Uploaded April 2024 | Updated September 2026, 2 weeks ago
Text Animation
The new text panel and "Rich Text" mode let you edit each letter's properties to define the size, color, and spacing for each letter according to the current selection. Each letter can use a different font. You can also use fonts that are not installed on your system, simply by dragging the *.TTF or *.OTF files into the Project Panel.
“Plain Text" mode lets you connect the text source to any other parameter or external data to create variable, context-sensitive projects.
Animate text by adding "Animators", which let you alter a number of parameters for each letter over time, such as Position, Rotation, Scale, and Color. Select the letters that you want to modify with Range or Wiggle Selectors, which contain a large number of parameters for unlimited creativity!
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Learn the basics:
youtube.com/playlist?list=PLFumlhnfeAbe0UWPogk0haNkR7kQGqJLp
Check out Left Angle Academy courses here:
left-angle.com/public/academy
Check out more detailed tutorials here:
youtube.com/playlist?list=PLFumlhnfeAbeAqmXwPwGTP4oHAWN3YWyT
youtube.com/playlist?list=PLFumlhnfeAbeVQzNf-2qjdRBtFU9xreLj
Read Autograph documentation here: left-angle.com/public/doc-autograph/dev-master/welcome.html
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Sign up for Autograph FREE trial:
left-angle.com/#page=194
Purchase here:
left-angle.com/#hierarchy=275%C2%A4page=207--Buy_result
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#textanimation #motiongraphics #motiondesign #autograph #software #VFX #visualeffects #compositing #3d
Text Animation
The new text panel and "Rich Text" mode let you edit each letter's properties to define the size, color, and spacing for each letter according to the current selection. Each letter can use a different font. You can also use fonts that are not installed on your system, simply by dragging the *.TTF or *.OTF files into the Project Panel.
“Plain Text" mode lets you connect the text source to any other parameter or external data to create variable, context-sensitive projects.
Animate text by adding "Animators", which let you alter a number of parameters for each letter over time, such as Position, Rotation, Scale, and Color. Select the letters that you want to modify with Range or Wiggle Selectors, which contain a large number of parameters for unlimited creativity!
---------------
Learn the basics:
youtube.com/playlist?list=PLFumlhnfeAbe0UWPogk0haNkR7kQGqJLp
Check out Left Angle Academy courses here:
left-angle.com/public/academy
Check out more detailed tutorials here:
youtube.com/playlist?list=PLFumlhnfeAbeAqmXwPwGTP4oHAWN3YWyT
youtube.com/playlist?list=PLFumlhnfeAbeVQzNf-2qjdRBtFU9xreLj
Read Autograph documentation here: left-angle.com/public/doc-autograph/dev-master/welcome.html
---------------
Sign up for Autograph FREE trial:
left-angle.com/#page=194
Purchase here:
left-angle.com/#hierarchy=275%C2%A4page=207--Buy_result
---------------
#textanimation #motiongraphics #motiondesign #autograph #software #VFX #visualeffects #compositing #3d



![Twitch Live #2 [replay]: How to work in 3D in Autograph
Twitch Live #2 [replay]: How to work in 3D in Autograph
In this live session replay from our Twitch channel, co-founder François Grassard goes over:
-USD
-Merging 2D and 3D assets in the same stack
-Creating, instantiating, and filtering 3D scenes
-Rendering and compositing on the fly with Filament
-Using compositions as textures
Want to watch live and ask questions? Join us live on our Twitch channel twice a month: https://www.twitch.tv/left_angle
0:00 Intro
3:34 Connecting and inspecting USD assets
5:26 Placing 3D assets in a composition
6:45 Adding a camera to a composition
7:56 Adding lights to a composition and setting up an IBL
10:03 Rotating and animating environment lighting
12:20 Merging 3D rendering with 2D images
13:10 Rendering and compositing on the fly
13:56 Creating a stage from a blank scene
16:50 Merging several assets in the same composition
19:36 Time offsetting and cycling animated assets
21:16 Post-processing provided by Filament
23:42 Converting a 2D image to a 3D plane
25:06 Integrating a real actor in a 3D environment
30:36 Extracting a ZDepth Pass from Filament
31:33 Creating a dynamic 3D sports title
32:24 Using 2D compositions as textures
33:01 Setting up a 3D scene
35:02 Overriding textures used by USD assets
36:38 Connecting a composition to a material slot
38:49 Creating a control panel and exposing parameters
40:37 Non-Photorealistic Rendering (NPR) Project
43:31 Using fluid caches stored in USD files
45:31 Conclusion
Want to watch live and ask questions? Join us live on our Twitch channel: https://www.twitch.tv/left_angle
Complete your very first full project in Autograph in this tutorial:
https://youtu.be/bgV2ALwUPSQ
Check out more detailed tutorials here:
https://youtube.com/playlist?list=PLFumlhnfeAbeAqmXwPwGTP4oHAWN3YWyT
https://youtube.com/playlist?list=PLFumlhnfeAbeVQzNf-2qjdRBtFU9xreLj
Read Autograph documentation here: https://www.left-angle.com/public/doc-autograph/dev-master/welcome.html
Autograph Creator and Autograph Studio are available NOW!
Sign up for Autograph FREE trial:
https://www.left-angle.com/#page=194
Purchase here:
https://www.left-angle.com/#hierarchy=275%C2%A4page=207 Buy_result
#3D #3dscene #filament #autograph Twitch Live #2 [replay]: How to work in 3D in Autograph](https://i.ytimg.com/vi/NCzeXGkIl-k/mqdefault.jpg)






