The Blood Moon Rises Dev Q&A | OSRS Livestream March 5th @OldSchoolRuneScape
The Blood Moon Rises Dev Q&A | OSRS Livestream March 5th  @OldSchoolRuneScape
Uploaded March 2026 | Updated September 2026, 2 weeks ago
Tune in as Mods Rach, Ed, Rice and Lenny talk on all things the Blood Moon Rises!

00:00 - Blood Moon Rises video
06:11 - Intro & Announcements
12:09 - Where are players in the In Search of the Myreque saga right now?
15:55 - Is this really the end of the questline?
17:02 - Why now to close this chapter?
18:00 - What emotional journey should players expect?
19:31 - Any potential for smaller side quests within the land of Vampyrium?
20:30 - What makes Vampyrium fundamentally different?
22:19 - What was your creative north star?
23:36 - How did you decide what creatures belonged here?
26:10 - Are there any interesting food chains or web dynamics that come into play in Vampyrium?
27:06 - What can you tell us about Venator?
27:50 - What is their relation to the Vampyres?
28:24 - Why would a player want to kill a Venator?
29:34 - Tell us a bout Ur-Maggots
30:56 - What was the inspiration?
32:29 - Tell us about the Maggot King
34:24 - What makes this fight distinct?
35:12 - Tell us about the Necklace of Rupture
36:18 - What was the thought behind this design choice of ‘etching the tooth’ with crafting?
37:39 - Tell us about Crimson kisten
38:52 - Why was the kisten's percentage scaling important?
40:05 - What mattered most when designing the rewards?
41:02 - How do you decide what should be broadly useful vs situational?
42:33 - What excites you most about players experimenting with these?
44:18 - What to keep in mind when voting?
45:25 - How would you describe a Bloodwood tree to someone?
46:50 - What is the intensity level of Bloodwood trees?
48:04 - What makes Bloodwood valuable beyond XP?
49:02 - Options to earn Sap
49:58 - Seeker Arrows - What made you decide to go with an upgrade layer?
51:15 - Tell us about Stymphikes
53:27 - Will Letvek bait tradeable?
54:01 - Any interesting rewards for Hunting Stymphikes?
55:11 - How is Leechfin fishing any different?
56:27 - Tell us about Leechfin Sandwich
59:00 - Can you give us more clarity on the purpose of Leechfin Sandwich?
1:01:15 - Details on how the preparation stations could be implemented in the game
1:02:30 - What should players keep in mind when voting for this?
1:03:18 - Outro & Recap of Announcements

Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.

The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.

Old School RuneScape is free to download and play, however, the game also offers players the opportunity to purchase in-game items. Please see the PEGI information page for more information: pegi.info/search-pegi?q=runescape

#OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
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The Blood Moon Rises Dev Q&A | OSRS Livestream March 5th

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