Uploaded February 2021 | Updated September 2026, 1 week ago
THIS HAS BEEN IMPROVED (17.19): youtu.be/dJ8_vJN9SNI
Thanks to Weatherton for the high quality recording (and saving 0.01 on the last turn)
Pretty much the same as the last one. Still a few frames to save, but seems very hard to get under 17 seconds.
Previous TAS (17.24): youtu.be/xLFm9dvDAQs
THIS HAS BEEN IMPROVED (17.19): youtu.be/dJ8_vJN9SNI
Thanks to Weatherton for the high quality recording (and saving 0.01 on the last turn)
Pretty much the same as the last one. Still a few frames to save, but seems very hard to get under 17 seconds.
Previous TAS (17.24): youtu.be/xLFm9dvDAQs
![[TAS] Yoshi Valley NSC 3lap - 1:18.35
THIS HAS BEEN IMPROVED (1:18.24): https://youtu.be/bnQ2rYvmJ30
E G G
Didnt think it was ever going to be done, but here it is. The first non-shortcut 3lap TAS. Will it be the last as well? Im certainly never making another nonsc 3lap TAS again
Spent more time than I should have on the sidebar, but I think its nice (see below for explanation). Should I use it in future TAS videos?
Exact time = 1:18.3555
Game video only: https://youtu.be/x0_wHltT0Ok
Is this time perfect? Of course not. Lap 1 is significantly worse than the other two - it should be the fastest, but instead it is the slowest.
This wasnt meant to be a new year special, but I took so long that it ended up being one anyway. I suppose this is a nice way to end the year though. Now its time for a break...
Explanation of everything on the side, from top to bottom:
-Map: Shows current position and path taken in last second. Also shows locations of moving obstacles and their actual sizes.
-Wall bounce (purple circle): Shows when wall bounce state is active, which is a period of low acceleration after hitting a wall.
-Triple B (green circle): Shows when triple B state is active, which makes you slow down faster when braking
-Tires: Shows surface type under each tire, which is used to determine if you are off-road. Black means no surface (null tires)
-Tilt: When turning the kart becomes tilted, which is why it is important to briefly hold to opposite direction after turning to untilt. Less tilt generally means higher speed
-Pitch: Forward pitch increases speed, backwards decreases speed. The pitch angle is exaggerated in the side display, otherwise it would be hard to see (except when jumping the pitch only ranges from about -1700 to 2600, and a full circle is 65536)
-Engine speed (blue bar): The higher this value is, the faster the acceleration and top speed are
-Triple A (blue circle): shows when triple A state is active, which makes engine speed increase faster. However, it also makes engine speed decrease faster (such as when jumping from a steep slope) so it is not beneficial to always have this active
-MT boost (yellow bar): The higher this value is, the faster the top speed (and probably acceleration) are. Quickly fills up during the short glide after a MT, then slowly decreases
-MT glide (yellow circle): shows when MT glide is active, which is also shown by the E turning orange on the left side. You cannot start charging the next MT until the glide of the previous MT ends
-Shroom boost (red bar): The higher this value is, the faster the top speed (and probably acceleration) are. Quickly fills up after shrooming, then drops after shroom ends. Note that it stops decreasing slightly above zero
-Shroom timer (red circle): Shows when the strong part of the shroom is active (when the shroom boost is increasing). Note that the shroom state (which lets you drive offroad without slowing down) does not end as soon as this ends, but when the shroom boost stops decreasing (at which point the shroom on the left darkens)
-Inputs: At the bottom is the inputs that the game processes on the next frame (in other words, what you would need to hold while the current frame is on screen). Note that this is different than most TAS input displays (at least the ones Ive seen), which simply show what inputs the game processed on the current frame. The horizontal analog input ranges from -65 to 65, since anything beyond 65 is treated as 65 (normal controllers reach ~90, and the max possible input is 127). Gray is deadzone (-12 to 12). Vertical input (and other buttons) are unused in normal driving, so not shown. The next second of inputs is also shown above because I think its fun to watch. [TAS] Yoshi Valley NSC 3lap - 1:18.35](https://i.ytimg.com/vi/bs7_dMngYLo/mqdefault.jpg)

![[TAS] Wario Stadium SC 3lap - 9.83
THIS HAS BEEN IMPROVED (9.10): https://youtu.be/Fe0TsqhU7JA
Is Bowser actually fast here? Is it better to not use shrooms? I have no idea.
Previous TAS (11.14 by DwainiumB): https://youtu.be/ZnY0AbBnOUg [removed] [TAS] Wario Stadium SC 3lap - 9.83](https://i.ytimg.com/vi/eJm3banBNAs/mqdefault.jpg)

![[TAS] Sherbet Land SC 3lap - 31.97
THIS HAS BEEN IMPROVED (31.73): https://youtu.be/BOxvz8AxaTs
Its always good when you can sub :)
Would be very happy leaving this 3lap here, since it seems pretty optimized and has a nice final time. Fortunately, it seems like doing 3 IR lapskips would put the final time around 32.15, so using the third shroom to launch back makes this strategy faster. Unfortunately, it seems like using the third shroom to launch on lap 1 saves around .33, which might be more than the launch on lap 3 saves. Need to do more testing still, but I hope this is faster since I already spent the time optimizing this for the sub.
Exact time = 31.9778
Previous TAS (32.01) : https://youtu.be/tCkFaDfSUkg [TAS] Sherbet Land SC 3lap - 31.97](https://i.ytimg.com/vi/fcAl5qLJAsU/mqdefault.jpg)

![[TAS] Kalimari Desert SC fast lap - 7.58
RIP Fence Clip 10/17/20 - 7/26/21
Not happening RTA
Exact time = 7.5860
Full race (+input): https://youtu.be/o8P5BUx-m7M
Previous TAS (17.19): https://youtu.be/dJ8_vJN9SNI [TAS] Kalimari Desert SC fast lap - 7.58](https://i.ytimg.com/vi/i2a1gfSznIw/mqdefault.jpg)
![[TAS] Frappe Snowland SC 3lap - 19.29
THIS HAS BEEN IMPROVED (19.24): https://youtu.be/-2ILceGa2QM
Not good enough
Previous best TAS (19.39): https://youtu.be/FQXdtEXDb1A
19.28 almost certainly possible, maybe 19.24. Ive had enough of this for now, but at least its 19.2X [TAS] Frappe Snowland SC 3lap - 19.29](https://i.ytimg.com/vi/nObo3EloabI/mqdefault.jpg)

![[TAS] Kinopio Highway SC fast lap - 0.01
THIS HAS BEEN IMPROVED (0.0179): https://youtu.be/V3-x4euOQbc
Wario number 0.01
Previous best TAS: 0.24 by Kyman [https://youtu.be/_UFnlNv95wc]
Exact time = 0.0190
Full race here: https://youtu.be/eK0pGZb_d84 [TAS] Kinopio Highway SC fast lap - 0.01](https://i.ytimg.com/vi/nxMEYDJKZHM/mqdefault.jpg)
