Uploaded January 2021 | Updated September 2026, 2 weeks ago
Tool-assisted superplay (TAS) of Zaxxon Arcade 20 waves (747,950)
The goal is to reach the 'GIVE UP' stage (wave 20).
-You can have 4 bullets on the screen at the same time, but you have to wait 50 frames to shoot again.
-You can shoot the 4 bullets at 30 bullets per second. If it were not for the cool down time, this game would have been too easy.
-If you fly under the 1st mark on the altimeter (at about 1/2 or 3/4) instead of going all the way down, you can shoot the turrets but they cannot shoot you and also you will not collide with them.
-The robot at the end of a stage need 6 hits on the missile to take him down.
-Did you know that if you shoot the planes on the ground you will have less planes to shoot in the space section?
-The first and last wall opening is positioned at random.
-The RNG is dependent of the position of the player. I manipulated the RNG by moving the plane a little before the wall appear so that for the opening was where I wanted it to be.
-The turret after the first small wall is really hard to get. It took me a while to find a pattern to get him.
-This TAS is not perfect, there is some turret that I start shooting only from the wave 10.
For a good introduction to TASing: youtube.com/watch?v=Ietk1-Wb7oY
See en.wikipedia.org/wiki/Tool-assisted_speedrun for more information or tasvideos.org for more video.
0:00 Wave 1
1:56 Wave 2
3:39 Wave 3
5:24 Wave 4
7:09 Wave 5
8:47 Wave 6
10:31 Wave 7
12:11 Wave 8
13:50 Wave 9
15:31 Wave 10
17:14 Wave 11
18:53 Wave 12
20:31 Wave 13
22:10 Wave 14
23:51 Wave 15
25:29 Wave 16
27:09 Wave 17
28:47 Wave 18
30:25 Wave 19
32:05 Wave 20
33:44 Wave 21 and End
Tool-assisted superplay (TAS) of Zaxxon Arcade 20 waves (747,950)
The goal is to reach the 'GIVE UP' stage (wave 20).
-You can have 4 bullets on the screen at the same time, but you have to wait 50 frames to shoot again.
-You can shoot the 4 bullets at 30 bullets per second. If it were not for the cool down time, this game would have been too easy.
-If you fly under the 1st mark on the altimeter (at about 1/2 or 3/4) instead of going all the way down, you can shoot the turrets but they cannot shoot you and also you will not collide with them.
-The robot at the end of a stage need 6 hits on the missile to take him down.
-Did you know that if you shoot the planes on the ground you will have less planes to shoot in the space section?
-The first and last wall opening is positioned at random.
-The RNG is dependent of the position of the player. I manipulated the RNG by moving the plane a little before the wall appear so that for the opening was where I wanted it to be.
-The turret after the first small wall is really hard to get. It took me a while to find a pattern to get him.
-This TAS is not perfect, there is some turret that I start shooting only from the wave 10.
For a good introduction to TASing: youtube.com/watch?v=Ietk1-Wb7oY
See en.wikipedia.org/wiki/Tool-assisted_speedrun for more information or tasvideos.org for more video.
0:00 Wave 1
1:56 Wave 2
3:39 Wave 3
5:24 Wave 4
7:09 Wave 5
8:47 Wave 6
10:31 Wave 7
12:11 Wave 8
13:50 Wave 9
15:31 Wave 10
17:14 Wave 11
18:53 Wave 12
20:31 Wave 13
22:10 Wave 14
23:51 Wave 15
25:29 Wave 16
27:09 Wave 17
28:47 Wave 18
30:25 Wave 19
32:05 Wave 20
33:44 Wave 21 and End
![[TAS] RoadBlasters UPDATE 4,993,990 points (Arcade) (1 credit)
Tool-assisted superplay (TAS) of RoadBlasters Arcade UPDATE 4,993,990 points (1 credit) (from level 48)
This is an update of the last 3 levels of the video https://youtu.be/AJbiypqv8ww
I have found a way to finish the game with only 1 credit.
