Uploaded October 2021 | Updated September 2026, 1 week ago
#freakfortress #freakfortress2 #teamfortress
Well..... there is no telling what caused this to happen, but for some reason, for this split moment Disc.FF's Freak VS Freak server decided that it didn't want to be a Boss Vs Boss server and just wanted to SING A SO- uh I mean just give us a Spookmaster raid minion and "Super Classes" as the BVB hales rather than letting us pick. This lead to some funny moments as well as confusing moments. (lul) The server's have now been rolled back to an earlier date so they ae working fine now. I just thought I'd record this to capture this (maybe) once in a life time moment.
Gameplay recorded in "disc-ff" "fire friendly" Freak VS Freak server.
#freakfortress #freakfortress2 #teamfortress
Well..... there is no telling what caused this to happen, but for some reason, for this split moment Disc.FF's Freak VS Freak server decided that it didn't want to be a Boss Vs Boss server and just wanted to SING A SO- uh I mean just give us a Spookmaster raid minion and "Super Classes" as the BVB hales rather than letting us pick. This lead to some funny moments as well as confusing moments. (lul) The server's have now been rolled back to an earlier date so they ae working fine now. I just thought I'd record this to capture this (maybe) once in a life time moment.
Gameplay recorded in "disc-ff" "fire friendly" Freak VS Freak server.
![[TF2] - Freak Fortress 2: The Freaks Of Mann City Boss Vs Boss Showcase (Upcoming Server)
#freakfortress #freakfortress2 #teamfortress2
Hello freaks friends and TF2 veterans alike and welcome to another showcase video. Todays video showcases the now perfected Boss VS Boss or All Out Brawl rounds in my upcoming FF2 server/gamemode called The Freaks Of Man City. The Boss VS Boss part of the server is where the true gamemode is shown and works like this:
When a Boss VS Boss round is active, (50 percent chance) both teams, Red and Blue, will spawn with 4 team bases Freak Fortress 2 bosses on each team while the rest of the team is made up of normal tf2 mercenaries or players. Every Freak that appears during these rounds have the same set HP of 40,000. (this is to keep the health bar relatively even between both teams.
* The most important part of the (now) Boss VS Boss rounds in my server is how the normal mercenaries have two different ways of respawning.
- The first type of respawn is called a quick respawn and is done by utilizing the special_revive_markers sub plugin located in Supreme Spookmasters code. Notice: this type of respawn can ONLY be used if a mercenary is killed by one of the 4 Freaks on the enemy team. These quick respawns occur after 10 seconds and give 10 seconds of ubercharge on the revive. Now, if the normal TF2 mercenaries die to any other means, they will then be hit with the second type of respawn.
- The second type of respawn is the Delayed Respawn and this comes from a menu ability programed into each and everyone of the Freaks that can appear in a Boss VS Boss round. Because the Delayed Respawn had both an initial and usage cooldown of about 60 seconds, this type of respawn can occur at an instant or delayed amount of time. Another downside to this type of respawn is that is solely dependent on the amount of bosses that are alive between both teams. If one team lets say red, was to have two of their Freaks killed, this would further increase the amount of time a delayed respawn can occur while also lowering the chances of a quick respawn.
Remember: The Freaks Of Mann City aims at being a 3 way combination of normal Freak Fortress 2, Freak VS Freak or Boss VS Boss, and vanilla Team Fortress 2. (in a way) It is during the Boss Vs Boss/All Out Brawl rounds is where the true blood and gameplay of The Freaks Of Mann City is found. [TF2] - Freak Fortress 2: The Freaks Of Mann City Boss Vs Boss Showcase (Upcoming Server)](https://i.ytimg.com/vi/UH-gQN-MObo/mqdefault.jpg)
![[TF2] Freak Fortress 2 - Funny Moments #2: VSH_Gridwalls OP, Please Nerf.
