Uploaded August 2026 | Updated September 2026, 2 weeks ago
King Doo will start with a beam that acts like a whip and slowly travels downward. If it runs, it will strike the other side of the area. When it charges up, a large energy orb travels straight across the scene. If King Doo jumps, it can do the same thing as its first attack, whip out a beam. When it charges up again, a trio of energy orbs go into the background before hitting the turf. Defeat King Doo and you’ll complete the quest.
King Doo will start with a beam that acts like a whip and slowly travels downward. If it runs, it will strike the other side of the area. When it charges up, a large energy orb travels straight across the scene. If King Doo jumps, it can do the same thing as its first attack, whip out a beam. When it charges up again, a trio of energy orbs go into the background before hitting the turf. Defeat King Doo and you’ll complete the quest.