As you saw on the other video, I was just a few frames short of getting the turbo on level 49. Now, I have found a way to burn less fuel on level 48 by keeping the inside lane for the first few corners. 😀😀😀
What is a TAS? https://www.youtube.com/c/Prog61/about
For a good introduction to TASing: https://www.youtube.com/watch?v=Ietk1-Wb7oY
For more information visit http://tasvideos.org.
00:00 End of Rally 47 - 129810 pts
00:07 Rally 48 - 1700 pts
00:51 Rally 49 - 7780 pts
01:40 Rally 50 - 73630 pts
03:05 T-Shirt info
03:28 Game Over and Enter your initials [TAS] RoadBlasters UPDATE 4,993,990 points (Arcade) (1 credit)](https://i.ytimg.com/vi/qRln-Axk3w0/mqdefault.jpg)
![[TAS] Marble Madness Arcade 221,580 pts
Tool-assisted superplay (TAS) of Marble Madness Arcade 221,580 pts
This video has been obsoleted by : https://youtu.be/U_HWUzSExa8
The goal of this TAS is to achieve the highest possible score.
Difficulty Setting: Very Easy.
Note:
-I set the game at Very Easy to have the 65 sec at the start at level 2 instead of 60.
-At the end, I move around because moving gives you points, so I convert the remaining time into points.
-Thanks to SprintGod for his TAS of Marble Madness on Genesis. Almost all the skips he uses also work on the arcade version. https://www.youtube.com/watch?v=WI0Ndea8FXs
For a good introduction to TASing: https://www.youtube.com/watch?v=Ietk1-Wb7oY
See https://en.wikipedia.org/wiki/Tool-assisted_speedrun for more information or http://tasvideos.org for more video. [TAS] Marble Madness Arcade 221,580 pts](https://i.ytimg.com/vi/qr21mS22a1E/mqdefault.jpg)
![[TAS] Defender Humanoids in the Sky Glitch demonstration (Arcade)
This video show how to get some humanoids in the sky on Defender Arcade.
-On the first wave, pick up all 10 humanoids (8 or 9 may also work)
-Choose a point on the ground that is very low.
-Stop moving forward
-Put the humanoids on the ground
-Since the humanoids cannot be on top of each other, they will scatter and, if you are low enough, some will appear on the top of the screen. They will slowly move downward.
-You will also see that any enemies on the screen will be teleported elsewhere to reduce the load. [TAS] Defender Humanoids in the Sky Glitch demonstration (Arcade)](https://i.ytimg.com/vi/rcQFuotMG0g/mqdefault.jpg)
![[TAS] Crystal Castles Arcade 922,195 (All Warps) (Obsolete)
Tool-assisted Superplay (TAS) of Crystal Castles Arcade (922,195)
This video has been obsoleted by : https://youtu.be/3r-vpROBoOs
Note:
-All the hidden warp are used. Then I warp to 8-1 to have the best timer bonus at the end (141,000).
-I redid levels 8 9 and 10 to be more cleaner. But I lost 6000 in time bonus, I was not aware that I took so much more time than the other TAS.
For more information about Crystal Castle the best place is: http://www.classicarcadegaming.com/games/cc/index.htm
See https://en.wikipedia.org/wiki/Tool-assisted_speedrun for more information on Tool-Assisted Speed-runs/Superplay
or http://tasvideos.org for more video. [TAS] Crystal Castles Arcade 922,195 (All Warps) (Obsolete)](https://i.ytimg.com/vi/s54RmvNebM8/mqdefault.jpg)
![[TAS] Pac-Mania Arcade in 17:48 (US 19 rounds)
Tool-assisted speedrun (TAS) of Pac-Mania Arcade in 17:48 (US 19 rounds)
-Goal of the TAS: Finish the game as fast as possible, starting at round 1.
-Time begins when gaining control of Pac-Man (0:08), and ends when the Round Cleared message appears on the last stage (17:56).
Settings:
-Type: C
-Rank: B
-Game End: 19 Round
-I didnt eat any ghosts or fruits because of the time lost for the animation.
