Uploaded April 2020 | Updated September 2026, 2 hours ago
Maybe..... because when I was almost finished with this TAS of the first course, I found some improvements. Spoilers below.
This is a Super Mario 64 ROM Hack by Kaze Emanuar.
Feels bad man. I ran into the star skip with Cappy by accident on the last star. I went and redid everything again except the first star in this course. Before the first star, I did some RNG Manipulation for the coin boxes, and blue coin posts on the ground. That was painful. Not worth the headache to redo it.
That also means the stars in the overworld can be improved too...
And I'm pretty sure I found an even faster method for star collection in the overworld, which I won't spoil atm. (Not an improved route, but the ordering of grabbing stars. Kinda difficult to explain.)
Also, I'm pretty sure the 100 Coin route is improvable. There has to be a better route with the Blue Coin Switch, but I don't care anymore lol.
Also, the Lua Scripts are useless for this game since galaxy brain Kaze added in the ability to change your facing angle in mid-air. So, maintaining speed and angles are kinda difficult.
Also, you can infinite jump with Cappy, which is something I found out like an hour ago, so even more routes to test.
Also, yo Kaze? What's the name of this game man? Is it Mario Odyssey 64? Super Mario Odyssey 64? Mario 64 Odyssey? Cause this is the exact same title as the Odyssey Mod you made for vanilla. Little confused here lol.
Ok I'm done whining. Enjoy.
Re-Records: 18,475
Maybe..... because when I was almost finished with this TAS of the first course, I found some improvements. Spoilers below.
This is a Super Mario 64 ROM Hack by Kaze Emanuar.
Feels bad man. I ran into the star skip with Cappy by accident on the last star. I went and redid everything again except the first star in this course. Before the first star, I did some RNG Manipulation for the coin boxes, and blue coin posts on the ground. That was painful. Not worth the headache to redo it.
That also means the stars in the overworld can be improved too...
And I'm pretty sure I found an even faster method for star collection in the overworld, which I won't spoil atm. (Not an improved route, but the ordering of grabbing stars. Kinda difficult to explain.)
Also, I'm pretty sure the 100 Coin route is improvable. There has to be a better route with the Blue Coin Switch, but I don't care anymore lol.
Also, the Lua Scripts are useless for this game since galaxy brain Kaze added in the ability to change your facing angle in mid-air. So, maintaining speed and angles are kinda difficult.
Also, you can infinite jump with Cappy, which is something I found out like an hour ago, so even more routes to test.
Also, yo Kaze? What's the name of this game man? Is it Mario Odyssey 64? Super Mario Odyssey 64? Mario 64 Odyssey? Cause this is the exact same title as the Odyssey Mod you made for vanilla. Little confused here lol.
Ok I'm done whining. Enjoy.
Re-Records: 18,475
![SM64 - Cavern of the Metal Cap Freerun [TAS]
More SM64 Freeruns: https://youtube.com/playlist?list=PL7Ktx4r1A698t-MhpC0o5CYFFI1SuvVAK
Re-Records: 1,429
This is a Tool-Assisted Superplay of Super Mario 64 in Cavern of the Metal Cap (CotMC). SM64 - Cavern of the Metal Cap Freerun [TAS]](https://i.ytimg.com/vi/q-muAXqYBoE/mqdefault.jpg)
![SM64 Temple Explorer - Flood the Temple - 883 [TAS]
This TAS features a star from Temple Explorer - a Super Mario 64 ROM Hack made by Brodute.
Re-Records: 16,978
I did this to practice some micro-optimization techniques. My first result was around 11 or so seconds, so Im pretty happy with this final result. Made a total of 2 Routes, and 9 Methods (different movements) to do these routes.
Its probably still improvable by a few frames, but I couldnt manage to save them. In one of the previous methods, I use the opposite side and end up wallkicking 1 frame earlier than this one. Although it looks like it, Im not sure the the map geometry is exactly symmetrical, because if it was, Im assuming Id be able to wallkick at the same time, regardless of which side I do it on. I tied the first 2 wallkicks, and even managed to get similar coordinate values. Im unsure if the grinding can be improved as well. Im not sure if I can land a frame sooner after ground-pounding under the star.