#freakfortress #freakfortress2 #teamfortress2
Oh VSH_Gridwalls, (reworked) a funny little Versus Saxton Hale map of pain, door crushing power, boss insta-killing powers, and a whole lot of claustrophobics, tight spaces, and Woddys contagious laughter. All a part of the Gridwalls package.
Gameplay recorded in disc-ff fire friendly Freak Fortress 2 servers. [TF2] Freak Fortress 2 - Funny Moments #2: VSH_Gridwalls OP, Please Nerf.](https://i.ytimg.com/vi/Unn7Zbg6ytI/mqdefault.jpg)
![[TF2] FF2: Spooking DISC.FF with Spooky Music While on a Spooky Map! (Scream Fortress 2024)
#freakfortress #teamfortress #teamfortress2
Note: Due to round not being the best, this is being labeled as a music video and not a gameplay video.
Here is a quick video of my playing as the Spooky Zombified Bonk Girl while listening to her spooky theme while playing on a Spooky Map. Though the round could have gone better, Ill take what I can get as I did wait a full year to finally be able to use both this boss and music.
Video recorded on disc.ff fire friendly Freak Fortress 2 server. [TF2] FF2: Spooking DISC.FF with Spooky Music While on a Spooky Map! (Scream Fortress 2024)](https://i.ytimg.com/vi/VJIYDkAFXxQ/mqdefault.jpg)
![[TF2] FF2: When a Gentle Spy and a Red Spy Trade backstabs (TF2 funny hitreg moment)
#teamfortress2 #freakfortress #teamfortress2
This is actually an old video that has been unlisted up until now, but I happened to catch this strange moment in SG Gaming’s FF2 server in where I playing as Gentle Spy and another red spy somehow managed to seemingly backstab each other at the same time. Thank you Nivida Instant Replay. Lul! [TF2] FF2: When a Gentle Spy and a Red Spy Trade backstabs (TF2 funny hitreg moment)](https://i.ytimg.com/vi/Vby_ZHPJ0c0/mqdefault.jpg)

![[TF2] VSH Mannopolis Showcase Trailer! |VS Saxton Hale | Team Fortress 2| Team Fortress 2 VScript!
#teamfortress #TeamFortress2 #Trailer
Map by myself, Future Buildings and Hover Car Props by The Winglet. (With his permission) Additional props from various artists in TF2maps.net
(Note: Not to be confused with the city seen in the background of Karijini)
Welcome to Mannopolis Hippies! This is a large futuristic-like city located in the Badlands Region! Mannopolis is owned by Saxton Hale himself and has a slight resemblance to the 1890 Australia city from the TF2 comics!
Workshop Link: https://steamcommunity.com/sharedfiles/filedetails/?id=3251137918
Todays video showcases my Versus Saxton Hale map known as Mannopolis! If you have seen my channel before, you may know that this map has been a 2-to-3-year project that is finally nearing completion. To recap, Mannopolis is a part Versus Saxton Hale/Freak Fortress 2 map and part Trade Server map (hence its size) and has specific lore depending on the version. I did attempt to get this map added in or finished for the previous summer update, but since no VScript maps were added this allowed me to fully recreate the map which included downscaling both the shopping mall area and the outer city parts of the map.
Currently: Mannopolis has 3 fighting areas.
1. The main mall area that players spawn in. This area has been downscaled a bit after some feedback regarding the map being too open.
2. City Streets area:
* A small section of the city parts of the map converted to work as a fighting area.
* The hale can choose to transfer all players to this area by hitting a button near his spawn.
* When in this section of the map, players have to watch out for the two hazard cars that can run them over
3. Hale Hotel Rooftop
* A fighting area on top of one of the skyscrapers!
* Hale can choose to transfer all players to this area by hitting a button near his spawn
* Once transfered here, a force field prevents players from falling of the building for a set amout of time. This force can be destroyed and also auto deactivates after a set amount of time.
* Once the force field is gone, the biggest gimick/hazard of this section is getting lauched across the majority of the city by Hale.
