Uploaded June 2020 | Updated September 2026, 3 hours ago
Tekken Tag Tournament (鉄拳タッグトーナメント, Tekken Taggu Tōnamento) is a spin-off of the Namco's Tekken fighting game series. #Tekken Tag Tournament was released as an arcade game in 1999 before becoming a North American and European launch title for the PlayStation 2 in 2000. The arcade version operated similarly, but ran on a 32-bit graphics engine like Tekken 3. It received upgraded graphics when it was ported to the PlayStation 2. Its sequel Tekken Tag Tournament 2 was released in 2011. A remastered version of the game titled Tekken Tag Tournament HD was released for the PlayStation 3 in November 2011, as part of Tekken Hybrid.
--
This is the official second but simplest page of #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Don't forget to follow our pages below.
libretro.com
retroarch.com
youtube.com/Libretro
--
Version: 1.8.8
System: PC
Core: LRMAME
Tekken Tag Tournament (鉄拳タッグトーナメント, Tekken Taggu Tōnamento) is a spin-off of the Namco's Tekken fighting game series. #Tekken Tag Tournament was released as an arcade game in 1999 before becoming a North American and European launch title for the PlayStation 2 in 2000. The arcade version operated similarly, but ran on a 32-bit graphics engine like Tekken 3. It received upgraded graphics when it was ported to the PlayStation 2. Its sequel Tekken Tag Tournament 2 was released in 2011. A remastered version of the game titled Tekken Tag Tournament HD was released for the PlayStation 3 in November 2011, as part of Tekken Hybrid.
--
This is the official second but simplest page of #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Don't forget to follow our pages below.
libretro.com
retroarch.com
youtube.com/Libretro
--
Version: 1.8.8
System: PC
Core: LRMAME
![Guardian Heroes (1996) [SS] - RetroArch with Yabause
Guardian Heroes is a 2D side-scrolling beat em up video game in the vein of Final Fight or Golden Axe, but with RPG elements. The development team called it a fighting RPG. Guardian Heroes was developed by Treasure and released in #1996 for the Sega #Saturn video game console.
This is the official second but simplest page of @Libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
https://libretro.com/
https://retroarch.com/
https://www.youtube.com/Libretro
Version: 1.9.12
System: Raspberry Pi 4 Lakka
Core: Yabause Guardian Heroes (1996) [SS] - RetroArch with Yabause](https://i.ytimg.com/vi/B-fGgFRAHFw/mqdefault.jpg)
![Razor Freestyle Scooter (2000) [PS1] - RetroArch with PCSX ReArmed
Razor Freestyle Scooter, known as Freestyle Scooter in Europe, is an extreme sports game released for the PlayStation, Game Boy Color, Dreamcast, Game Boy Advance and Nintendo 64.
This is the official second but simplest page of @libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
https://libretro.com/
https://retroarch.com/
https://www.youtube.com/Libretro
Version: 1.9.2
System: Nintendo Switch
Core: PCSX ReArmed (r22 c71346) Razor Freestyle Scooter (2000) [PS1] - RetroArch with PCSX ReArmed](https://i.ytimg.com/vi/BYl8bygU8k8/mqdefault.jpg)
![Dark Edge (1993) [Arcade] - RetroArch with FinalBurn Neo
Dark Edge was an arcade fighting game released in #1993. It was one of the first attempts to create a 3D fighting game, but used Segas Sprite Scaling technology rather than polygons.
This is the official second but simplest page of @Libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
https://libretro.com/
https://retroarch.com/
https://www.youtube.com/Libretro
Version: 1.9.12
System: XBOX One S
Core: FinalBurn Neo Dark Edge (1993) [Arcade] - RetroArch with FinalBurn Neo](https://i.ytimg.com/vi/BkjjoRKTv5Q/mqdefault.jpg)
![Super Star Wars: Return of the Jedi (1995) [GG] - RetroArch with SMS Plus GX
Super Star Wars: Return of the Jedi is a run and gun released for the Super Nintendo Entertainment System in North America on June 22, 1994, Europe on March 30, 1995 and in Japan on June 23, 1995. It is the third and final game in the Super Star Wars trilogy and is based on the 1983 film Return of the Jedi. There is also a simplified version for the Game Boy and Game Gear portable systems. The game was re-released on the Wii Virtual Console in North America on September 7, 2009 and in PAL regions on October 16, 2009, alongside the other games in the Super Star Wars series.
This is the official second but simplest page of @Libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
https://libretro.com/
https://retroarch.com/
https://www.youtube.com/Libretro
Version: 1.9.2
System: PC (GTX 1080, Ryzen 7 1800x, 32GB 2800Mhz)
Core: SMS Plus GX
Settings
Blargg NTSC Filter: composite Super Star Wars: Return of the Jedi (1995) [GG] - RetroArch with SMS Plus GX](https://i.ytimg.com/vi/CR6vZV5hUAs/mqdefault.jpg)
![Need for Speed II (1997) [PS1] - RetroArch with DuckStation
Need for Speed II is a racing video game released in 1997. It is a part of the Need for Speed, also known as #NFS , series and is the second installment, following The Need for Speed. Like its predecessor, Need for Speed II allows players to race exotic cars in country-themed tracks from North America, Europe, Asia and Australia, either against computer-controlled opponents or human opponents via a LAN, modem, serial connection, or in split screen.