This is the most effort Ive ever put into anything SM64 related. My previous record was 11,838 Re-Records for my Bob-omb Battlefield Freerun lol.
Enjoy.
This is a Tool-Assisted Speedrun/Superplay.
For more info, visit http://www.tasvideos.org
(Pls dont beat this tess. Let me enjoy this one.) SM64 Temple Explorer - Flood the Temple - 883 [TAS]](https://i.ytimg.com/vi/qYlyfp7mFAg/mqdefault.jpg)
![SM64 - Bobomb Battlefield Mini Freerun [TAS]
Im back! After my 2-3 year break from TASing, I finally found the motivation to continue.
Heres a Super Mario 64 Freerun in Bob-omb Battlefield. It is a Tool-Assisted Superplay.
More SM64 Freeruns: https://youtube.com/playlist?list=PL7Ktx4r1A698t-MhpC0o5CYFFI1SuvVAK
I know the video doesnt have HD quality. Im working on upgrading my video encoding quality at the moment.
This TAS was made sometime during the Summer in 2010. I only uploaded this as a notifier to show that Im resuming TASing. Hope I get to see a lot of new TASers and some pros as well.
Peace. SM64 - Bobomb Battlefield Mini Freerun [TAS]](https://i.ytimg.com/vi/qtRCF9rPzwA/mqdefault.jpg)

![[TAS] SM64 Land: (1-1) Tilting Bridges - All Stars in 12627
Sup. Heres another Super Mario 64 Land TAS.
Pretty much a LOTAS (Low-Optimized Tool-Assisted Speedrun/Superplay).
For now, I think this level of effort is good enough for base runs like this. Not too much thought went into routing, so I mostly focused on getting clean and efficient movement (even though theres tons of improvements).
Im not sure just yet, but I am leaning towards doing more runs with SM64 Land. Maybe Ill work on World Runs rather than a full game run. Well see.
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Re-Records: 10,602
Special thanks to FrostyZako again, and also StarrlightSims as they have done several theory TASes of SM64 Land. I wouldnt have been able to figure out a few routes and methods without them.
- SM64 Land Theory Run by FrostyZako: https://www.youtube.com/watch?v=xld_MEqF1EU
- FrostyZakos Channel: https://www.youtube.com/channel/UC8h45fTqn9UMPz5l6BUaPGg
- SM64 Land 131 Star LOTAD by StarrlightSims: https://www.youtube.com/watch?v=tgz88t4t5lU
- StarrlightSims Channel: https://www.youtube.com/channel/UCTOaB5JjmjfCCcseWGTx9ZQ
Super Mario 64 Land is an SM64 ROM Hack by Kaze Emanuar:
- SM64 Land Release & Download: https://www.youtube.com/watch?v=unHtft-AYOI
- Kaze Emanuars Channel: https://www.youtube.com/channel/UCuvSqzfO_LV_QzHdmEj84SQ
~~~~~~~~~~~~~~~~
This is a Tool-Assisted Speedrun/Superplay.
Dont know what that is?
Check out these videos explaining what a TAS is. I highly recommend both of them!
Introduction to TAS: Tool-Assisted Speedrunning (What, How, Why?) - by Sonicpacker
https://youtu.be/R3-ohYvi_fc
Tool-Assisted Speed-Running Explained - by Bismuth
https://www.youtube.com/watch?v=Ietk1-Wb7oY
If that wasnt enough, check out the official forums and webpage for TAS Videos:
http://www.tasvideos.org [TAS] SM64 Land: (1-1) Tilting Bridges - All Stars in 12627](https://i.ytimg.com/vi/tySXZ4uKvnE/mqdefault.jpg)
![SM64 - Shifting Sand Land Freerun (With AnavrinSM64) [TAS]
More SM64 Freeruns: https://youtube.com/playlist?list=PL7Ktx4r1A698t-MhpC0o5CYFFI1SuvVAK
Recently found AnavrinSM64s channel a few days ago, and instantly thought of this Super Mario 64 Freerun we made in Shifting Sand Land sometime back. It was around 2009/2010, which was the time I first started TASing this game. I was a rookie. Anavrin was cool enough to teach me hyperspeed flying in this course, as well as introduce me to Marios grinding tricks and mechanics. He was a beast, and probably still is, but hes done TASing forever, as far as I know.
