The Gaming Restoration | TEKKEN 7 | Linux Vulkan (DXVK) | GT 1030 @TheGamingRestoration | Uploaded 6 years ago | Updated 7 hours ago
#DXVK Config:
export DXVK_HUD=1
export DXVK_LOG_LEVEL=none
#export DXVK_SHADER_READ_PATH="/tmp/tekken7" (not needed anymore, drivers already implemented their own shader cache)
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TEKKEN 7 (DX11)
Dxvk-git 20180312.887e514-1
wine-vulkan-git r123175.4df7efedae-1 (Based on Wine 3.3)
Arch Linux (4.15.8-1-ARCH)
Played at 70%-720p (896x504) with V-Sync
CPU: Intel Core i7-2600 (3.40 GHz)
GPU: GeForce GT 1030 (2GB VRAM)
RAM: 6GB (SAMSUNG 1333 MT/s)
SSD: Crucial MX200 SSD (250GB)
Recorded with ALSA
DXBC and SPIR-V shaders precompiled
Played using Microsoft’s Xbox 360 Wireless Controller
(xpad native driver)
#DXVK Config:
export DXVK_HUD=1
export DXVK_LOG_LEVEL=none
#export DXVK_SHADER_READ_PATH="/tmp/tekken7" (not needed anymore, drivers already implemented their own shader cache)
------------------------------------------------------
TEKKEN 7 (DX11)
Dxvk-git 20180312.887e514-1
wine-vulkan-git r123175.4df7efedae-1 (Based on Wine 3.3)
Arch Linux (4.15.8-1-ARCH)
Played at 70%-720p (896x504) with V-Sync
CPU: Intel Core i7-2600 (3.40 GHz)
GPU: GeForce GT 1030 (2GB VRAM)
RAM: 6GB (SAMSUNG 1333 MT/s)
SSD: Crucial MX200 SSD (250GB)
Recorded with ALSA
DXBC and SPIR-V shaders precompiled
Played using Microsoft’s Xbox 360 Wireless Controller
(xpad native driver)