@Superdavo0001
  @Superdavo0001
Superdavo0001 | [TAS] Super Mario 64: BLJLess BitDW Entry NEW ROUTE (With Comparison+Explanation) @Superdavo0001 | Uploaded 4 years ago | Updated 12 hours ago
My playlist of TAS runs: youtube.com/playlist?list=PLbYjr0fKUh3qCSR9CMqyJGhMcaObah7wU
My Twitter (where I often post minor TAS stuff): twitter.com/superdavo0001
Super Mario 64 TASing/ABC Discord server: discord.gg/ECskvyF (if you have any questions feel free to bring them here!)

Pannenkoek2012's video on sliding speed conservation: youtu.be/LhXONwmKZDI

The current best Any% BLJLess TAS (by Snark122): youtu.be/jHezbMNjT6g

CREDITS:
• Tyler Kehne (devised a 0xA variant of this route and suggested trying it for Any% BLJLess): youtube.com/c/TylerKehne
• 70-star TAS team (responsible for the movement up to the top of the white slope): youtu.be/ZV7nJwt2zhc


This video showcases a new and faster route for bypassing the 8-star door in Super Mario 64, without the use of the Backwards Long Jump glitch. Until now, the only suitable method for gaining enough speed to bypass doors was to use a glitch known as Hyperspeed Wallkicks (HSWKs). This technique works because Mario's speed is unbounded while airborne, and by always wallkicking on the first frame possible (which conserves Mario's speed), Mario can remain in the air indefinitely, allowing his speed to gradually build until he has enough to bypass the door.

This new technique... Well, you'll just have to wait & see! :) I'll update this part of the description after the video is done. (If I don't forget :P)

With this new discovery (and other potential ideas) potentially leading to significant changes to the run, it is definitely very likely that a new Any% BLJLess TAS will get completed sometime in the near future. I'll be sure to keep you updated about that when any new information is available :)

Total re-records used: 2222 (nice number)
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[TAS] Super Mario 64: BLJLess BitDW Entry NEW ROUTE (With Comparison+Explanation) @Superdavo0001

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