Texturing the Character in Substance Painter | Create a HD Sci-Fi Vanguard with CC5 & ZBrush (5/7) @reallusion
Texturing the Character in Substance Painter | Create a HD Sci-Fi Vanguard with CC5 & ZBrush (5/7)  @reallusion
Uploaded January 2026 | Updated September 2026, 2 weeks ago
This video is the fourth in a seven-part series, where we break down a complete CC5 → ZBrush → Substance Painter → Marmoset Toolbag 5 workflow for creating high-quality sci-fi characters.

Watch the full playlist: youtube.com/playlist?list=PLNV5zSFadPdmO_1CvVpq7dDJ0s4UewHSY

In Part 5, we texture the HD sci-fi alien using Substance 3D Painter.
You’ll learn how to export from CC5, set up UDIMs, bake mesh maps, reuse CC5 textures selectively, and build non-destructive materials using masks and anchors.

Read the full article: magazine.reallusion.com/2026/01/23/cc5-x-zbrush-create-a-hd-sci-fi-vanguard-5-7-texturing-the-character-in-substance-painter

Character Creator 5 (CC5) is a full character creation solution for designers to easily generate, import and customize stylized or realistic character assets for use with iClone, Maya, Blender, Unreal Engine, Unity, Daz3D, 3dsMax, or any other 3D tools. CC5 connects industry-leading pipelines with one system for 3D character generation, animation rig, asset management, look-dev rendering, and interactive design.


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Texturing the Character in Substance Painter | Create a HD Sci-Fi Vanguard with CC5 & ZBrush (5/7)

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