Im just uploading this to continue his legacy. Its the only m64 I have with him, and seeing that he deleted all his videos (scrub), Id just upload this. My parts are terrible, so focus on AnavrinSM64s parts of the run instead.
Re-Records: Probably 6k-8k.
Enjoy!
This is a Tool-Assisted Superplay.
For more info, visit http://www.tasvideos.org SM64 - Shifting Sand Land Freerun (With AnavrinSM64) [TAS]](https://i.ytimg.com/vi/vv0Ms5xSQu0/mqdefault.jpg)
![SM74: Master of Jumping - 1337 (With Gohanie) [TAS]
This TAS by Gohanie and I, features a Star from Super Mario 74 - a Super Mario 64 ROM Hack made by @Lugmillord
Subscribe to @gohanie! Hes a sick SM64 TASer and speedrunner.
Saved a few more frames.
Re-Records: 13,572
This is a Tool-Assisted Speedrun.
For more info, visit http://www.tasvideos.org SM74: Master of Jumping - 1337 (With Gohanie) [TAS]](https://i.ytimg.com/vi/vvhKBhV8yq4/mqdefault.jpg)
![Super Mario 64 - Courtyard Freerun [TAS]
lol
More SM64 Freeruns: https://youtube.com/playlist?list=PL7Ktx4r1A698t-MhpC0o5CYFFI1SuvVAK
Re-Records: 23,145
Tool Assisted Superplay Super Mario 64 - Courtyard Freerun [TAS]](https://i.ytimg.com/vi/w7253lVgZmI/mqdefault.jpg)
![Dire Dire Docks But Theres No Water - SM64 Community Meme Freerun [TAS]
More SM64 Freeruns: https://youtube.com/playlist?list=PL7Ktx4r1A698t-MhpC0o5CYFFI1SuvVAK
Bowser and his minions were traveling through dire dire docks when suddenly all the water disappeared. This caused bowsers submarine to plummet to the ground killing him and everyone on board instantly. You are witnessing Mario freerunning over their dead bodies as celebration.
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Re-Records: ~13,000
TASers: dar gos, Non5en5e, Black Mozart, Tomatobird8, and Myself
Here are their channels. GO SUBSCRIBE!
- Dar Gos: https://www.youtube.com/channel/UCEgfodfjfo3J-bUAHrwl0Lw
- Non5en5e: https://www.youtube.com/channel/UC6ECrHRUCfWbLQSN6mtItBQ
- Black Mozart: https://www.youtube.com/channel/UC3Sl4I7viDH6QgYo6g6fYZg
- Tomatobird8: https://www.youtube.com/user/fincraft0eng
This meme freerun was started back around January 2018 by Non5en5e and Dar Gos as a joke, but the freerun actually turned out pretty interesting imo, so Tomatobird8 and myself challenged ourselves with finishing it 2 years later. Heres the final result.
This run uses a custom SM64 ROM. Objects and Enemies were added into the course to make things more interesting. That was done by Dar Gos. Funnily enough, he had some issues loading textures for the objects, so some things are invisible, such as the poles and trees. This freerun is also extremely laggy, hence the awful framerate whenever the extra submarine is in the cameras focus.
Enjoy!
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This is a Tool-Assisted Speedrun/Superplay.
Dont know what that is?
Check out these videos explaining what a TAS is. I highly recommend both of them!
Introduction to TAS: Tool-Assisted Speedrunning (What, How, Why?) - by Sonicpacker
https://youtu.be/R3-ohYvi_fc
Tool-Assisted Speed-Running Explained - by Bismuth
https://www.youtube.com/watch?v=Ietk1-Wb7oY
If that wasnt enough, check out the official forums and webpage for TAS Videos:
http://www.tasvideos.org Dire Dire Docks But Theres No Water - SM64 Community Meme Freerun [TAS]](https://i.ytimg.com/vi/wKW8HR8areM/mqdefault.jpg)
![[TAS] SM64 Last Impact - Underground Depths Stars
Last Impact is a Super Mario 64 ROM Hack by Kaze Emanuar.
