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Daravae | [TAS] Elden Ring Any% NG+ Speedrun in 3:30.59 @Daravae | Uploaded April 2022 | Updated October 2024, 5 days ago.
This video is a Tool Assisted Speedrun of Elden Ring Any% NG+ performed on version 1.02.3 of the game. Loading screens were trimmed to provide a better viewing experience. Please read the description for more details. Enjoy the video!

This run was performed by creating save files during the run and re-doing segments until the optimal outcome is achieved. It also uses several macro's, such as for Zips and quitouts. Quitouts are used mainly for retrying Zips since the game seems to more stable right after reloading the game.

It was created after 5 days of grinding 11 segments (the run is very short!) and mainly features a technique called "Zips" where the player gets teleported through the map by aligning two animations (Block and Walk) on specific frames. You can find everything about them in the linked video's below.

It also utilizes a "Force Quit Wrong Warp" in which the game is force closed (through ALT+F4) during a loading screen to warp to a location that is normally not reachable at that point. The FQWW in this run happens just after entering Crumbling Farum Azula and allows for accessing Farum Azula much earlier than intended.

This TAS can probably go below sub 3m20s but I'm satisfied with this for now.
I'm looking into making one for the normal New Game Any% run.

00:00 Intro
01:24 Any% NG+ Speedrun in 3.30.59
07:28 Outro

CHARACTER STATS (Similar to the LOTAD):
imgur.com/a/l7VdxXw

How do Zips work?
youtube.com/watch?v=9uLzEPEq63k

How do Mega Zips work?
youtube.com/watch?v=JmSBkXWgjM4

Low Optimized Tool Assisted Demonstration run in 5.06.67:
youtu.be/l4JwGSrvLz4

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[TAS] Elden Ring Any% NG+ Speedrun in 3:30.59 @Daravae

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