@PurpleSunTAS
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PurpleSun | [TAS] Super Mario Galaxy 2: Space Storm Green Star 2 in 15.11s @PurpleSunTAS | Uploaded 3 years ago | Updated 2 hours ago
Luigi ascends part of the Topman's tower to collect a Green Star in 15.11 seconds [IGT, 907 frames].

Continuing on with the backlog of unrecorded TASes, this follows the IL route (youtu.be/M_gzDrRwpG8).

The first cutscene played as part of cutscene cycle testing, although aside from the Amps (dealt with by P2) and pull star circle, cycles didn't affect this star. Letting the second cutscene play out is faster as you can grab the pull star planet just before the in-game timer starts.
The pull stars could do with more work (at the time of writing after uploading this, I improved it by 9 frames). I didn't spend much time on them before as this run was for cycle tests and the cycles of the pull stars and amps have no difference between GS2 and GS3.

Momentum was carried from the scrolling floor, which meant a lot more 'braking' was needed from the second long jump to avoid going too fast to get an instant backflip.
Neutral walljump strain was used on the backflip to be closer to the ledge, and though the landing looks a bit slow, the edge of that ledge isn't good for walking on, so it meant later long jump times.

An instant backflip into the star was 3 frames faster than a single jump or long jump spin (spins can cause unusually late star grabs when too close, as well as sometimes unusually early ones).

#SuperMarioGalaxy2 #ToolAssistedSpeedrun
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[TAS] Super Mario Galaxy 2: Space Storm Green Star 2 in 15.11s @PurpleSunTAS

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