EDIT:
Luigihaxd has had a much faster Light The Braziers run of 520 that you can watch here.
https://youtu.be/lxShtNnwGyQ
I also didnt know about Last Impact having a stationary dive-roll recover that can be performed in a frame, meaning both of the BLJ routes can be improved even more. (Roughly 5 frame improvements.)
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I started a few LOTAS (Low-Optimized Tool Assisted Speedruns) of these runs back in October of 2018. Naturally, I never finished them because I was lazy. Decided to give them a try again and here are the results. I actually like this course a lot despite barely being able to see anything lol.
Stars - Times - Re-Records:
Beat The Bully - 1193 (Re-Records: 668)
Beat The Bully (BLJ-Less) - 1353 (Re-Records: 2,851)
Light The Braziers - 737 (Re-Records: 1,413)
Light The Braziers (BLJ-Less) - 2957 (Re-Records: 11,908)
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Last Impact is by Kaze Emanuar. Go subscribe to him before Nintendo DMCAs him to shreds.
Kazes Channel: https://www.youtube.com/user/KazeBG0
Oh wait he has like a million more subs than I do. Sub to me instead please! (95% of my subs dont watch my videos. Shout out to the 7 of you that do.
Heres my channel: https://www.youtube.com/Bretaigne
All of these TASs were done on Version 1.1 of Last Impact.
Version 1.1 patched a few bugs, but is relatively the same compared to Version 1.0.
Version 1.2 removed fall damage, and patched the BLJ, preventing it from being performed.
Version 1.2 likely has new BLJLess routes for both these stars, due to removing the restriction of potentially taking fall damage. I planned to do them, but realized that they would most likely have similar movement.
~~~~~~~~~~~~~~~~
This is a Tool-Assisted Speedrun/Superplay.
Dont know what that is?
Check out these videos explaining what a TAS is. I highly recommend both of them!
Introduction to TAS: Tool-Assisted Speedrunning (What, How, Why?) - by Sonicpacker
https://youtu.be/R3-ohYvi_fc
Tool-Assisted Speed-Running Explained - by Bismuth
https://www.youtube.com/watch?v=Ietk1-Wb7oY
If that wasnt enough, check out the official forums and webpage for TASVideos:
http://www.tasvideos.org [TAS] SM64 Last Impact - Underground Depths Stars](https://i.ytimg.com/vi/x26I5CjSpxA/mqdefault.jpg)
![[TAS] SM64 Land: (1-4) Rolling Chomps - All Stars (Superstar Rank)
My first Super Mario 64 Land TAS.
Pretty fun.
Re-Records: 11,946
(Star - Time):
Red Coins - 2613
Final Star (BLJLess) - 4717
Final Star - 3587
The times for the final star includes the time for the red coins star.
Today was a good day for this ROM Hack because FrostyZako also coincidentally released a more fine-tuned theory TAS of SM64Land that you can watch here!
https://www.youtube.com/watch?v=EdFSA7a2 M
SM64 Land is a ROM Hack by Kaze Emanuar.
Kazes Channel: https://www.youtube.com/channel/UCuvSqzfO_LV_QzHdmEj84SQ
SM64 Land Release: https://www.youtube.com/watch?v=unHtft-AYOI
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This is a Tool-Assisted Speedrun/Superplay.
Dont know what that is?
Check out these videos explaining what a TAS is. I highly recommend both of them!
Introduction to TAS: Tool-Assisted Speedrunning (What, How, Why?) - by Sonicpacker
https://youtu.be/R3-ohYvi_fc
Tool-Assisted Speed-Running Explained - by Bismuth
https://www.youtube.com/watch?v=Ietk1-Wb7oY
If that wasnt enough, check out the official forums and webpage for TAS Videos:
http://www.tasvideos.org [TAS] SM64 Land: (1-4) Rolling Chomps - All Stars (Superstar Rank)](https://i.ytimg.com/vi/xraW1SnjhEc/mqdefault.jpg)