
17:16 Sequels
20:24 Sales targets
⡠Like our page on Facebook: facebook.com/radiotimes
Follow us on Twitter: twitter.com/RadioTimes
Check out our TikTok: tiktok.com/@radiotimes
And we're here on Instagram: instagram.com/radiotimes/?hl=en










