Uploaded May 2026 | Updated September 2026, 3 hours ago
This fantastic level is the winner of my 1.0 Purist creator contest! What an amazing project! The gameplay is smooth, easy to read, and even multi-routed, making for a unique and enjoyable experience over and over again. The decoration is fantastic for its 4000 object limit, utilizing negative space to make its elaborate story and atmosphere pop out. The level has a detailed lore, starting in your village and following a map to a lost city in the sky and the treasures that await inside it. And on top of all that Fallingpie found enough objects to add in perfect music sync through bg pulsing and gameplay.
Overall such a well-made level that showed that artistic creation and vision is possible in any GD update! I certainly hope this level is able to get rated in the future!
Requested Difficulty: N/A
My Difficulty: Harder 7*
Enjoyability: 10/10
Song used: Cant Let Go by DJVI
newgrounds.com/audio/listen/485351
youtu.be/fLnF-QnR1Zw?si=6VkJcM7Ae7oMLe4-
I DO NOT OWN THE MUSIC USED IN THIS VIDEO! PLEASE SUPPORT THE ARTIST ON THEIR RESPECTIVE PLATFORMS LINKED ABOVE ^
Footage recorded by me
Video made in CapCut
This fantastic level is the winner of my 1.0 Purist creator contest! What an amazing project! The gameplay is smooth, easy to read, and even multi-routed, making for a unique and enjoyable experience over and over again. The decoration is fantastic for its 4000 object limit, utilizing negative space to make its elaborate story and atmosphere pop out. The level has a detailed lore, starting in your village and following a map to a lost city in the sky and the treasures that await inside it. And on top of all that Fallingpie found enough objects to add in perfect music sync through bg pulsing and gameplay.
Overall such a well-made level that showed that artistic creation and vision is possible in any GD update! I certainly hope this level is able to get rated in the future!
Requested Difficulty: N/A
My Difficulty: Harder 7*
Enjoyability: 10/10
Song used: Cant Let Go by DJVI
newgrounds.com/audio/listen/485351
youtu.be/fLnF-QnR1Zw?si=6VkJcM7Ae7oMLe4-
I DO NOT OWN THE MUSIC USED IN THIS VIDEO! PLEASE SUPPORT THE ARTIST ON THEIR RESPECTIVE PLATFORMS LINKED ABOVE ^
Footage recorded by me
Video made in CapCut

![[Read Description] Ghosts N Ghourls by SkullyHop (Me) | Geometry Dash 2.1
Surprise! Because of the announcement of 2.2 soon, I decided to find the time to finish off 1 more project before the end of 2.1, this one being the prequel to Danse Macabre (my first rated level). This project was originally started 2 years ago (around the time of my level Omega Lily Pad) so the art featured throughout is reminiscent of that time period. Only recently did I find the will to get this completed. Over 70% of this level was built on bus rides to and from my college campus, and it took me about 3 months to complete once I found my inspiration again. This was a blast to make, so I hope that you have as much fun playing it as I did making it.
Lore of the Level:
The old haunted mansion on the hill is alit with bright lights and music fills the air. Youre beckoned inside and see a party of sorts, filled with what appears to be cute girls in Halloween costumes and friendly ghosts who love to dance. The atmosphere beckons you further, deeper, within the walls. But everything is not quite as it seems...
Unbeknown to you, everything was an elaborate trap. The cute girls and friendly monsters were nothing more than hoaxes: cardboard cutouts, animatronics, even marionettes. All designed to fool you and entice you deeper into your own doom by the spirits who lurk within the mansion walls. Do you dare delve deep enough to learn the mansions secrets? Are you brave enough to come out alive?
This level is designed to lead directly into my first featured level, Danse Macabre. In that level, the spirits have trapped you and begin the various torture methods to bring about your demise, which happens at the very end of the level. For those aware of my world building from my previous level (Inspired by Hume), I have tweaked it slightly and gotten the permission to add a level not by me to the order. For any who would like to try the full sequence, here is the levels in order of this haunted adventure:
Darkness Prevails Hallows Eve (unfinished; uploaded on my account) Spinne Schloss (by NnolokK) Ghosts N Ghourls (this level) Danse Macabre (In which you die and go to) The Cave You Fear (unfinished; uploaded on my account) The TOWER Halls of Hades (not started; will lead you back to the surface to) The Horror Facility.
From here the horror sequence ends and the factory sequence begins.
Due to how busy my schedule will become after this semester, I cannot say how much Ill actually play/create in 2.2. Ill instead be off student teaching, and then going into my first job as a music educator, so there wont be time for GD anymore. But I do want to say thank you for supporting me throughout my creating career! Special Thanks to NnolokK for making some paintings, collaborating with me on the song, and being my biggest supporter throughout my journey. I also want to thank Smeave, Nemsy, Playmaker77, BradybobGD, Reapertron2, and Minecraft666A for supporting me recently and overall being amazing friends in this game.
Song: Enter if You Dare (6IC) by NnolokK and Skullyhop (me)
https://www.youtube.com/watch?v=lvOJ1TtjKE0
Find it on Newgrounds here: https://www.newgrounds.com/audio/listen/1062246
Level recorded with xRecorder
Video compiled in iMovie
Thumbnail made in Photoshop [Read Description] Ghosts N Ghourls by SkullyHop (Me) | Geometry Dash 2.1](https://i.ytimg.com/vi/eIXvAohoVBo/mqdefault.jpg)








