Uploaded July 2022 | Updated September 2026, 3 weeks ago
Technoblade will be missed. Never let him die in our hearts.
He was more than one of the great PVPers.
He was a good person and a good example.
Never forget who he was.
Technoblade's goodbye to us:
youtube.com/watch?v=DPMluEVUqS0
(with words from his dad and mom)
Support them in fighting cancer with proceeds (I did, if it matters):
technoblade.com
My statue in this video in one of my maps:
drive.google.com/file/d/1aJBjUpgRZFIGcKlnanoxcjOI1sQOoNeM/view?usp=sharing
Join us on Discord! discord.gg/Mgfbq9ReSM
Twitter: twitter.com/plasma_doctor
Technoblade will be missed. Never let him die in our hearts.
He was more than one of the great PVPers.
He was a good person and a good example.
Never forget who he was.
Technoblade's goodbye to us:
youtube.com/watch?v=DPMluEVUqS0
(with words from his dad and mom)
Support them in fighting cancer with proceeds (I did, if it matters):
technoblade.com
My statue in this video in one of my maps:
drive.google.com/file/d/1aJBjUpgRZFIGcKlnanoxcjOI1sQOoNeM/view?usp=sharing
Join us on Discord! discord.gg/Mgfbq9ReSM
Twitter: twitter.com/plasma_doctor

![Metroid Energy in Minecraft
I added the Metroid energy health in vanilla Minecraft using a custom action bar!
Lets use the action bar for something cool!
Tiny Resource pack:
https://drive.google.com/file/d/1r4ftJqJtBGxCwYTirrsMqWFDMUJTCPLF/view?usp=sharing
If youre new to doing text and titles, you can use this tool:
https://www.minecraftjson.com/
0. Immortal to regular damage* (add armor attributes or prevent blast damage)
/effect give @a minecraft:resistance 999999 99 true
1. ENERGY
Initialize Energy:
/scoreboard objectives add ENERGY dummy
/scoreboard players set @a ENERGY 30
Repeat HUD/Action bar display: (notice the space to pad it left)
/title @a[gamemode=survival] actionbar [,{text:EN,bold:true,color:#62ACFF},{text:••,bold:true,color:#FFCDE9},{score:{name:@p,objective:ENERGY},bold:true,color:white},{text: }]
2. Damage
/scoreboard objectives add Damage minecraft.custom:minecraft.damage_resisted
Initialize the number 10 so we can divide by it:
/scoreboard objectives add ten dummy
/scoreboard players set @a ten 10
Repeat:
execute as @a if score @s Damage matches 1.. run scoreboard players operation @s Damage /= @s ten
Chained these two:
a)
execute as @a if score @s Damage matches 1.. run scoreboard players operation @s ENERGY @s Damage
b)
scoreboard players reset @a Damage
3. Healing
Repeat:
execute as @a if score @s healthFind matches 1.. run scoreboard players add @s ENERGY 5
Chained:
a)
scoreboard players reset @a healthFind
b)
clear @a minecraft:rotten_flesh
4. Death
DANGEROUS! (dont enable always active until chained are added)
execute as @a[gamemode=survival] if score @s ENERGY matches ..0 run kill @s
Chained:
a)
execute as @a[gamemode=survival] if score @s ENERGY matches ..0 run tag @s add dead
b)
execute as @a[gamemode=survival] if score @s ENERGY matches ..0 run scoreboard players set @s ENERGY 30
5. Respawning
@e only sees things alive so repeat:
1)
execute as @e[tag=dead] run effect give @s minecraft:resistance 999999 99 true
chained:
tag @e remove dead
Twitter: https://twitter.com/plasma_doctor Metroid Energy in Minecraft](https://i.ytimg.com/vi/dvdgweICtac/mqdefault.jpg)








