@dewinmoonl
  @dewinmoonl
evanthebouncy | [tears of the kingdom] physics inconsistencies can affect gravity nudging @dewinmoonl | Uploaded 1 year ago | Updated 12 hours ago
the gravity nudging method commonly used for making small angle pulsers is subject to change of framerate. which means, if you have a method that produced the perfect small angle pulser, it will have a chance of not replicatable on my device.

gravity nudging will likely only get you 90% of the way there, and the rest 10% will be manual fine adjustments.
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[tears of the kingdom] physics inconsistencies can affect gravity nudging @dewinmoonl

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