-It took me around 7 hours of work to do this TAS compared to around 24 hours for my other TAS where the goal was to get a high score.
-I did this TAS because I was tired of waiting for the ghosts to regroup while I did the other TAS.
More info on the game in the description of my other video: https://youtu.be/S7D0SgUJTVg
What is a TAS? https://www.youtube.com/c/Prog61/about
For a good introduction to TASing: https://www.youtube.com/watch?v=Ietk1-Wb7oY
For more information visit https://tasvideos.org. [TAS] Pac-Mania Arcade in 17:48 (US 19 rounds)](https://i.ytimg.com/vi/sm4GPLbgkFA/mqdefault.jpg)
![[TAS] Tron Arcade (20 rounds)
Tool-assisted speed-run (TAS) of 20 rounds of Tron (Arcade).
Rounds 1 to 14 are a decent speed-run.
But the Light Cycles could be optimized as seen on round 13 (9:51) 18 (13:41) 19 (14:10) 20 (14:31).
Notes:
-On round 15 16 17, I lose time because I have fun with the Light Cycles.
-On the last round I enter the flashing circle at the last possible moment (15:24), like I did in the arcades for a higher score (I dont remember how near 0 I got at the time).
-On two occasion I use the warp to kill the last tank (11:52 and 13:25). The destination of the warp is constant (when tasing), but the rng is influenced by the angle of the canon. So, by trial and error, I could warp nearly where I wanted by rotating the canon before warping.
-Its amusing to see that the MCP cone is super slow on round 17 (13:05).
-The explosions of the colour blocks in the MCP Cone are deadly, so you have to wait for them to disappears. But the explosions of the Bugs are harmless.
See tasvideos.org for more information on Tool-Assisted Speed-runs. [TAS] Tron Arcade (20 rounds)](https://i.ytimg.com/vi/so2BB_42w4s/mqdefault.jpg)
![[TAS] Out Run Arcade (1/5) 47,485,930 pts Goal A
Tool-assisted superplay (TAS) of Out Run Arcade (1/5) 47,485,930 pts Goal A
GOAL:
-Determine what the maximum score is for each goals.
-After obtaining statistics for all legs, determine the best path for each goals.
-I used the normal rule (from Twin Galaxies) for this game:
-The boost start is allowed, but any use of the off-road trick is strictly prohibited.
-So, when the car go outside the road, it should slow down (1:39 2:47).
-To do a boost start:
-Select Hi gear and do not press the accelerator all the way down before the start.
-press the accelerator only at the last second.
-At the same time, select Low gear for about 15 frames, then select Hi gear.
-For more information on this TAS series on OutRun and an explanation of why RLRR is the only path to a high score, read the description of this video: https://youtu.be/cjYwf9GhLn8
Much more info on OutRun here: https://gamefaqs.gamespot.com/arcade/564002-outrun/faqs/80160/introduction
What is a TAS? https://www.youtube.com/c/Prog61/about
For a good introduction to TASing: https://www.youtube.com/watch?v=Ietk1-Wb7oY
For more information visit https://tasvideos.org.
0:00 A1 - Coconut Beach
1:00 A2 - Gateway
2:00 A3 - Desert
3:00 A4 - Wilderness
4:04 A5 - Vineyard
5:06 Ending [TAS] Out Run Arcade (1/5) 47,485,930 pts Goal A](https://i.ytimg.com/vi/ssV1QBQCEbs/mqdefault.jpg)
![[TAS] Time Crisis 1 Arcade - Timed Game Stage 1 (22232)
Tool-assisted superplay (TAS) of Time Crisis 1 Arcade - Timed Game Stage 1 (22232)
Notes:
-It is possible to fire every 4 frames, so you could empty your clip in less than half of a second.
-It takes at least 12 frames to reload.