* If hale or any player survives falling of the building, they will be teleported back to it.
Note:
1. The extra two fighting areas are currently experimental
2. Once players are transfered to any of the two additonal fighting areas, they are automaticly teleported back to the main mall area after a set amount of time.
#TeamFortress2 #VSSaxtonHale #TF2 #Valve #VScript #Trailer [TF2] VSH Mannopolis Showcase Trailer! |VS Saxton Hale | Team Fortress 2| Team Fortress 2 VScript!](https://i.ytimg.com/vi/WqlckdUituw/mqdefault.jpg)
![[TF2 Music] FF2: The Great Electrolass/Straylan Mannopolis! (VSH_Mannopolis SourceMod Theme)
#freakfortress2 #teamfortress2 #tf2
View on Bandcamp: https://robertdelvalle-brown.bandcamp.com/track/tf2-fan-music-the-great-electrolass-straylan-mannopolis-bonk-girls-special-mannopolis-theme
Music Overview & TLDR:
SourceMod & Freak Fortress 2 Mannopois Theme. Designed to fit the map itself while also fitting Bonk Girl/Electrolass as she both represents and is the face of the SourceMod and Freak Fortress 2 version of Mannopolis.
Details Summary:
Combination & Remix of both the Team Fortress 2 Main Theme, (Original Composer Mike Morasky) and specific parts of the Kerwan Metropolis (Original Composer David Bergeaud) theme from Rachet & Clank with minor reharmonizations between both themes. Designed to be both a character and map theme.
Video Description & music details:
Hello freaks, friends, and TF2 veterans alike and welcome to another important music video:
Todays video showcases a special Team Fortress 2 & Freak Fortress Theme for both my VSH/TF2 map and Original TF2/Freak Fortress 2 character. The theme is called The Great Electrolass & Straylan Mannopolis and is the SourceMod/Alternate theme for Mannopolis. This theme has a duo purpose in being a special theme for my Original TF2 Freak Character known as Electrolass/Bonk Girl as she is canonically a big part of the SourceMod/main version of my map which has its own set lore. The second purpose is being a cool theme for the map itself. Though its not stated in the title, I am still currently calling this a beta theme for the time being as I may try to add more to it in the future and I believe there is some areas where the audio may be a bit too loud.
The Great Electrolass/Straylan Mannopolis is a combination and electronic remix of both the Team Fortress 2 main theme and the Kerwan Metropolis theme from the Rachet & Clank games and more so from Rachet & Clank Up Your Arsenal. To keep this theme within the key of Team Fortress 2 (E minor) I only used specific parts of the Kerwan Metropolis that only use two chords which worked with the chord of the TF2 theme. I also had to reharmonize a few of the notes from the Kerwan Metropolis theme in order to prevent potential clashing. Also, the term Straylan is a word I (think) I made up which is meant to be a word play on Straya the other way to say Australia as this map has a similar look to the Australia seen in the TF2 comics, and Badlands as this map is located in the Badlands region. (Where the majority of TF2 maps take place)
This theme is very special as it combines the themes of two of my all-time favorite video games being Team Fortress 2 and the different Rachet & Clank Games. As of right, this theme is designed to be for the SourceMod VSH version of Mannopolis as it has its own separate lore, but I do plan on also using this theme on the upcoming official VSCRIPT VSH version of Mannopolis if Im allowed to. Im I cant use this theme for the official VSCRIPT VSH version I do have a backup theme in mind. [TF2 Music] FF2: The Great Electrolass/Straylan Mannopolis! (VSH_Mannopolis SourceMod Theme)](https://i.ytimg.com/vi/X72psoBH2zE/mqdefault.jpg)

![[TF2] FF2 - Bonk Girl & Ninjineer [Special Duo Boss Test #1] (High-Tech Defenders of Mannopolis)
#freakfortress #freakfortress2 #teamfortress2
Hello freaks, friends, and TF2 veterans alike and welcome to this Freak Fortress 2 video. Todays video showcases a test gameplay/footage of a special/unique Freak Fortress 2 duo boss. This duo is a team up of Ninjaneer and Bonk Girl, two hales they have their own separate abilities but similar High-Tech equipment. As of right now, these two are exclusive/specific to my Freaks of Mann City server, though I may make them public and add them to my alliedmodders page if they are seen as an interesting an unusual duo.