This is the official second but simplest page of @Libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
https://libretro.com/
https://retroarch.com/
https://www.youtube.com/Libretro
Version: 1.9.0
System: PC (GTX 1080, Ryzen 7 1800x, 32GB 2800Mhz)
Core: DuckStation
Settings
CPU Overclocking: 150%
GPU Renderer: Hardware (Vulkan)
Internal Resolution Scale: 5x (for 1080p)
Multisample Antialiasing: 2x MSAA
Scaled Dithering: ON
PGXP Geometry Correction: ON
PGXP Culling Correction: ON
PGXP Texture Correction: ON Need for Speed II (1997) [PS1] - RetroArch with DuckStation](https://i.ytimg.com/vi/CZYt2NIuAEs/mqdefault.jpg)
![Ghost Rider (2007) [PS2] - RetroArch with PCSX2
Ghost Rider is a third-person, hack and slash game released for the PlayStation 2, PlayStation Portable, and Game Boy Advance based on the movie of the same name, released worldwide in February 2007. An Xbox version of this game was originally planned for release, but was cancelled.
This is the official second but simplest page of @Libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
https://libretro.com/
https://retroarch.com/
https://www.youtube.com/Libretro
Version: 1.9.8
System: PC (GTX 1080, Ryzen 7 1800x, 32GB 2800Mhz)
Core: PCSX2
Settings
Video: Internal Resolution: x3 Native 1080p
Video: FXAA: ON Ghost Rider (2007) [PS2] - RetroArch with PCSX2](https://i.ytimg.com/vi/CaidDukwrNw/mqdefault.jpg)
![Gran Turismo 4 Prologue (2004) [PS2] - RetroArch with PCSX2
GT4: Prologue is an exclusive Advanced Skills School designed with the most ambitious drivers in mind. It provides an opportunity to prepare for the imminent challenge of #GT4 - an essential test-drive for potential champions. - Kazunori Yamauchi
This is the official second but simplest page of @Libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
https://libretro.com/
https://retroarch.com/
https://www.youtube.com/Libretro
Version: 1.10.3
System: XBOX Series X
Core: PCSX2 Gran Turismo 4 Prologue (2004) [PS2] - RetroArch with PCSX2](https://i.ytimg.com/vi/Cp7D7j0UQnY/mqdefault.jpg)
![Ready 2 Rumble Boxing (1999) [DC] - RetroArch with Flycast
Ready 2 Rumble Boxing is a boxing video game developed by Midway Studios San Diego, published by Midway Games in 1999 for the Dreamcast, PlayStation, Game Boy Color, and Nintendo 64. The success of the Dreamcast version led to it becoming one of the few Sega All Stars titles.
This is the official second but simplest page of @Libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
https://libretro.com/
https://retroarch.com/
https://www.youtube.com/Libretro
Version: 1.8.9
System: PC
Core: Flycast
Settings:
Internal Resolution: 1440x1080
Force Windows CE Mode: ON
Render To Texture Upscaling: 2 Ready 2 Rumble Boxing (1999) [DC] - RetroArch with Flycast](https://i.ytimg.com/vi/DSFE62sFdhg/mqdefault.jpg)
![Tekken Tag Tournament (2000) [PS2] - RetroArch with PCSX2
Tekken Tag Tournament was released as an arcade game in 1999 before becoming a North American and European launch title for the PlayStation 2 in 2000. The arcade version operated similarly, but ran on a 32-bit graphics engine like Tekken 3. It received upgraded graphics when it was ported to the PlayStation 2. Its sequel Tekken Tag Tournament 2 was released in 2011. A remastered version of the game titled Tekken Tag Tournament HD was released for the PlayStation 3 in November 2011, as part of Tekken Hybrid.
This is the official second but simplest page of @Libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
https://libretro.com/
https://retroarch.com/
https://www.youtube.com/Libretro
Version: 1.9.0
System: PC
Core: PCSX2 Tekken Tag Tournament (2000) [PS2] - RetroArch with PCSX2](https://i.ytimg.com/vi/DjjHCXSRsbA/mqdefault.jpg)
![Super Mario 64 (1996) [N64] - RetroArch with paraLLEl RDP
Super Mario 64 is a 1996 platform video game for the Nintendo 64 and the first in the Super #Mario series to feature three-dimensional (3D) gameplay. As #Mario, the player explores Princess Peachs castle and must rescue her from Bowser. Super Mario 64 features open-world playability, degrees of freedom through all three axes in space, and relatively large areas which are composed primarily of true 3D polygons as opposed to only two-dimensional (2D) sprites. It emphasizes exploration within vast worlds, which require the player to complete various missions in addition to the occasional linear obstacle courses (as in traditional platform games). It preserves many gameplay elements and characters of earlier Mario games as well as the visual style.
This is the official second but simplest page of #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
https://libretro.com/
https://retroarch.com/
https://www.youtube.com/Libretro
Version: 1.8.8
System: PC
Core: Mupen64Plus Next (unreleased version with ParaLLEl RDP)
Settings:
Internal upscale: 4x
ParaLLEl Synchronous RDP: Off
All VI settings: On Super Mario 64 (1996) [N64] - RetroArch with paraLLEl RDP](https://i.ytimg.com/vi/DqQsT4JKN88/mqdefault.jpg)
![Barca Total 2000 (2000) [GBC] - RetroArch with Gearboy
Barca Total 2000 is a soccer game developed by Live Media and published by Ubisoft for the Game Boy Color platform. #Barca Total 2000 was never released outside of Europe.
This is the official second but simplest page of @libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
https://libretro.com/
https://retroarch.com/
https://www.youtube.com/Libretro
Version: 1.9.3
System: PS Vita TV
Core: Gearboy (3.3.0) Barca Total 2000 (2000) [GBC] - RetroArch with Gearboy](https://i.ytimg.com/vi/EbNFQFFB9_k/mqdefault.jpg)