[TAS] Super Mario Odyssey 64 - 80 Moons (WIP.... Maybe) @Bretaigne
[TAS] Super Mario Odyssey 64 - 80 Moons (WIP.... Maybe)  @Bretaigne
Uploaded April 2020 | Updated September 2026, 2 hours ago
Maybe..... because when I was almost finished with this TAS of the first course, I found some improvements. Spoilers below.
This is a Super Mario 64 ROM Hack by Kaze Emanuar.

Feels bad man. I ran into the star skip with Cappy by accident on the last star. I went and redid everything again except the first star in this course. Before the first star, I did some RNG Manipulation for the coin boxes, and blue coin posts on the ground. That was painful. Not worth the headache to redo it.

That also means the stars in the overworld can be improved too...
And I'm pretty sure I found an even faster method for star collection in the overworld, which I won't spoil atm. (Not an improved route, but the ordering of grabbing stars. Kinda difficult to explain.)

Also, I'm pretty sure the 100 Coin route is improvable. There has to be a better route with the Blue Coin Switch, but I don't care anymore lol.

Also, the Lua Scripts are useless for this game since galaxy brain Kaze added in the ability to change your facing angle in mid-air. So, maintaining speed and angles are kinda difficult.

Also, you can infinite jump with Cappy, which is something I found out like an hour ago, so even more routes to test.

Also, yo Kaze? What's the name of this game man? Is it Mario Odyssey 64? Super Mario Odyssey 64? Mario 64 Odyssey? Cause this is the exact same title as the Odyssey Mod you made for vanilla. Little confused here lol.

Ok I'm done whining. Enjoy.
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[TAS] Super Mario Odyssey 64 - "80 Moons" (WIP.... Maybe)

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