See https://en.wikipedia.org/wiki/Tool-assisted_speedrun for more information on Tool-Assisted Speed-runs/Superplay
or http://tasvideos.org for more video. [TAS] Time Crisis 1 Arcade - Timed Game Stage 1 (22232)](https://i.ytimg.com/vi/tTFvvOTedZ0/mqdefault.jpg)
![[TAS] Golgo 13 銃声の鎮魂歌 (GOLGO mode) (Juusei no Requiem) $42,703,790
Tool-assisted superplay (TAS) of Golgo 13 銃声の鎮魂歌 (GOLGO mode) (Juusei no Requiem) (Requiem for a Gunshot) Arcade $42,703,790 Accuracy 999.2
This is the third (of three) Golgo 13 game.
If you want to see this game with all the cutscenes: https://youtu.be/c7Z1gc2Ke9E
You can see my TAS of the first game here: https://youtu.be/fA7pn5doCAc
There is more information about the rating system for this game in the description of my first video.
I also did a second TAS of the first game with better precision and without cutscenes here: https://youtu.be/08Ip7rvnp64
And here is my TAS of the second game: https://youtu.be/K4mU0Prlt1U
Golgo mode
-To trigger GOLGO mode:
-After inserting money, shoot the center of the 6 characters of the title Golgo 13 (ゴルゴ13) in reverse order (There are actually 5 characters but the ル (ru) require one shot for each branch)
-It seems that you have to wait at least 1/2 second between each shot but there is no maximum time, I tested with 5 seconds between each letter and it worked well.
-You should hear the music from the beginning of the game Xevious (credit included)
-After a few seconds, you should see a rotating panel (Bacura from Xevious) appear at the top of the screen
-Shoot the rotating panel 13 times
-An extra life flag from Xevious will appear, shoot it
-The title should change color and the message GOLGO mode appears in Japanese
-Press the button to start the game
-In this mode you get the stages in random order (except 10 and 20) and there are no cutscenes. The game doesnt even tell you what to shoot since youre supposed to know the game well if you choose this mode.
Stages
-Stage 1 - Heavy snowfall area 0:32
-GOAL: Shoot the 2 ropes causing an avalanche which stops the train.
-Stage 2 - Maximum Effective Range 0:59
-GOAL: Wipe out the intelligence bureaus special forces.
-Precision is measured only on the last man (the 7th)
-I got 998.9, couldnt find a 1000 (like in my other TAS)
-Stage 3 - The shoes of the mafia 1:31
-GOAL: Shoot the heel of the shoe
-I did the 1000 points a bit faster than in my other TAS.
-Stage 4 - Overload 1:59
-GOAL: Stop the artificial heart by threatening the target
-You must shoot in the gray circle near the targets feet.
-I shot 46 times, the chart shows about 30 shots, which is probably the maximum shots visible in this chart (but you can hear them all).
-I got 1000 because all my shots were in the gray circle. (Even though the chart shows some outside the circle)
-Its not necessary to fire that many shots, about 12 in the circle seems to do the trick, the important thing is to force the man to keep running.
-Stage 5 - China syndrome 2:33
-GOAL: Shoot what is shown on the photo.
-This time around I have found the 1000 points a few frames later (0:85 sec vs 0:95 sec)
-Stage 6 - The land of Sand Dust-fluttering 2:59
-GOAL: Shoot the front tire of the car
-This time I could not find a1000 points as early as in my other TAS (0.90 vs 1:00)
-Stage 7 - The grape color tradition 3:26
-GOAL: Shoot the wine bottle
-Im sure there must be an opportunity earlier, I found a few but none allowed me to get 1000 points.
-I was able to get the 1000 points at exactly the same time as in my other TAS, It seem that the movement of the men is not random.
-Stage 8 - Gentlemens Agreement 3:56
-GOAL: Shoot two targets in a row.
-I got 995.6 this time which is a bit better than my other TAS.
-You have to be accurate on 2 targets, which is much harder.
-Stage 9 - The hunting dog 4:22
-GOAL: Shoot the man identified by the dog
-I got 996.5, I waited a bit for the head to move but I didnt find a 1000, like in the second game.
-Stage 10 - The Bloodstained gene 4:50
-GOAL: Confront a bioengineered, enhanced warrior.
