Uploaded June 2024 | Updated September 2026, 2 weeks ago
bit.ly/freevfxguide - Get the FREE Beginner's Guide to VFX. Unlock over three hours of training dedicated to introducing you to the entire VFX pipeline for real-time games.
The building blocks of VFX: textures, meshes and shaders! What are they, and how does a VFX Artist use them to create stunning effects?
π Helpful Links and References:
π₯πππ₯π¨π«π Learn to make magic.
VFX Courses
π₯ VFX-A All Access - bit.ly/4fHQkG5
π₯Ύ VFX Bootcamps - bit.ly/45mGQuX
πΈ Free VFX Training - bit.ly/4m5bro1
Follow VFX Apprentice:
Twitter (X) - bit.ly/39bes5R
LinkedIn - bit.ly/3xkib9i
TikTok - bit.ly/46Ihj1J
Bluesky - bit.ly/455sUXs
0:00 Lesson introduction
0:29 Textures
0:55 Fire explosion example
1:19 Non-tileable textures
1:44 Flipbooks
1:59 Tiled textures
2:33 Grayscale
3:00 Noise textures
3:36 Erosion maps
4:03 Breaking down flipbooks
4:43 Spritesheets
5:27 How are VFX textures made?
5:50 Procedural textures
6:20 Meshes
7:12 Common mesh shapes
8:05 UV mapping
9:23 Quad mesh
10:22 Mesh orientations
11:51 Shaders
12:12 Shaders vs materials
13:12 How we use shaders for VFX
14:24 Vertex offset
16:04 Wrap-up
bit.ly/freevfxguide - Get the FREE Beginner's Guide to VFX. Unlock over three hours of training dedicated to introducing you to the entire VFX pipeline for real-time games.
The building blocks of VFX: textures, meshes and shaders! What are they, and how does a VFX Artist use them to create stunning effects?
π Helpful Links and References:
π₯πππ₯π¨π«π Learn to make magic.
VFX Courses
π₯ VFX-A All Access - bit.ly/4fHQkG5
π₯Ύ VFX Bootcamps - bit.ly/45mGQuX
πΈ Free VFX Training - bit.ly/4m5bro1
Follow VFX Apprentice:
Twitter (X) - bit.ly/39bes5R
LinkedIn - bit.ly/3xkib9i
TikTok - bit.ly/46Ihj1J
Bluesky - bit.ly/455sUXs
0:00 Lesson introduction
0:29 Textures
0:55 Fire explosion example
1:19 Non-tileable textures
1:44 Flipbooks
1:59 Tiled textures
2:33 Grayscale
3:00 Noise textures
3:36 Erosion maps
4:03 Breaking down flipbooks
4:43 Spritesheets
5:27 How are VFX textures made?
5:50 Procedural textures
6:20 Meshes
7:12 Common mesh shapes
8:05 UV mapping
9:23 Quad mesh
10:22 Mesh orientations
11:51 Shaders
12:12 Shaders vs materials
13:12 How we use shaders for VFX
14:24 Vertex offset
16:04 Wrap-up