Story/Lore for this duo boss.
The story for these two is closely related to the improvised story/lore that Im making for my Freaks of Mann City/TFF servers Freak & TF2 universe. (This in a way can also tie in and work with any other Freak Universe, as Bonk Girl and Ninjaneer are both playable TF2 Freaks in different FF2 servers.)
The story goes like this: The city of Mannopolis/Mann City (the map I made for my server and what its named after) is under sturdy protection from Bonk Boy, Bonk Girl, and the Nijaneer. They are known around the city as The Daring Trio, or as the Mighty Defenders of Mannopolis. So, while we already know that Bonk Girl will work alongside Bonk Boy to defend the city, she may also work alongside her friend & partner Ninjaneer. Now the unique thing about Ninjaneer and Bonk Girl is how they have similar High-Tech equipment that they utilize in battle. (Both have the same Due Spec Visors with a HUD and Scanning abilities, as well as special outfits/suits that allow them to form a temporary & powerful energy shield.) This is mainly due to both the talented Mannopolis Engineers that have revitalized both Ninjaneers and Bonk Girls equipment, as well as a friend that the Engineer knows who is really sufficient with technology and additional things. (Cough Cough Bonk Girls special stats on her Atomizer)
As always, thanks for turning into my channel and stay tuned as I some more Freak Fortress 2 soundtrack videos planned. [TF2] FF2 - Bonk Girl & Ninjineer [Special Duo Boss Test #1] (High-Tech Defenders of Mannopolis)](https://i.ytimg.com/vi/XjKEcah3tKE/mqdefault.jpg)

![[TF2] Freak Fortress 2 - Preview #2 : A Sneak Peek of My FF2 Gamemode, (“The Freaks Of Mann City)
#freakfortress #freakfortress2 #teamfortress2
Hello friends, freaks, and TF2 veterans alike and welcome to my second showcase video. In this video I will be sharing with you my two big upcoming Freak Fortress 2 projects/videos. These projects go as follows:
1. I am utilizing @Batfoxkids Unofficial Freak Fortress 2 code to try and make a custom Freak Fortress 2 Gamemode that I am calling The Freaks Of Man City. This will act as both my attempt at creating an FF2 gamemode with some form of lore or story to it while also acting as a draft to far bigger idea that I have. This bigger idea and a team together, and attempting to make a spinoff Team Fortress 2 game or mod that aims at combining both vanilla TF2 and Freak Fortress 2 together in a way. (As we can see with the whole teamed Boss Vs Boss deathmatch thing I have going with this part of the video.) While I do have a demo server of this gamemode semi-active with the server manager, my goal is to get an FF2 community such as the TFF servers to help me host this custom gamemode.
2. I have been working on/composing a full custom soundtrack for my existing Bonk Girl Freak Fortress 2 boss. This custom soundtrack consists of covers/arrangements of both Ray Of Light by Madonna and Interlude by Attack Attack. Now although Bonk Girls public version (and soon VSH2/home version) does already have the full soundtrack in her FF2 code, I plan on creating an entire music video like or visual loop animation/music video of the custom soundtrack utilizing Source Filmmaker. This will be a music video experiment that I may carry over/apply to any future Freak Fortress 2 themes and/or bosses that I may make.
Stay tuned to my channel as these videos will be uploaded in due time :) [TF2] Freak Fortress 2 - Preview #2 : A Sneak Peek of My FF2 Gamemode, (“The Freaks Of Mann City)](https://i.ytimg.com/vi/YPjM13fqJEE/mqdefault.jpg)