-This stage is in 2 parts:
1 - Shoot the man 4 times
2 - Shoot him in the head
-You can shoot as many bullets as you want in the first part of this stage, you only lose time, only the accuracy of the shot in the second part gives you points
Continue in the pinned comment
-YT limit us at 5000 characters here but 10000 in the comments.
0:00 Title and Trial
0:32 1 - Heavy snowfall area
0:59 2 - Maximum Effective Range
1:31 3 - The shoes of the mafia
1:59 4 - Overload
2:33 5 - China syndrome
2:59 6 - The land of Sand Dust-fluttering
3:26 7 - The grape color tradition
3:56 8 - Gentlemens Agreement
4:22 9 - The hunting dog
4:50 10 - The Bloodstained gene
5:45 11 - The inevitable 60 minutes
6:32 12 - Hijacking from the Ground
6:59 13 - Anti Tank Shooting
7:30 14 - Towing rope
7:56 15 - Lattice Corridor
8:23 16 - Beyond the minefield
9:09 17 - Cut image G
9:37 18 - The assassination garden
10:04 19 - Stunt Flying
10:36 20 - Bodyguard sniper team
11:36 Score [TAS] Golgo 13 銃声の鎮魂歌 (GOLGO mode) (Juusei no Requiem) $42,703,790](https://i.ytimg.com/vi/u-E3HVFAmKg/mqdefault.jpg)
![[TAS] Alpine Ski Arcade 339,541 (TG Settings)
Tool-assisted superplay (TAS) of Alpine Ski Arcade 339,541 points (TG settings)
This video was done with the SET 1 of the Alpine Ski roms in MAME.
The game was set to Twin Galaxies settings.
Settings:
800-2000 Point Bonus For A Successful Downhill Jump
2:00 Minute Starting Timer
End of Race Time Bonus 0:20 (contrary to what Mame is displaying)
1st Game Extension @ 10,000 Points
2nd Game Extension @ 10,000 Points
-Im sure its possible to make a few more points, but with this setting, with this version of the game, I dont see how it would be possible to make 100,000+ points more (See the TG site).
-Its not clear to me if I should slow down a bit to get more points or if I shouldnt bother with 100 points to go faster. So I did a bit of both to see the difference.
-Perhaps by analyzing the data that I list next, we could find the best way. The timing is calculated with the timer on Youtube and not precise enough to work with I think.
Round, points, difference
1.1- 17536 +17536
1.2- 36032 +18496
1.3- 38032 +2000 = 38032 in 1:53
2.1- 54810 +16778
2.2- 73335 +18525
2.3- 75335 +2000 = 37303 in 1:54
3.1- 92433 +17098
3.2- 111112 +18679
3.3- 113112 +2000 = 37777 in 1:54
4.1- 130468 +17356
4.2- 149559 +19091 Timer Reset
4.3- 151559 +2000 = 38447 in 1:53
5.1- 167912 +16353
5.2- 187379 +19467
5.3- 189379 +2000 = 37820 in 1:53
6.1- 206039 +16660
6.2- 224535 +18496 Timer Reset
6.3- 226535 +2000 = 37156 in 1:53
7.1- 244752 +18217
7.2- 263221 +18469 Timer Reset
7.3- 265221 +2000 = 38686 in 1:54
8.1- 281861 +16640 Timer Reset
8.2- 301480 +19619 Timer Reset
8.3- 303480 +2000 = 38259 in 1:53
9.1- 321773 +18293 4x Timer Reset
9.2- END 339541 +17768 = 36061 24x Timer Reset
Total 33 Timer Reset
What is a TAS? https://www.youtube.com/c/Prog61/about
For a good introduction to TASing: https://www.youtube.com/watch?v=Ietk1-Wb7oY
For more information visit http://tasvideos.org.
