๐ŸŽฎ The Art & Design of Tengami with Jennifer Schneidereit โ— Gamedev Graveyard #20 @AlanZucconi
๐ŸŽฎ The Art & Design of Tengami with Jennifer Schneidereit โ— Gamedev Graveyard #20  @AlanZucconi
Uploaded August 2020 | Updated September 2026, 1 week ago
In this episode of Gamedev Graveyard, I will be joined by Jennifer Schneidereit, co-founder of gamedev studio Nyamyam. She is the developer behind the critically acclaimed "Tengami" and the more recent "Astrologaster".

00:00:00 - Introduction
00:03:42 - Jennifer Schneidereit
00:14:22 - "Tengami"
00:37:17 - "Paper Kit" (WIP)
00:51:12 - Nyamyam
01:16:28 - "Astrologaster"
01:48:40 - Wings Fund
01:55:44 - Outro

โ—โ—โ— Some cool Unity Assets โ—โ—โ—
๐Ÿ‘‰ Amplify Shader Editor โ–บ assetstore.unity.com/packages/tools/visual-scripting/amplify-shader-editor-68570?aid=1100l45Ay&pubref=alanzucconi
๐Ÿ‘‰ Shapes โ–บ assetstore.unity.com/packages/tools/particles-effects/shapes-173167?aid=1100l45Ay&pubref=alanzucconi
๐Ÿ‘‰ Playmaker โ–บ assetstore.unity.com/packages/tools/visual-scripting/playmaker-368?aid=1100l45Ay&pubref=alanzucconi
๐Ÿ‘‰ Clayxels โ–บ assetstore.unity.com/packages/templates/systems/clayxels-165312?aid=1100l45Ay&pubref=alanzucconi

๐ŸŽฎ Get Unity Pro โ–บ http://prf.hn/click/camref:1100l45Ay/destination:https://store.unity.com/products/unity-pro
๐ŸŽฎ Get Unity Plus โ–บ http://prf.hn/click/camref:1100l45Ay/destination:https://store.unity.com/products/unity-plus

โ—โ—โ— Follow us โ—โ—โ—
๐Ÿฆ Twitter โ–บ twitter.com/nyyjen

๐Ÿฆ Twitter โ–บ twitter.com/AlanZucconi
๐Ÿ’ฐ Patreon โ–บ patreon.com/AlanZucconi
๐ŸŒ Website โ–บ alanzucconi.com
๐ŸŽฎ The Art & Design of Tengami with Jennifer Schneidereit โ— Gamedev Graveyard #20๐ŸŽฎ I MADE THIS GAME WHEN I WAS 16 โ— Gamedev Graveyard #3Improving Equality, Inclusion & Diversity in the Games Industry โ€ข Leon Killin @ GLN 2020Games Library Night 2020 โ€ข Intro๐Ÿ๐Ÿค– Snake AI โ€ข Pathfinding (Nathan John)Mandelbulb 360 - Inside viewGlobal Game Jam 2020 @ Goldsmiths โ€ข Sergio RonchettiUncovering a Mushroom Stronghold in Minecraft ๐Ÿ„โ›๏ธ #ShortsDodecaLEDron๐ŸŽฎ The Joys And Agony of Procedural Generation with Tom Betts โ— Gamedev Graveyard #19๐ŸŽฎ The game design principle of GOING TINY with David King โ— Gamedev Graveyard #7Uncovering the Vortex Network server spawn in Minecraft โ›๏ธ #Shorts
Alan Zucconi |

๐ŸŽฎ The Art & Design of "Tengami" with Jennifer Schneidereit โ— Gamedev Graveyard #20

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