Uploaded December 2019 | Updated September 2026, 3 weeks ago
World Download / About / Credits (Terraria 1.3.5.3)
\ About \
Hello! This was a very complex build that took me some time to complete. Allot of the DD2 Crossover Event's mechanics are designed to be "Cheat Proof" and have mechanics built in that prevent cheesing the event. These all had to be added into consideration and avoided in the making of this.
Here is a list of anti-cheesing mechanics.
• The Creative Shock debuff prevents placing or mining blocks
• Blocks cannot be used to completely prevent event enemies from advancing. This includes the recently patched enemy Hoik exploits.
• Event enemies are not affected by Teleporters.
• Event enemies take no damage from lava.
• Cannons and Bunny Cannons deal no damage to event enemies.
So unlike many of the semi-AFK farms, This requires NO user interaction Minus to start the event. Being that it's mostly trap based, It takes around 6 hours to complete. Simply run this before you go to bed or work and come back to a completed event! Also note this was a concept build. This can very easily be turned into a farm with conveyors.
More challenges I had to overcome. Being that Terraria has projectile limits and caps for most of it's components, Traps are the same story. My biggest issue was using traps and running into a projectile limit. The first evolution's of the build consisted of a flame trap algorithm that shot on Iframe timed intervals. In the end Geyser traps had the same damage and had was better suited for the job. Bloopers: At 0:10 I made a mistake and said TF2. It's actually DD2 **
\ World Download \
Here is the world download if you wish to try this. Pleas note that it may lag for lesser beefy PC users. If this is the case, try turning backgrounds off, change lighting to white (or retro), Quality to low. Know, If you wish to use this, you will have to mine & place the three target dummies around the arena. This is to spawn the dummy ghosts. Because there are so many entities and projectiles, normal timers actually do not work in late stages of this farm. So using ghosts for analog timers ensures that entity already exists to the cap. This can be made into the machine by teleporting the player to all existing target dummies before sending you to the pedestal. This is more of a concept world. A "Final Build" would be way more user friendly and possibly decorated.
mediafire.com/file/hzqkj6orqawrvsz/DG-EV-AFK.wld/file
\ Credits \
Music Song 1: Terraria Calamity Mod Music - Open Frenzy - Theme of Ravager
Music Song 2: Terraria Calamity Mod - The Filthy Mind Remix (Theme of The Hive Mind) - RednasVGM
Coley: Convinced me to continue this project.
Boltster: Introduced the potential of flame traps.
Background Image Base: Drazelic reddit.com/r/Terraria/comments/5e8u8j/my_eternia_crystal_arena
World Download / About / Credits (Terraria 1.3.5.3)
\ About \
Hello! This was a very complex build that took me some time to complete. Allot of the DD2 Crossover Event's mechanics are designed to be "Cheat Proof" and have mechanics built in that prevent cheesing the event. These all had to be added into consideration and avoided in the making of this.
Here is a list of anti-cheesing mechanics.
• The Creative Shock debuff prevents placing or mining blocks
• Blocks cannot be used to completely prevent event enemies from advancing. This includes the recently patched enemy Hoik exploits.
• Event enemies are not affected by Teleporters.
• Event enemies take no damage from lava.
• Cannons and Bunny Cannons deal no damage to event enemies.
So unlike many of the semi-AFK farms, This requires NO user interaction Minus to start the event. Being that it's mostly trap based, It takes around 6 hours to complete. Simply run this before you go to bed or work and come back to a completed event! Also note this was a concept build. This can very easily be turned into a farm with conveyors.
More challenges I had to overcome. Being that Terraria has projectile limits and caps for most of it's components, Traps are the same story. My biggest issue was using traps and running into a projectile limit. The first evolution's of the build consisted of a flame trap algorithm that shot on Iframe timed intervals. In the end Geyser traps had the same damage and had was better suited for the job. Bloopers: At 0:10 I made a mistake and said TF2. It's actually DD2 **
\ World Download \
Here is the world download if you wish to try this. Pleas note that it may lag for lesser beefy PC users. If this is the case, try turning backgrounds off, change lighting to white (or retro), Quality to low. Know, If you wish to use this, you will have to mine & place the three target dummies around the arena. This is to spawn the dummy ghosts. Because there are so many entities and projectiles, normal timers actually do not work in late stages of this farm. So using ghosts for analog timers ensures that entity already exists to the cap. This can be made into the machine by teleporting the player to all existing target dummies before sending you to the pedestal. This is more of a concept world. A "Final Build" would be way more user friendly and possibly decorated.
mediafire.com/file/hzqkj6orqawrvsz/DG-EV-AFK.wld/file
\ Credits \
Music Song 1: Terraria Calamity Mod Music - Open Frenzy - Theme of Ravager
Music Song 2: Terraria Calamity Mod - The Filthy Mind Remix (Theme of The Hive Mind) - RednasVGM
Coley: Convinced me to continue this project.
Boltster: Introduced the potential of flame traps.
Background Image Base: Drazelic reddit.com/r/Terraria/comments/5e8u8j/my_eternia_crystal_arena




![(Killing fishron) First Day in hardmode! Terraria! ThrowerClass! [Hardcore!]
Hello, I wanted to show this proof of concept that the thrower class CAN go beyond Pre-HM and to endgame. Many have told me Its Impossible to kill Fishron using the thrower class. This may shine some light on the story. Killing Fishron was just too simple, so I strived to do it the first day, only 30 defense (Thrower Set), and using beenades, as there the strongest thrower weapon.
If this gets enough support, Ill do a plantera video next.
Steam tag: xXCrypticNightXx (Killing fishron) First Day in hardmode! Terraria! ThrowerClass! [Hardcore!]](https://i.ytimg.com/vi/yM0Yn0BoDzI/mqdefault.jpg)


