[TAS] Super Mario Bros. AISSON in 4:40.937 (4:37.659 RTA timing) @periwinkle.
[TAS] Super Mario Bros. AISSON in 4:40.937 (4:37.659 RTA timing)  @periwinkle.
Uploaded April 2021 | Updated September 2026, 3 weeks ago
For those who don't know, AISSON is a Game Genie code that allows Mario to go through walls. (But only from the left side, technically)

Anyways, some people have been asking for this, so here you go. There is probably still a frame or two (or more) to save in 8-4.
I wasted some frames in basically every level except 4-2 and 8-4 for "entertainment", because all of those other levels have super lenient framerules.

Shoutouts to KrillerCoinCount and KrillerStartFrame :)
(actually, the latter might be off by one, oops)

Oh, also, I used L+R in this TAS, which goes against the RTA category rules. Sorry :(

FM2 movie file download: dehacked.2y.net/microstorage.php/info/126956843/aisson.fm2
[TAS] Super Mario Bros. AISSON in 4:40.937 (4:37.659 RTA timing)Cave Story+ Nemesis Challenge, but I skip EVERYTHING (and still dont get WR)(47:19) Cave Story+ (PC) Best Ending, Normal speedrunRough Drafts: Air 2 (SMB Hack) TAS in 6:12.237Spot an NXEngine inaccuracy speedrun in 13.15s(50:03) Cave Story Normal Ending speedrunHow much time does PAL actually save in SMB1 Minus World (non-FDS)?(41:26) Cave Story+ (PC) Normal Ending, Easy speedrun(5560) Cave Story+ Boss Attack speedrun(25:39) Cave Story+ (Switch) Bad Ending, Easy speedrunRough Drafts: Super Mario Bros. 2 (J) YUSXNLAA TAS in 7:45.600 (7:23.786 RTA timing w/o loads)Rough Drafts: A Plumber to the Past warps TAS in 4:55.380
periwinkle |

[TAS] Super Mario Bros. "AISSON" in 4:40.937 (4:37.659 RTA timing)

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