0:00 Title screen
0:28 Round 1
2:21 Round 2
4:15 Round 3
6:09 Round 4
8:02 Round 5
9:55 Round 6
11:48 Round 7
13:42 Round 8
15:35 Round 9 Game Over [TAS] Alpine Ski Arcade 339,541 (TG Settings)](https://i.ytimg.com/vi/u0sM9ZHv0xE/mqdefault.jpg)
![[TAS] Cruisn USA Arcade (1/3) Devastator in 22:05.96
Tool-assisted speedrun (TAS) of Cruisn USA Arcade (1/3) Devastator in 22:05.96
GOAL:
-Complete the game as quickly as possible
-Try to beat the times on Twin Galaxies at:
https://www.twingalaxies.com/game/cruisn-usa/arcade
https://www.twingalaxies.com/game/cruisn-usa-rev-l41/mame
-The first thing you learn while playing this game is that you never need to brake or release the gas pedal. All curves can be taken at full speed, but you lose speed when sliding.
-I did not see any advantage in choosing the manual transmission
-I did 3 TAS of this game improving my times in each one. I decided to post all three, not just the last one, because I think theres something fun to look at in all of them.
Video 1 (This video)
-I chose the Devastator because it is the fastest car. (147 mph)
-In this first video I learn the limits of the game.
-There are 2 main wastes of time:
-Loss of speed when sliding in curves
-Loss of speed by hitting other racing cars, its fun to do but costs too much time.
-Conclusion:
-I have to stop hitting the other cars, the important thing is not to finish first but to have a minimum loss of speed.
-I finished first only on 6/14 stages.
-There are 8 times on the Twin Galaxies site that I havent beaten, so its possible to do better
Video 2 https://youtu.be/5S5AsIpgMD0
-This second video was made with the Italia car.
-As the Italia has a better Skidpad stat (1.01 G vs. 0.85 G), it will likely lose less speed in curves than the Devastator.
-Im going to try not to hit as many race cars as in the first video.
-Conclusion:
-I have upgraded 11/14 times which is good. It helps to have more grip in the corners, but when the road is straight the Devastator is quicker.
-But I havent beaten 5 times from the Twin Galaxies site
-I only finished first on 6/14 stages, like in my first TAS.
Video 3 https://youtu.be/GPKL8udmt7o
-I watched the videos on the Twin Galaxies website and noticed that some players werent playing with an analog controller and were doing a few stages faster than I managed to do, which gives me an idea.. .
-Strategy:
-Use the Devastator because its the fastest
-Dont hit anything that can slow me down. (cars, roadsides)
-Dont try to finish first at all costs
-If a turn is not negotiable at more than 140 mph, turn the steering wheel as much as possible so that the cars slide is as short as possible
-Conclusion:
-Ive beaten all but one of Twin Galaxys times, and a few Ive beaten by over 10 seconds.
-The only time I didnt improve was stage 6 LA Freeway, I did 1:48.80 compared to 01:48.32. , thats because this stage only has one curve that slows you down. A TAS therefore does not have many advantages. I should rework this part to get a better time.
-I finished first for 10/14 stages.
-I abused a bit of the loose collision at the end of Chicago (21:33), but no cheats were used.
-I read somewhere that the game is programmed to be harder for a stage after a stage where you finish first, thats why its difficult to finish first twice in a row, even for a TAS.
-Everything I did in these TAS is achievable by a human with a little luck (or not just a little?). I didnt use any special tricks or cheats, just precision driving.
What is a TAS? https://www.youtube.com/c/Prog61/about
For a good introduction to TASing: https://www.youtube.com/watch?v=Ietk1-Wb7oY
For more information visit https://tasvideos.org.
0:00 Intro
0:22 1-Golden Gate Park
2:29 2-San Francisco
4:23 3-US 101
6:32 4-Redwood Forest
8:31 5-Beverly Hills
10:23 6-LA Freeway
12:33 7-Death Valley
14:25 8-Arizona
16:20 9-Grand Canyon
18:17 10-Iowa
20:11 11-Chicago
22:06 12-Indiana
24:01 13-Appalachia
25:56 14-Washington DC
27:43 Ending and Credits [TAS] Cruisn USA Arcade (1/3) Devastator in 22:05.96](https://i.ytimg.com/vi/uF8w0RYXdgE/mqdefault.jpg)