evanthebouncy | [tears of the kingdom] physics inconsistencies can affect gravity nudging @dewinmoonl | Uploaded 1 year ago | Updated 12 hours ago
the gravity nudging method commonly used for making small angle pulsers is subject to change of framerate. which means, if you have a method that produced the perfect small angle pulser, it will have a chance of not replicatable on my device.
gravity nudging will likely only get you 90% of the way there, and the rest 10% will be manual fine adjustments.
the gravity nudging method commonly used for making small angle pulsers is subject to change of framerate. which means, if you have a method that produced the perfect small angle pulser, it will have a chance of not replicatable on my device.
gravity nudging will likely only get you 90% of the way there, and the rest 10% will be manual fine adjustments.