@CaseJackal
  @CaseJackal
Case | That Bitcrush Crunch — Sonic Rush — Musician Analyzes Sonic Music @CaseJackal | Uploaded 1 year ago | Updated 15 hours ago
Reacting to and analyzing the main theme of Sonic Rush!
Recorded live on twitch.

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Sonic Rush is a 2005 platform video game developed by Sonic Team and Dimps for the Nintendo DS as part of Sega's Sonic the Hedgehog series. It was released on November 15, 2005, in North America, November 18 in the PAL region, and November 23 in Japan and was the final game in the mainline Sonic series to be produced by Yuji Naka before his departure from Sega. It is a 2D platform game, similar to earlier games in the series like Sonic Advance, as well as later ones like Sonic Mania. Levels in the game are side-scrolling and displayed using both of the DS's screens. However, boss battles, the main characters, and a special stage are rendered in 3D, creating a 2.5D effect. The game's storyline follows the intertwining adventures of the series' main character, Sonic the Hedgehog and a new character, Blaze the Cat. They respectively battle Doctor Eggman and his doppelgänger Eggman Nega at certain points.

The music was primarily composed by Hideki Naganuma of Jet Set Radio fame. Additional music was composed by the game's sound director Teruhiko Nakagawa, along with Masayoshi Ishi and Hiroyuki Hamada of T's Music. Composing the music was a challenge for Naganuma, who had to work under the limitations of the Nintendo DS' sound chip.
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That Bitcrush Crunch — Sonic Rush — Musician Analyzes Sonic Music @CaseJackal

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